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-rwxr-xr-xskia/ext/platform_canvas_mac.cc80
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diff --git a/skia/ext/platform_canvas_mac.cc b/skia/ext/platform_canvas_mac.cc
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+++ b/skia/ext/platform_canvas_mac.cc
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+// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "skia/ext/platform_canvas_mac.h"
+
+#include "base/logging.h"
+#include "skia/ext/bitmap_platform_device_mac.h"
+
+namespace gfx {
+
+PlatformCanvasMac::PlatformCanvasMac() : SkCanvas() {
+}
+
+PlatformCanvasMac::PlatformCanvasMac(int width, int height, bool is_opaque)
+ : SkCanvas() {
+ initialize(width, height, is_opaque);
+}
+
+PlatformCanvasMac::PlatformCanvasMac(int width,
+ int height,
+ bool is_opaque,
+ CGContextRef context)
+ : SkCanvas() {
+ initialize(width, height, is_opaque);
+}
+
+PlatformCanvasMac::~PlatformCanvasMac() {
+}
+
+bool PlatformCanvasMac::initialize(int width,
+ int height,
+ bool is_opaque) {
+ SkDevice* device = createPlatformDevice(width, height, is_opaque, NULL);
+ if (!device)
+ return false;
+
+ setDevice(device);
+ device->unref(); // was created with refcount 1, and setDevice also refs
+ return true;
+}
+
+CGContextRef PlatformCanvasMac::beginPlatformPaint() {
+ return getTopPlatformDevice().GetBitmapContext();
+}
+
+void PlatformCanvasMac::endPlatformPaint() {
+ // flushing will be done in onAccessBitmap
+}
+
+PlatformDeviceMac& PlatformCanvasMac::getTopPlatformDevice() const {
+ // All of our devices should be our special PlatformDeviceMac.
+ SkCanvas::LayerIter iter(const_cast<PlatformCanvasMac*>(this), false);
+ return *static_cast<PlatformDeviceMac*>(iter.device());
+}
+
+SkDevice* PlatformCanvasMac::createDevice(SkBitmap::Config config,
+ int width,
+ int height,
+ bool is_opaque, bool isForLayer) {
+ DCHECK(config == SkBitmap::kARGB_8888_Config);
+ return createPlatformDevice(width, height, is_opaque, NULL);
+}
+
+SkDevice* PlatformCanvasMac::createPlatformDevice(int width,
+ int height,
+ bool is_opaque,
+ CGContextRef context) {
+ SkDevice* device = BitmapPlatformDeviceMac::Create(context, width, height,
+ is_opaque);
+ return device;
+}
+
+SkDevice* PlatformCanvasMac::setBitmapDevice(const SkBitmap&) {
+ NOTREACHED();
+ return NULL;
+}
+
+} // namespace gfx
+