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-rw-r--r--skia/ext/image_operations.h73
1 files changed, 70 insertions, 3 deletions
diff --git a/skia/ext/image_operations.h b/skia/ext/image_operations.h
index e9f448b..3b172c8 100644
--- a/skia/ext/image_operations.h
+++ b/skia/ext/image_operations.h
@@ -1,12 +1,16 @@
-// Copyright (c) 2009 The Chromium Authors. All rights reserved.
+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SKIA_EXT_IMAGE_OPERATIONS_H_
#define SKIA_EXT_IMAGE_OPERATIONS_H_
+#include "base/basictypes.h"
+#include "base/gfx/rect.h"
+#include "skia/ext/skia_utils.h"
+#include "third_party/skia/include/core/SkColor.h"
+
class SkBitmap;
-struct SkIRect;
namespace skia {
@@ -36,7 +40,7 @@ class ImageOperations {
static SkBitmap Resize(const SkBitmap& source,
ResizeMethod method,
int dest_width, int dest_height,
- const SkIRect& dest_subset);
+ const gfx::Rect& dest_subset);
// Alternate version for resizing and returning the entire bitmap rather than
// a subset.
@@ -44,6 +48,69 @@ class ImageOperations {
ResizeMethod method,
int dest_width, int dest_height);
+ // Create a bitmap that is a blend of two others. The alpha argument
+ // specifies the opacity of the second bitmap. The provided bitmaps must
+ // use have the kARGB_8888_Config config and be of equal dimensions.
+ static SkBitmap CreateBlendedBitmap(const SkBitmap& first,
+ const SkBitmap& second,
+ double alpha);
+
+ // Create a bitmap that is the original bitmap masked out by the mask defined
+ // in the alpha bitmap. The images must use the kARGB_8888_Config config and
+ // be of equal dimensions.
+ static SkBitmap CreateMaskedBitmap(const SkBitmap& first,
+ const SkBitmap& alpha);
+
+ // We create a button background image by compositing the color and image
+ // together, then applying the mask. This is a highly specialized composite
+ // operation that is the equivalent of drawing a background in |color|,
+ // tiling |image| over the top, and then masking the result out with |mask|.
+ // The images must use kARGB_8888_Config config.
+ static SkBitmap CreateButtonBackground(SkColor color,
+ const SkBitmap& image,
+ const SkBitmap& mask);
+
+ // Blur a bitmap using an average-blur algorithm over the rectangle defined
+ // by |blur_amount|. The blur will wrap around image edges.
+ static SkBitmap CreateBlurredBitmap(const SkBitmap& bitmap, int blur_amount);
+
+ // Shift a bitmap's HSL values. The shift values are in the range of 0-1,
+ // with the option to specify -1 for 'no change'. The shift values are
+ // defined as:
+ // hsl_shift[0] (hue): The absolute hue value for the image - 0 and 1 map
+ // to 0 and 360 on the hue color wheel (red).
+ // hsl_shift[1] (saturation): A saturation shift for the image, with the
+ // following key values:
+ // 0 = remove all color.
+ // 0.5 = leave unchanged.
+ // 1 = fully saturate the image.
+ // hsl_shift[2] (lightness): A lightness shift for the image, with the
+ // following key values:
+ // 0 = remove all lightness (make all pixels black).
+ // 0.5 = leave unchanged.
+ // 1 = full lightness (make all pixels white).
+ static SkBitmap CreateHSLShiftedBitmap(const SkBitmap& bitmap,
+ HSL hsl_shift);
+
+ // Create a bitmap that is cropped from another bitmap. This is special
+ // because it tiles the original bitmap, so your coordinates can extend
+ // outside the bounds of the original image.
+ static SkBitmap CreateTiledBitmap(const SkBitmap& bitmap,
+ int src_x, int src_y,
+ int dst_w, int dst_h);
+
+ // Makes a bitmap half has large in each direction by averaging groups of
+ // 4 pixels. This is one step in generating a mipmap.
+ static SkBitmap DownsampleByTwo(const SkBitmap& bitmap);
+
+ // Iteratively downsamples by 2 until the bitmap is no smaller than the
+ // input size. The normal use of this is to downsample the bitmap "close" to
+ // the final size, and then use traditional resampling on the result.
+ // Because the bitmap will be closer to the final size, it will be faster,
+ // and linear interpolation will generally work well as a second step.
+ static SkBitmap DownsampleByTwoUntilSize(const SkBitmap& bitmap,
+ int min_w, int min_h);
+
private:
ImageOperations(); // Class for scoping only.
};