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-rw-r--r--skia/ext/platform_canvas.h15
1 files changed, 3 insertions, 12 deletions
diff --git a/skia/ext/platform_canvas.h b/skia/ext/platform_canvas.h
index 1863d77..b602ed46 100644
--- a/skia/ext/platform_canvas.h
+++ b/skia/ext/platform_canvas.h
@@ -18,10 +18,11 @@ namespace skia {
// using both Skia operations and platform-specific operations.
class PlatformCanvas : public SkCanvas {
public:
- // Set is_opaque if you are going to erase the bitmap and not use
- // transparency: this will enable some optimizations.
// If you use the version with no arguments, you MUST call initialize()
PlatformCanvas();
+ explicit PlatformCanvas(SkDeviceFactory* factory);
+ // Set is_opaque if you are going to erase the bitmap and not use
+ // transparency: this will enable some optimizations.
PlatformCanvas(int width, int height, bool is_opaque);
virtual ~PlatformCanvas();
@@ -96,16 +97,6 @@ class PlatformCanvas : public SkCanvas {
// FIXME(brettw) is this necessary?
using SkCanvas::clipRect;
- protected:
- // Creates a device store for use by the canvas. We override this so that
- // the device is always our own so we know that we can use platform
- // operations on it.
- virtual SkDevice* createDevice(SkBitmap::Config,
- int width,
- int height,
- bool is_opaque,
- bool isForLayer);
-
private:
// Unimplemented. This is to try to prevent people from calling this function
// on SkCanvas. SkCanvas' version is not virtual, so we can't prevent this