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Diffstat (limited to 'skia/include/SkBitmap.h')
-rw-r--r-- | skia/include/SkBitmap.h | 684 |
1 files changed, 0 insertions, 684 deletions
diff --git a/skia/include/SkBitmap.h b/skia/include/SkBitmap.h deleted file mode 100644 index 8a089d0..0000000 --- a/skia/include/SkBitmap.h +++ /dev/null @@ -1,684 +0,0 @@ -/* - * Copyright (C) 2006 The Android Open Source Project - * - * Licensed under the Apache License, Version 2.0 (the "License"); - * you may not use this file except in compliance with the License. - * You may obtain a copy of the License at - * - * http://www.apache.org/licenses/LICENSE-2.0 - * - * Unless required by applicable law or agreed to in writing, software - * distributed under the License is distributed on an "AS IS" BASIS, - * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. - * See the License for the specific language governing permissions and - * limitations under the License. - */ - -#ifndef SkBitmap_DEFINED -#define SkBitmap_DEFINED - -#include "Sk64.h" -#include "SkColor.h" -#include "SkPoint.h" -#include "SkRefCnt.h" - -#if defined(SK_BUILD_FOR_MAC) -#include <Carbon/Carbon.h> -#endif - -struct SkIRect; -class SkColorTable; -class SkPaint; -class SkPixelRef; -class SkRegion; -class SkFlattenableReadBuffer; -class SkFlattenableWriteBuffer; - -/** \class SkBitmap - - The SkBitmap class specifies a raster bitmap. A bitmap has an integer width - and height, and a format (config), and a pointer to the actual pixels. - Bitmaps can be drawn into a SkCanvas, but they are also used to specify the target - of a SkCanvas' drawing operations. -*/ -class SkBitmap { -public: - class Allocator; - - enum Config { - kNo_Config, //!< bitmap has not been configured - kA1_Config, //!< 1-bit per pixel, (0 is transparent, 1 is opaque) - kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque) - kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors - kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) - kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing) - kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing) - kRLE_Index8_Config, - - kConfigCount - }; - - /** Default construct creates a bitmap with zero width and height, and no pixels. - Its config is set to kNo_Config. - */ - SkBitmap(); - /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied, - but ownership of the pixels remains with the src bitmap. - */ - SkBitmap(const SkBitmap& src); - /** Decrements our (shared) pixel ownership if needed. - */ - ~SkBitmap(); - - /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains - with the src bitmap. - */ - SkBitmap& operator=(const SkBitmap& src); - /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw. - */ - // This method is not exported to java. - void swap(SkBitmap& other); - - /** Return true iff the bitmap has empty dimensions. - */ - bool empty() const { return 0 == fWidth || 0 == fHeight; } - - /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can - return true even if the dimensions of the bitmap are > 0 (see empty()). - */ - bool isNull() const { return NULL == fPixels && NULL == fPixelRef; } - - /** Return the config for the bitmap. - */ - Config config() const { return (Config)fConfig; } - /** DEPRECATED, use config() - */ - Config getConfig() const { return this->config(); } - /** Return the bitmap's width, in pixels. - */ - int width() const { return fWidth; } - /** Return the bitmap's height, in pixels. - */ - int height() const { return fHeight; } - /** Return the number of bytes between subsequent rows of the bitmap. - */ - int rowBytes() const { return fRowBytes; } - - /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for - 2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0 - for configs that are not at least 1-byte per pixel (e.g. kA1_Config - or kNo_Config) - */ - int shiftPerPixel() const { return fBytesPerPixel >> 1; } - - /** Return the number of bytes per pixel based on the config. If the config - does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned. - */ - int bytesPerPixel() const { return fBytesPerPixel; } - - /** Return the rowbytes expressed as a number of pixels (like width and - height). Note, for 1-byte per pixel configs like kA8_Config, this will - return the same as rowBytes(). Is undefined for configs that are less - than 1-byte per pixel (e.g. kA1_Config) - */ - int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); } - - /** Return the address of the pixels for this SkBitmap. - */ - void* getPixels() const { return fPixels; } - - /** Return the byte size of the pixels, based on the height and rowBytes. - Note this truncates the result to 32bits. Call getSize64() to detect - if the real size exceeds 32bits. - */ - size_t getSize() const { return fHeight * fRowBytes; } - - /** Return the byte size of the pixels, based on the height and rowBytes. - This routine is slightly slower than getSize(), but does not truncate - the answer to 32bits. - */ - Sk64 getSize64() const { - Sk64 size; - size.setMul(fHeight, fRowBytes); - return size; - } - - /** Returns true if the bitmap is opaque (has no translucent/transparent pixels). - */ - bool isOpaque() const; - /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs - that support per-pixel alpha (RGB32, A1, A8). - */ - void setIsOpaque(bool); - - /** Reset the bitmap to its initial state (see default constructor). If we are a (shared) - owner of the pixels, that ownership is decremented. - */ - void reset(); - - /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically - if you pass 0 for rowBytes to setConfig(). - */ - static int ComputeRowBytes(Config c, int width); - - /** Return the bytes-per-pixel for the specified config. If the config is - not at least 1-byte per pixel, return 0, including for kNo_Config. - */ - static int ComputeBytesPerPixel(Config c); - - /** Return the shift-per-pixel for the specified config. If the config is - not at least 1-byte per pixel, return 0, including for kNo_Config. - */ - static int ComputeShiftPerPixel(Config c) { - return ComputeBytesPerPixel(c) >> 1; - } - - static Sk64 ComputeSize64(Config, int width, int height); - static size_t ComputeSize(Config, int width, int height); - - /** Set the bitmap's config and dimensions. If rowBytes is 0, then - ComputeRowBytes() is called to compute the optimal value. This resets - any pixel/colortable ownership, just like reset(). - */ - void setConfig(Config, int width, int height, int rowBytes = 0); - /** Use this to assign a new pixel address for an existing bitmap. This - will automatically release any pixelref previously installed. Only call - this if you are handling ownership/lifetime of the pixel memory. - - If the bitmap retains a reference to the colortable (assuming it is - not null) it will take care of incrementing the reference count. - - @param pixels Address for the pixels, managed by the caller. - @param ctable ColorTable (or null) that matches the specified pixels - */ - void setPixels(void* p, SkColorTable* ctable = NULL); - - /** Use the standard HeapAllocator to create the pixelref that manages the - pixel memory. It will be sized based on the current width/height/config. - If this is called multiple times, a new pixelref object will be created - each time. - - If the bitmap retains a reference to the colortable (assuming it is - not null) it will take care of incrementing the reference count. - - @param ctable ColorTable (or null) to use with the pixels that will - be allocated. Only used if config == Index8_Config - @return true if the allocation succeeds. If not the pixelref field of - the bitmap will be unchanged. - */ - bool allocPixels(SkColorTable* ctable = NULL) { - return this->allocPixels(NULL, ctable); - } - - /** Use the specified Allocator to create the pixelref that manages the - pixel memory. It will be sized based on the current width/height/config. - If this is called multiple times, a new pixelref object will be created - each time. - - If the bitmap retains a reference to the colortable (assuming it is - not null) it will take care of incrementing the reference count. - - @param allocator The Allocator to use to create a pixelref that can - manage the pixel memory for the current - width/height/config. If allocator is NULL, the standard - HeapAllocator will be used. - @param ctable ColorTable (or null) to use with the pixels that will - be allocated. Only used if config == Index8_Config. - If it is non-null and the config is not Index8, it will - be ignored. - @return true if the allocation succeeds. If not the pixelref field of - the bitmap will be unchanged. - */ - bool allocPixels(Allocator* allocator, SkColorTable* ctable); - - /** Return the current pixelref object, of any - */ - SkPixelRef* pixelRef() const { return fPixelRef; } - /** Return the offset into the pixelref, if any. Will return 0 if there is - no pixelref installed. - */ - size_t pixelRefOffset() const { return fPixelRefOffset; } - /** Assign a pixelref and optional offset. Pixelrefs are reference counted, - so the existing one (if any) will be unref'd and the new one will be - ref'd. - */ - SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0); - - /** Call this to ensure that the bitmap points to the current pixel address - in the pixelref. Balance it with a call to unlockPixels(). These calls - are harmless if there is no pixelref. - */ - void lockPixels() const; - /** When you are finished access the pixel memory, call this to balance a - previous call to lockPixels(). This allows pixelrefs that implement - cached/deferred image decoding to know when there are active clients of - a given image. - */ - void unlockPixels() const; - - /** Call this to be sure that the bitmap is valid enough to be drawn (i.e. - it has non-null pixels, and if required by its config, it has a - non-null colortable. Returns true if all of the above are met. - */ - bool readyToDraw() const { - return this->getPixels() != NULL && - ((this->config() != kIndex8_Config && this->config() != kRLE_Index8_Config) || - fColorTable != NULL); - } - - /** Return the bitmap's colortable (if any). Does not affect the colortable's - reference count. - */ - SkColorTable* getColorTable() const { return fColorTable; } - - /** Returns a non-zero, unique value corresponding to the pixels in our - pixelref, or 0 if we do not have a pixelref. Each time the pixels are - changed (and notifyPixelsChanged is called), a different generation ID - will be returned. - */ - uint32_t getGenerationID() const; - - /** Call this if you have changed the contents of the pixels. This will in- - turn cause a different generation ID value to be returned from - getGenerationID(). - */ - void notifyPixelsChanged() const; - - /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format - for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored. - If the config is kA8_Config, then the r,g,b parameters are ignored. - */ - void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const; - /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format - for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed - to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the - pixels are all set to 0xFF. - */ - void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const { - this->eraseARGB(0xFF, r, g, b); - } - /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format - for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed - to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used. - */ - void eraseColor(SkColor c) const { - this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c), - SkColorGetB(c)); - } - - /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are - no pixels allocated (i.e. getPixels() returns null) the method will - still update the inval region (if present). - - @param subset The subset of the bitmap to scroll/move. To scroll the - entire contents, specify [0, 0, width, height] or just - pass null. - @param dx The amount to scroll in X - @param dy The amount to scroll in Y - @param inval Optional (may be null). Returns the area of the bitmap that - was scrolled away. E.g. if dx = dy = 0, then inval would - be set to empty. If dx >= width or dy >= height, then - inval would be set to the entire bounds of the bitmap. - @return true if the scroll was doable. Will return false if the bitmap - uses an unsupported config for scrolling (only kA8, - kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported). - If no pixels are present (i.e. getPixels() returns false) - inval will still be updated, and true will be returned. - */ - bool scrollRect(const SkIRect* subset, int dx, int dy, - SkRegion* inval = NULL) const; - - /** Returns the address of the specified pixel. This performs a runtime - check to know the size of the pixels, and will return the same answer - as the corresponding size-specific method (e.g. getAddr16). Since the - check happens at runtime, it is much slower than using a size-specific - version. Unlike the size-specific methods, this routine also checks if - getPixels() returns null, and returns that. The size-specific routines - perform a debugging assert that getPixels() is not null, but they do - not do any runtime checks. - */ - void* getAddr(int x, int y) const; - - /** Returns the address of the pixel specified by x,y for 32bit pixels. - */ - inline uint32_t* getAddr32(int x, int y) const; - /** Returns the address of the pixel specified by x,y for 16bit pixels. - */ - inline uint16_t* getAddr16(int x, int y) const; - /** Returns the address of the pixel specified by x,y for 8bit pixels. - */ - inline uint8_t* getAddr8(int x, int y) const; - /** Returns the address of the byte containing the pixel specified by x,y - for 1bit pixels. - */ - inline uint8_t* getAddr1(int x, int y) const; - - /** Returns the color corresponding to the pixel specified by x,y for - colortable based bitmaps. - */ - inline SkPMColor getIndex8Color(int x, int y) const; - - // OS-specific helpers -#ifndef SK_USE_WXWIDGETS -#ifdef SK_BUILD_FOR_WIN - /** On Windows and PocketPC builds, this will draw the SkBitmap onto the - specified HDC - */ - void drawToHDC(HDC, int left, int top) const; -#elif defined(SK_BUILD_FOR_MAC) - /** On Mac OS X and Carbon builds, this will draw the SkBitmap onto the - specified WindowRef - */ - void drawToPort(WindowRef, CGContextRef) const; -#endif -#endif - - /** Set dst to be a setset of this bitmap. If possible, it will share the - pixel memory, and just point into a subset of it. However, if the config - does not support this, a local copy will be made and associated with - the dst bitmap. If the subset rectangle, intersected with the bitmap's - dimensions is empty, or if there is an unsupported config, false will be - returned and dst will be untouched. - @param dst The bitmap that will be set to a subset of this bitmap - @param subset The rectangle of pixels in this bitmap that dst will - reference. - @return true if the subset copy was successfully made. - */ - bool extractSubset(SkBitmap* dst, const SkIRect& subset) const; - - /** Tries to make a new bitmap based on the dimensions of this bitmap, - setting the new bitmap's config to the one specified, and then copying - this bitmap's pixels into the new bitmap. If the conversion is not - supported, or the allocator fails, then this method returns false and - dst is left unchanged. - @param dst The bitmap to be sized and allocated - @param c The desired config for dst - @param allocator Allocator used to allocate the pixelref for the dst - bitmap. If this is null, the standard HeapAllocator - will be used. - @return true if the copy could be made. - */ - bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const; - - bool hasMipMap() const; - void buildMipMap(bool forceRebuild = false); - void freeMipMap(); - - /** Given scale factors sx, sy, determine the miplevel available in the - bitmap, and return it (this is the amount to shift matrix iterators - by). If dst is not null, it is set to the correct level. - */ - int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy); - - void extractAlpha(SkBitmap* dst) const { - this->extractAlpha(dst, NULL, NULL); - } - - void extractAlpha(SkBitmap* dst, const SkPaint* paint, - SkIPoint* offset) const; - - void flatten(SkFlattenableWriteBuffer&) const; - void unflatten(SkFlattenableReadBuffer&); - - SkDEBUGCODE(void validate() const;) - - class Allocator : public SkRefCnt { - public: - /** Allocate the pixel memory for the bitmap, given its dimensions and - config. Return true on success, where success means either setPixels - or setPixelRef was called. The pixels need not be locked when this - returns. If the config requires a colortable, it also must be - installed via setColorTable. If false is returned, the bitmap and - colortable should be left unchanged. - */ - virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0; - }; - - /** Subclass of Allocator that returns a pixelref that allocates its pixel - memory from the heap. This is the default Allocator invoked by - allocPixels(). - */ - class HeapAllocator : public Allocator { - public: - virtual bool allocPixelRef(SkBitmap*, SkColorTable*); - }; - - class RLEPixels { - public: - RLEPixels(int width, int height); - virtual ~RLEPixels(); - - uint8_t* packedAtY(int y) const { - SkASSERT((unsigned)y < (unsigned)fHeight); - return fYPtrs[y]; - } - - // called by subclasses during creation - void setPackedAtY(int y, uint8_t* addr) { - SkASSERT((unsigned)y < (unsigned)fHeight); - fYPtrs[y] = addr; - } - - private: - uint8_t** fYPtrs; - int fHeight; - }; - -private: -#ifdef SK_SUPPORT_MIPMAP - struct MipMap; - mutable MipMap* fMipMap; -#endif - - mutable SkPixelRef* fPixelRef; - mutable size_t fPixelRefOffset; - mutable int fPixelLockCount; - // either user-specified (in which case it is not treated as mutable) - // or a cache of the returned value from fPixelRef->lockPixels() - mutable void* fPixels; - mutable SkColorTable* fColorTable; // only meaningful for kIndex8 - - enum Flags { - kImageIsOpaque_Flag = 0x01 - }; - - uint32_t fRowBytes; - uint16_t fWidth, fHeight; - uint8_t fConfig; - uint8_t fFlags; - uint8_t fBytesPerPixel; // based on config - - /* Unreference any pixelrefs or colortables - */ - void freePixels(); - void updatePixelsFromRef() const; - - static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy); -}; - -/** \class SkColorTable - - SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by - 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable. -*/ -class SkColorTable : public SkRefCnt { -public: - /** Constructs an empty color table (zero colors). - */ - explicit SkColorTable(int count); - explicit SkColorTable(SkFlattenableReadBuffer&); - SkColorTable(const SkPMColor colors[], int count); - virtual ~SkColorTable(); - - enum Flags { - kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF) - }; - /** Returns the flag bits for the color table. These can be changed with setFlags(). - */ - unsigned getFlags() const { return fFlags; } - /** Set the flags for the color table. See the Flags enum for possible values. - */ - void setFlags(unsigned flags); - - /** Returns the number of colors in the table. - */ - int count() const { return fCount; } - - /** Returns the specified color from the table. In the debug build, this asserts that - the index is in range (0 <= index < count). - */ - SkPMColor operator[](int index) const { - SkASSERT(fColors != NULL && (unsigned)index < fCount); - return fColors[index]; - } - - /** Specify the number of colors in the color table. This does not initialize the colors - to any value, just allocates memory for them. To initialize the values, either call - setColors(array, count), or follow setCount(count) with a call to - lockColors()/{set the values}/unlockColors(true). - */ -// void setColors(int count) { this->setColors(NULL, count); } -// void setColors(const SkPMColor[], int count); - - /** Return the array of colors for reading and/or writing. This must be - balanced by a call to unlockColors(changed?), telling the colortable if - the colors were changed during the lock. - */ - SkPMColor* lockColors() { - SkDEBUGCODE(fColorLockCount += 1;) - return fColors; - } - /** Balancing call to lockColors(). If the colors have been changed, pass true. - */ - void unlockColors(bool changed); - - /** Similar to lockColors(), lock16BitCache() returns the array of - RGB16 colors that mirror the 32bit colors. However, this function - will return null if kColorsAreOpaque_Flag is not set. - Also, unlike lockColors(), the returned array here cannot be modified. - */ - const uint16_t* lock16BitCache(); - /** Balancing call to lock16BitCache(). - */ - void unlock16BitCache() { - SkASSERT(f16BitCacheLockCount > 0); - SkDEBUGCODE(f16BitCacheLockCount -= 1); - } - - void flatten(SkFlattenableWriteBuffer&) const; - -private: - SkPMColor* fColors; - uint16_t* f16BitCache; - uint16_t fCount; - uint8_t fFlags; - SkDEBUGCODE(int fColorLockCount;) - SkDEBUGCODE(int f16BitCacheLockCount;) - - void inval16BitCache(); -}; - -class SkAutoLockPixels { -public: - SkAutoLockPixels(const SkBitmap& bitmap) : fBitmap(bitmap) { - bitmap.lockPixels(); - } - ~SkAutoLockPixels() { - fBitmap.unlockPixels(); - } - -private: - const SkBitmap& fBitmap; -}; - -/** Helper class that performs the lock/unlockColors calls on a colortable. - The destructor will call unlockColors(false) if it has a bitmap's colortable -*/ -class SkAutoLockColors : public SkNoncopyable { -public: - /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's - colortable - */ - SkAutoLockColors() : fCTable(NULL), fColors(NULL) {} - /** Initialize with bitmap, locking its colortable if present - */ - explicit SkAutoLockColors(const SkBitmap& bm) { - fCTable = bm.getColorTable(); - fColors = fCTable ? fCTable->lockColors() : NULL; - } - /** Initialize with a colortable (may be null) - */ - explicit SkAutoLockColors(SkColorTable* ctable) { - fCTable = ctable; - fColors = ctable ? ctable->lockColors() : NULL; - } - ~SkAutoLockColors() { - if (fCTable) { - fCTable->unlockColors(false); - } - } - - /** Return the currently locked colors, or NULL if no bitmap's colortable - is currently locked. - */ - const SkPMColor* colors() const { return fColors; } - - /** If a previous bitmap has been locked by this object, unlock its colors - first. If the specified bitmap has a colortable, lock its colors and - return them. - */ - const SkPMColor* lockColors(const SkBitmap& bm) { - if (fCTable) { - fCTable->unlockColors(false); - } - fCTable = bm.getColorTable(); - fColors = fCTable ? fCTable->lockColors() : NULL; - return fColors; - } - -private: - SkColorTable* fCTable; - const SkPMColor* fColors; -}; - -/////////////////////////////////////////////////////////////////////////////// - -inline uint32_t* SkBitmap::getAddr32(int x, int y) const { - SkASSERT(fPixels); - SkASSERT(fConfig == kARGB_8888_Config); - SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); - return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2)); -} - -inline uint16_t* SkBitmap::getAddr16(int x, int y) const { - SkASSERT(fPixels); - SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config); - SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); - return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1)); -} - -inline uint8_t* SkBitmap::getAddr8(int x, int y) const { - SkASSERT(fPixels); - SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config); - SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); - return (uint8_t*)fPixels + y * fRowBytes + x; -} - -inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const { - SkASSERT(fPixels); - SkASSERT(fConfig == kIndex8_Config); - SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); - SkASSERT(fColorTable); - return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)]; -} - -// returns the address of the byte that contains the x coordinate -inline uint8_t* SkBitmap::getAddr1(int x, int y) const { - SkASSERT(fPixels); - SkASSERT(fConfig == kA1_Config); - SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight); - return (uint8_t*)fPixels + y * fRowBytes + (x >> 3); -} - -#endif - |