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-rw-r--r--skia/ext/skia_utils.h34
1 files changed, 3 insertions, 31 deletions
diff --git a/skia/ext/skia_utils.h b/skia/ext/skia_utils.h
index 769d9d4..52d9d62 100644
--- a/skia/ext/skia_utils.h
+++ b/skia/ext/skia_utils.h
@@ -1,4 +1,4 @@
-// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
+// Copyright (c) 2009 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
@@ -6,15 +6,10 @@
#define SKIA_EXT_SKIA_UTILS_H_
#include "third_party/skia/include/core/SkColor.h"
-#include "third_party/skia/include/core/SkShader.h"
-namespace skia {
+class SkShader;
-struct HSL {
- double h;
- double s;
- double l;
-};
+namespace skia {
// Creates a vertical gradient shader. The caller owns the shader.
// Example usage to avoid leaks:
@@ -26,29 +21,6 @@ SkShader* CreateGradientShader(int start_point,
int end_point,
SkColor start_color,
SkColor end_color);
-
-// Convert an SkColor to a HSL value.
-void SkColorToHSL(SkColor c, HSL& hsl);
-
-// Convert a HSL color to an SkColor.
-SkColor HSLToSkColor(U8CPU alpha, HSL hsl);
-
-// HSL-Shift an SkColor. The shift values are in the range of 0-1, with the
-// option to specify -1 for 'no change'. The shift values are defined as:
-// hsl_shift[0] (hue): The absolute hue value - 0 and 1 map
-// to 0 and 360 on the hue color wheel (red).
-// hsl_shift[1] (saturation): A saturation shift, with the
-// following key values:
-// 0 = remove all color.
-// 0.5 = leave unchanged.
-// 1 = fully saturate the image.
-// hsl_shift[2] (lightness): A lightness shift, with the
-// following key values:
-// 0 = remove all lightness (make all pixels black).
-// 0.5 = leave unchanged.
-// 1 = full lightness (make all pixels white).
-SkColor HSLShift(SkColor color, skia::HSL shift);
-
} // namespace skia
#endif // SKIA_EXT_SKIA_UTILS_H_