summaryrefslogtreecommitdiffstats
path: root/skia/ext/skia_utils.cc
diff options
context:
space:
mode:
Diffstat (limited to 'skia/ext/skia_utils.cc')
-rw-r--r--skia/ext/skia_utils.cc148
1 files changed, 2 insertions, 146 deletions
diff --git a/skia/ext/skia_utils.cc b/skia/ext/skia_utils.cc
index 84a003b..c95054d 100644
--- a/skia/ext/skia_utils.cc
+++ b/skia/ext/skia_utils.cc
@@ -1,9 +1,10 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "skia/ext/skia_utils.h"
#include "third_party/skia/include/core/SkColorPriv.h"
+#include "third_party/skia/include/core/SkShader.h"
#include "third_party/skia/include/effects/SkGradientShader.h"
namespace skia {
@@ -21,150 +22,5 @@ SkShader* CreateGradientShader(int start_point,
grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode);
}
-// Helper function for HSLToSKColor.
-static inline double calcHue(double temp1, double temp2, double hueVal) {
- if (hueVal < 0.0)
- hueVal++;
- else if (hueVal > 1.0)
- hueVal--;
-
- if (hueVal * 6.0 < 1.0)
- return temp1 + (temp2 - temp1) * hueVal * 6.0;
- if (hueVal * 2.0 < 1.0)
- return temp2;
- if (hueVal * 3.0 < 2.0)
- return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0;
-
- return temp1;
-}
-
-SkColor HSLToSkColor(U8CPU alpha, HSL hsl) {
- double hue = hsl.h;
- double saturation = hsl.s;
- double lightness = hsl.l;
-
- // If there's no color, we don't care about hue and can do everything based
- // on brightness.
- if (!saturation) {
- U8CPU light;
-
- if (lightness < 0)
- light = 0;
- else if (lightness >= SK_Scalar1)
- light = 255;
- else
- light = SkDoubleToFixed(lightness) >> 8;
-
- return SkColorSetARGB(alpha, light, light, light);
- }
-
- double temp2 = (lightness < 0.5) ?
- lightness * (1.0 + saturation) :
- lightness + saturation - (lightness * saturation);
- double temp1 = 2.0 * lightness - temp2;
-
- double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0);
- double gh = calcHue(temp1, temp2, hue);
- double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0);
-
- return SkColorSetARGB(alpha,
- static_cast<int>(rh * 255),
- static_cast<int>(gh * 255),
- static_cast<int>(bh * 255));
-}
-
-void SkColorToHSL(SkColor c, HSL& hsl) {
- double r = SkColorGetR(c) / 255.0;
- double g = SkColorGetG(c) / 255.0;
- double b = SkColorGetB(c) / 255.0;
-
- double h, s, l;
-
- double vmax = r > g ? r : g;
- vmax = vmax > b ? vmax : b;
- double vmin = r < g ? r : g;
- vmin = vmin < b ? vmin : b;
- double delta = vmax - vmin;
-
- l = (vmax + vmin) / 2;
-
- if (delta == 0) {
- h = 0;
- s = 0;
- } else {
- if (l < 0.5)
- s = delta / (vmax + vmin);
- else
- s = delta / (2 - vmax - vmin);
-
- double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta;
- double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta;
- double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta;
-
- if (r == vmax)
- h = db - dg;
- else if (g == vmax)
- h = (1.0 / 3.0) + dr - db;
- else if (b == vmax)
- h = (2.0 / 3.0) + dg - dr;
-
- if (h < 0) h += 1;
- if (h > 1) h -= 1;
- }
-
- hsl.h = h;
- hsl.s = s;
- hsl.l = l;
-}
-
-SkColor HSLShift(SkColor color, HSL shift) {
- HSL hsl;
- int alpha = SkColorGetA(color);
- SkColorToHSL(color, hsl);
-
- // Replace the hue with the tint's hue.
- if (shift.h >= 0)
- hsl.h = shift.h;
-
- // Change the saturation.
- if (shift.s >= 0) {
- if (shift.s <= 0.5) {
- hsl.s *= shift.s * 2.0;
- } else {
- hsl.s = hsl.s + (1.0 - hsl.s) *
- ((shift.s - 0.5) * 2.0);
- }
- }
-
- SkColor result = HSLToSkColor(alpha, hsl);
-
- // Lightness shifts in the style of popular image editors aren't
- // actually represented in HSL - the L value does have some effect
- // on saturation.
- if (shift.l >= 0) {
- double r = static_cast<double>SkColorGetR(result);
- double g = static_cast<double>SkColorGetG(result);
- double b = static_cast<double>SkColorGetB(result);
-
- if (shift.l <= 0.5) {
- r *= (shift.l * 2.0);
- g *= (shift.l * 2.0);
- b *= (shift.l * 2.0);
- } else {
- r = (r + (255.0 - r) * ((shift.l - 0.5) * 2.0));
- g = (g + (255.0 - g) * ((shift.l - 0.5) * 2.0));
- b = (b + (255.0 - b) * ((shift.l - 0.5) * 2.0));
- }
-
- return SkColorSetARGB(alpha,
- static_cast<int>(r),
- static_cast<int>(g),
- static_cast<int>(b));
- } else {
- return result;
- }
-}
-
-
} // namespace skia