diff options
Diffstat (limited to 'skia/ext/skia_utils.cc')
-rw-r--r-- | skia/ext/skia_utils.cc | 148 |
1 files changed, 2 insertions, 146 deletions
diff --git a/skia/ext/skia_utils.cc b/skia/ext/skia_utils.cc index 84a003b..c95054d 100644 --- a/skia/ext/skia_utils.cc +++ b/skia/ext/skia_utils.cc @@ -1,9 +1,10 @@ -// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. +// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "skia/ext/skia_utils.h" #include "third_party/skia/include/core/SkColorPriv.h" +#include "third_party/skia/include/core/SkShader.h" #include "third_party/skia/include/effects/SkGradientShader.h" namespace skia { @@ -21,150 +22,5 @@ SkShader* CreateGradientShader(int start_point, grad_points, grad_colors, NULL, 2, SkShader::kRepeat_TileMode); } -// Helper function for HSLToSKColor. -static inline double calcHue(double temp1, double temp2, double hueVal) { - if (hueVal < 0.0) - hueVal++; - else if (hueVal > 1.0) - hueVal--; - - if (hueVal * 6.0 < 1.0) - return temp1 + (temp2 - temp1) * hueVal * 6.0; - if (hueVal * 2.0 < 1.0) - return temp2; - if (hueVal * 3.0 < 2.0) - return temp1 + (temp2 - temp1) * (2.0 / 3.0 - hueVal) * 6.0; - - return temp1; -} - -SkColor HSLToSkColor(U8CPU alpha, HSL hsl) { - double hue = hsl.h; - double saturation = hsl.s; - double lightness = hsl.l; - - // If there's no color, we don't care about hue and can do everything based - // on brightness. - if (!saturation) { - U8CPU light; - - if (lightness < 0) - light = 0; - else if (lightness >= SK_Scalar1) - light = 255; - else - light = SkDoubleToFixed(lightness) >> 8; - - return SkColorSetARGB(alpha, light, light, light); - } - - double temp2 = (lightness < 0.5) ? - lightness * (1.0 + saturation) : - lightness + saturation - (lightness * saturation); - double temp1 = 2.0 * lightness - temp2; - - double rh = calcHue(temp1, temp2, hue + 1.0 / 3.0); - double gh = calcHue(temp1, temp2, hue); - double bh = calcHue(temp1, temp2, hue - 1.0 / 3.0); - - return SkColorSetARGB(alpha, - static_cast<int>(rh * 255), - static_cast<int>(gh * 255), - static_cast<int>(bh * 255)); -} - -void SkColorToHSL(SkColor c, HSL& hsl) { - double r = SkColorGetR(c) / 255.0; - double g = SkColorGetG(c) / 255.0; - double b = SkColorGetB(c) / 255.0; - - double h, s, l; - - double vmax = r > g ? r : g; - vmax = vmax > b ? vmax : b; - double vmin = r < g ? r : g; - vmin = vmin < b ? vmin : b; - double delta = vmax - vmin; - - l = (vmax + vmin) / 2; - - if (delta == 0) { - h = 0; - s = 0; - } else { - if (l < 0.5) - s = delta / (vmax + vmin); - else - s = delta / (2 - vmax - vmin); - - double dr = (((vmax - r) / 6.0) + (delta / 2.0)) / delta; - double dg = (((vmax - g) / 6.0) + (delta / 2.0)) / delta; - double db = (((vmax - b) / 6.0) + (delta / 2.0)) / delta; - - if (r == vmax) - h = db - dg; - else if (g == vmax) - h = (1.0 / 3.0) + dr - db; - else if (b == vmax) - h = (2.0 / 3.0) + dg - dr; - - if (h < 0) h += 1; - if (h > 1) h -= 1; - } - - hsl.h = h; - hsl.s = s; - hsl.l = l; -} - -SkColor HSLShift(SkColor color, HSL shift) { - HSL hsl; - int alpha = SkColorGetA(color); - SkColorToHSL(color, hsl); - - // Replace the hue with the tint's hue. - if (shift.h >= 0) - hsl.h = shift.h; - - // Change the saturation. - if (shift.s >= 0) { - if (shift.s <= 0.5) { - hsl.s *= shift.s * 2.0; - } else { - hsl.s = hsl.s + (1.0 - hsl.s) * - ((shift.s - 0.5) * 2.0); - } - } - - SkColor result = HSLToSkColor(alpha, hsl); - - // Lightness shifts in the style of popular image editors aren't - // actually represented in HSL - the L value does have some effect - // on saturation. - if (shift.l >= 0) { - double r = static_cast<double>SkColorGetR(result); - double g = static_cast<double>SkColorGetG(result); - double b = static_cast<double>SkColorGetB(result); - - if (shift.l <= 0.5) { - r *= (shift.l * 2.0); - g *= (shift.l * 2.0); - b *= (shift.l * 2.0); - } else { - r = (r + (255.0 - r) * ((shift.l - 0.5) * 2.0)); - g = (g + (255.0 - g) * ((shift.l - 0.5) * 2.0)); - b = (b + (255.0 - b) * ((shift.l - 0.5) * 2.0)); - } - - return SkColorSetARGB(alpha, - static_cast<int>(r), - static_cast<int>(g), - static_cast<int>(b)); - } else { - return result; - } -} - - } // namespace skia |