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diff --git a/skia/include/SkBitmap.h b/skia/include/SkBitmap.h
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-/*
- * Copyright (C) 2006 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef SkBitmap_DEFINED
-#define SkBitmap_DEFINED
-
-#include "Sk64.h"
-#include "SkColor.h"
-#include "SkPoint.h"
-#include "SkRefCnt.h"
-
-#if defined(SK_BUILD_FOR_MAC)
-#include <Carbon/Carbon.h>
-#endif
-
-struct SkIRect;
-class SkColorTable;
-class SkPaint;
-class SkPixelRef;
-class SkRegion;
-class SkFlattenableReadBuffer;
-class SkFlattenableWriteBuffer;
-
-/** \class SkBitmap
-
- The SkBitmap class specifies a raster bitmap. A bitmap has an integer width
- and height, and a format (config), and a pointer to the actual pixels.
- Bitmaps can be drawn into a SkCanvas, but they are also used to specify the target
- of a SkCanvas' drawing operations.
-*/
-class SkBitmap {
-public:
- class Allocator;
-
- enum Config {
- kNo_Config, //!< bitmap has not been configured
- kA1_Config, //!< 1-bit per pixel, (0 is transparent, 1 is opaque)
- kA8_Config, //!< 8-bits per pixel, with only alpha specified (0 is transparent, 0xFF is opaque)
- kIndex8_Config, //!< 8-bits per pixel, using SkColorTable to specify the colors
- kRGB_565_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
- kARGB_4444_Config, //!< 16-bits per pixel, (see SkColorPriv.h for packing)
- kARGB_8888_Config, //!< 32-bits per pixel, (see SkColorPriv.h for packing)
- kRLE_Index8_Config,
-
- kConfigCount
- };
-
- /** Default construct creates a bitmap with zero width and height, and no pixels.
- Its config is set to kNo_Config.
- */
- SkBitmap();
- /** Constructor initializes the new bitmap by copying the src bitmap. All fields are copied,
- but ownership of the pixels remains with the src bitmap.
- */
- SkBitmap(const SkBitmap& src);
- /** Decrements our (shared) pixel ownership if needed.
- */
- ~SkBitmap();
-
- /** Copies the src bitmap into this bitmap. Ownership of the src bitmap's pixels remains
- with the src bitmap.
- */
- SkBitmap& operator=(const SkBitmap& src);
- /** Swap the fields of the two bitmaps. This routine is guaranteed to never fail or throw.
- */
- // This method is not exported to java.
- void swap(SkBitmap& other);
-
- /** Return true iff the bitmap has empty dimensions.
- */
- bool empty() const { return 0 == fWidth || 0 == fHeight; }
-
- /** Return true iff the bitmap has no pixels nor a pixelref. Note: this can
- return true even if the dimensions of the bitmap are > 0 (see empty()).
- */
- bool isNull() const { return NULL == fPixels && NULL == fPixelRef; }
-
- /** Return the config for the bitmap.
- */
- Config config() const { return (Config)fConfig; }
- /** DEPRECATED, use config()
- */
- Config getConfig() const { return this->config(); }
- /** Return the bitmap's width, in pixels.
- */
- int width() const { return fWidth; }
- /** Return the bitmap's height, in pixels.
- */
- int height() const { return fHeight; }
- /** Return the number of bytes between subsequent rows of the bitmap.
- */
- int rowBytes() const { return fRowBytes; }
-
- /** Return the shift amount per pixel (i.e. 0 for 1-byte per pixel, 1 for
- 2-bytes per pixel configs, 2 for 4-bytes per pixel configs). Return 0
- for configs that are not at least 1-byte per pixel (e.g. kA1_Config
- or kNo_Config)
- */
- int shiftPerPixel() const { return fBytesPerPixel >> 1; }
-
- /** Return the number of bytes per pixel based on the config. If the config
- does not have at least 1 byte per (e.g. kA1_Config) then 0 is returned.
- */
- int bytesPerPixel() const { return fBytesPerPixel; }
-
- /** Return the rowbytes expressed as a number of pixels (like width and
- height). Note, for 1-byte per pixel configs like kA8_Config, this will
- return the same as rowBytes(). Is undefined for configs that are less
- than 1-byte per pixel (e.g. kA1_Config)
- */
- int rowBytesAsPixels() const { return fRowBytes >> (fBytesPerPixel >> 1); }
-
- /** Return the address of the pixels for this SkBitmap.
- */
- void* getPixels() const { return fPixels; }
-
- /** Return the byte size of the pixels, based on the height and rowBytes.
- Note this truncates the result to 32bits. Call getSize64() to detect
- if the real size exceeds 32bits.
- */
- size_t getSize() const { return fHeight * fRowBytes; }
-
- /** Return the byte size of the pixels, based on the height and rowBytes.
- This routine is slightly slower than getSize(), but does not truncate
- the answer to 32bits.
- */
- Sk64 getSize64() const {
- Sk64 size;
- size.setMul(fHeight, fRowBytes);
- return size;
- }
-
- /** Returns true if the bitmap is opaque (has no translucent/transparent pixels).
- */
- bool isOpaque() const;
- /** Specify if this bitmap's pixels are all opaque or not. Is only meaningful for configs
- that support per-pixel alpha (RGB32, A1, A8).
- */
- void setIsOpaque(bool);
-
- /** Reset the bitmap to its initial state (see default constructor). If we are a (shared)
- owner of the pixels, that ownership is decremented.
- */
- void reset();
-
- /** Given a config and a width, this computes the optimal rowBytes value. This is called automatically
- if you pass 0 for rowBytes to setConfig().
- */
- static int ComputeRowBytes(Config c, int width);
-
- /** Return the bytes-per-pixel for the specified config. If the config is
- not at least 1-byte per pixel, return 0, including for kNo_Config.
- */
- static int ComputeBytesPerPixel(Config c);
-
- /** Return the shift-per-pixel for the specified config. If the config is
- not at least 1-byte per pixel, return 0, including for kNo_Config.
- */
- static int ComputeShiftPerPixel(Config c) {
- return ComputeBytesPerPixel(c) >> 1;
- }
-
- static Sk64 ComputeSize64(Config, int width, int height);
- static size_t ComputeSize(Config, int width, int height);
-
- /** Set the bitmap's config and dimensions. If rowBytes is 0, then
- ComputeRowBytes() is called to compute the optimal value. This resets
- any pixel/colortable ownership, just like reset().
- */
- void setConfig(Config, int width, int height, int rowBytes = 0);
- /** Use this to assign a new pixel address for an existing bitmap. This
- will automatically release any pixelref previously installed. Only call
- this if you are handling ownership/lifetime of the pixel memory.
-
- If the bitmap retains a reference to the colortable (assuming it is
- not null) it will take care of incrementing the reference count.
-
- @param pixels Address for the pixels, managed by the caller.
- @param ctable ColorTable (or null) that matches the specified pixels
- */
- void setPixels(void* p, SkColorTable* ctable = NULL);
-
- /** Use the standard HeapAllocator to create the pixelref that manages the
- pixel memory. It will be sized based on the current width/height/config.
- If this is called multiple times, a new pixelref object will be created
- each time.
-
- If the bitmap retains a reference to the colortable (assuming it is
- not null) it will take care of incrementing the reference count.
-
- @param ctable ColorTable (or null) to use with the pixels that will
- be allocated. Only used if config == Index8_Config
- @return true if the allocation succeeds. If not the pixelref field of
- the bitmap will be unchanged.
- */
- bool allocPixels(SkColorTable* ctable = NULL) {
- return this->allocPixels(NULL, ctable);
- }
-
- /** Use the specified Allocator to create the pixelref that manages the
- pixel memory. It will be sized based on the current width/height/config.
- If this is called multiple times, a new pixelref object will be created
- each time.
-
- If the bitmap retains a reference to the colortable (assuming it is
- not null) it will take care of incrementing the reference count.
-
- @param allocator The Allocator to use to create a pixelref that can
- manage the pixel memory for the current
- width/height/config. If allocator is NULL, the standard
- HeapAllocator will be used.
- @param ctable ColorTable (or null) to use with the pixels that will
- be allocated. Only used if config == Index8_Config.
- If it is non-null and the config is not Index8, it will
- be ignored.
- @return true if the allocation succeeds. If not the pixelref field of
- the bitmap will be unchanged.
- */
- bool allocPixels(Allocator* allocator, SkColorTable* ctable);
-
- /** Return the current pixelref object, of any
- */
- SkPixelRef* pixelRef() const { return fPixelRef; }
- /** Return the offset into the pixelref, if any. Will return 0 if there is
- no pixelref installed.
- */
- size_t pixelRefOffset() const { return fPixelRefOffset; }
- /** Assign a pixelref and optional offset. Pixelrefs are reference counted,
- so the existing one (if any) will be unref'd and the new one will be
- ref'd.
- */
- SkPixelRef* setPixelRef(SkPixelRef* pr, size_t offset = 0);
-
- /** Call this to ensure that the bitmap points to the current pixel address
- in the pixelref. Balance it with a call to unlockPixels(). These calls
- are harmless if there is no pixelref.
- */
- void lockPixels() const;
- /** When you are finished access the pixel memory, call this to balance a
- previous call to lockPixels(). This allows pixelrefs that implement
- cached/deferred image decoding to know when there are active clients of
- a given image.
- */
- void unlockPixels() const;
-
- /** Call this to be sure that the bitmap is valid enough to be drawn (i.e.
- it has non-null pixels, and if required by its config, it has a
- non-null colortable. Returns true if all of the above are met.
- */
- bool readyToDraw() const {
- return this->getPixels() != NULL &&
- ((this->config() != kIndex8_Config && this->config() != kRLE_Index8_Config) ||
- fColorTable != NULL);
- }
-
- /** Return the bitmap's colortable (if any). Does not affect the colortable's
- reference count.
- */
- SkColorTable* getColorTable() const { return fColorTable; }
-
- /** Returns a non-zero, unique value corresponding to the pixels in our
- pixelref, or 0 if we do not have a pixelref. Each time the pixels are
- changed (and notifyPixelsChanged is called), a different generation ID
- will be returned.
- */
- uint32_t getGenerationID() const;
-
- /** Call this if you have changed the contents of the pixels. This will in-
- turn cause a different generation ID value to be returned from
- getGenerationID().
- */
- void notifyPixelsChanged() const;
-
- /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
- for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is ignored.
- If the config is kA8_Config, then the r,g,b parameters are ignored.
- */
- void eraseARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) const;
- /** Initialize the bitmap's pixels with the specified color+alpha, automatically converting into the correct format
- for the bitmap's config. If the config is kRGB_565_Config, then the alpha value is presumed
- to be 0xFF. If the config is kA8_Config, then the r,g,b parameters are ignored and the
- pixels are all set to 0xFF.
- */
- void eraseRGB(U8CPU r, U8CPU g, U8CPU b) const {
- this->eraseARGB(0xFF, r, g, b);
- }
- /** Initialize the bitmap's pixels with the specified color, automatically converting into the correct format
- for the bitmap's config. If the config is kRGB_565_Config, then the color's alpha value is presumed
- to be 0xFF. If the config is kA8_Config, then only the color's alpha value is used.
- */
- void eraseColor(SkColor c) const {
- this->eraseARGB(SkColorGetA(c), SkColorGetR(c), SkColorGetG(c),
- SkColorGetB(c));
- }
-
- /** Scroll (a subset of) the contents of this bitmap by dx/dy. If there are
- no pixels allocated (i.e. getPixels() returns null) the method will
- still update the inval region (if present).
-
- @param subset The subset of the bitmap to scroll/move. To scroll the
- entire contents, specify [0, 0, width, height] or just
- pass null.
- @param dx The amount to scroll in X
- @param dy The amount to scroll in Y
- @param inval Optional (may be null). Returns the area of the bitmap that
- was scrolled away. E.g. if dx = dy = 0, then inval would
- be set to empty. If dx >= width or dy >= height, then
- inval would be set to the entire bounds of the bitmap.
- @return true if the scroll was doable. Will return false if the bitmap
- uses an unsupported config for scrolling (only kA8,
- kIndex8, kRGB_565, kARGB_4444, kARGB_8888 are supported).
- If no pixels are present (i.e. getPixels() returns false)
- inval will still be updated, and true will be returned.
- */
- bool scrollRect(const SkIRect* subset, int dx, int dy,
- SkRegion* inval = NULL) const;
-
- /** Returns the address of the specified pixel. This performs a runtime
- check to know the size of the pixels, and will return the same answer
- as the corresponding size-specific method (e.g. getAddr16). Since the
- check happens at runtime, it is much slower than using a size-specific
- version. Unlike the size-specific methods, this routine also checks if
- getPixels() returns null, and returns that. The size-specific routines
- perform a debugging assert that getPixels() is not null, but they do
- not do any runtime checks.
- */
- void* getAddr(int x, int y) const;
-
- /** Returns the address of the pixel specified by x,y for 32bit pixels.
- */
- inline uint32_t* getAddr32(int x, int y) const;
- /** Returns the address of the pixel specified by x,y for 16bit pixels.
- */
- inline uint16_t* getAddr16(int x, int y) const;
- /** Returns the address of the pixel specified by x,y for 8bit pixels.
- */
- inline uint8_t* getAddr8(int x, int y) const;
- /** Returns the address of the byte containing the pixel specified by x,y
- for 1bit pixels.
- */
- inline uint8_t* getAddr1(int x, int y) const;
-
- /** Returns the color corresponding to the pixel specified by x,y for
- colortable based bitmaps.
- */
- inline SkPMColor getIndex8Color(int x, int y) const;
-
- // OS-specific helpers
-#ifndef SK_USE_WXWIDGETS
-#ifdef SK_BUILD_FOR_WIN
- /** On Windows and PocketPC builds, this will draw the SkBitmap onto the
- specified HDC
- */
- void drawToHDC(HDC, int left, int top) const;
-#elif defined(SK_BUILD_FOR_MAC)
- /** On Mac OS X and Carbon builds, this will draw the SkBitmap onto the
- specified WindowRef
- */
- void drawToPort(WindowRef, CGContextRef) const;
-#endif
-#endif
-
- /** Set dst to be a setset of this bitmap. If possible, it will share the
- pixel memory, and just point into a subset of it. However, if the config
- does not support this, a local copy will be made and associated with
- the dst bitmap. If the subset rectangle, intersected with the bitmap's
- dimensions is empty, or if there is an unsupported config, false will be
- returned and dst will be untouched.
- @param dst The bitmap that will be set to a subset of this bitmap
- @param subset The rectangle of pixels in this bitmap that dst will
- reference.
- @return true if the subset copy was successfully made.
- */
- bool extractSubset(SkBitmap* dst, const SkIRect& subset) const;
-
- /** Tries to make a new bitmap based on the dimensions of this bitmap,
- setting the new bitmap's config to the one specified, and then copying
- this bitmap's pixels into the new bitmap. If the conversion is not
- supported, or the allocator fails, then this method returns false and
- dst is left unchanged.
- @param dst The bitmap to be sized and allocated
- @param c The desired config for dst
- @param allocator Allocator used to allocate the pixelref for the dst
- bitmap. If this is null, the standard HeapAllocator
- will be used.
- @return true if the copy could be made.
- */
- bool copyTo(SkBitmap* dst, Config c, Allocator* allocator = NULL) const;
-
- bool hasMipMap() const;
- void buildMipMap(bool forceRebuild = false);
- void freeMipMap();
-
- /** Given scale factors sx, sy, determine the miplevel available in the
- bitmap, and return it (this is the amount to shift matrix iterators
- by). If dst is not null, it is set to the correct level.
- */
- int extractMipLevel(SkBitmap* dst, SkFixed sx, SkFixed sy);
-
- void extractAlpha(SkBitmap* dst) const {
- this->extractAlpha(dst, NULL, NULL);
- }
-
- void extractAlpha(SkBitmap* dst, const SkPaint* paint,
- SkIPoint* offset) const;
-
- void flatten(SkFlattenableWriteBuffer&) const;
- void unflatten(SkFlattenableReadBuffer&);
-
- SkDEBUGCODE(void validate() const;)
-
- class Allocator : public SkRefCnt {
- public:
- /** Allocate the pixel memory for the bitmap, given its dimensions and
- config. Return true on success, where success means either setPixels
- or setPixelRef was called. The pixels need not be locked when this
- returns. If the config requires a colortable, it also must be
- installed via setColorTable. If false is returned, the bitmap and
- colortable should be left unchanged.
- */
- virtual bool allocPixelRef(SkBitmap*, SkColorTable*) = 0;
- };
-
- /** Subclass of Allocator that returns a pixelref that allocates its pixel
- memory from the heap. This is the default Allocator invoked by
- allocPixels().
- */
- class HeapAllocator : public Allocator {
- public:
- virtual bool allocPixelRef(SkBitmap*, SkColorTable*);
- };
-
- class RLEPixels {
- public:
- RLEPixels(int width, int height);
- virtual ~RLEPixels();
-
- uint8_t* packedAtY(int y) const {
- SkASSERT((unsigned)y < (unsigned)fHeight);
- return fYPtrs[y];
- }
-
- // called by subclasses during creation
- void setPackedAtY(int y, uint8_t* addr) {
- SkASSERT((unsigned)y < (unsigned)fHeight);
- fYPtrs[y] = addr;
- }
-
- private:
- uint8_t** fYPtrs;
- int fHeight;
- };
-
-private:
-#ifdef SK_SUPPORT_MIPMAP
- struct MipMap;
- mutable MipMap* fMipMap;
-#endif
-
- mutable SkPixelRef* fPixelRef;
- mutable size_t fPixelRefOffset;
- mutable int fPixelLockCount;
- // either user-specified (in which case it is not treated as mutable)
- // or a cache of the returned value from fPixelRef->lockPixels()
- mutable void* fPixels;
- mutable SkColorTable* fColorTable; // only meaningful for kIndex8
-
- enum Flags {
- kImageIsOpaque_Flag = 0x01
- };
-
- uint32_t fRowBytes;
- uint16_t fWidth, fHeight;
- uint8_t fConfig;
- uint8_t fFlags;
- uint8_t fBytesPerPixel; // based on config
-
- /* Unreference any pixelrefs or colortables
- */
- void freePixels();
- void updatePixelsFromRef() const;
-
- static SkFixed ComputeMipLevel(SkFixed sx, SkFixed dy);
-};
-
-/** \class SkColorTable
-
- SkColorTable holds an array SkPMColors (premultiplied 32-bit colors) used by
- 8-bit bitmaps, where the bitmap bytes are interpreted as indices into the colortable.
-*/
-class SkColorTable : public SkRefCnt {
-public:
- /** Constructs an empty color table (zero colors).
- */
- explicit SkColorTable(int count);
- explicit SkColorTable(SkFlattenableReadBuffer&);
- SkColorTable(const SkPMColor colors[], int count);
- virtual ~SkColorTable();
-
- enum Flags {
- kColorsAreOpaque_Flag = 0x01 //!< if set, all of the colors in the table are opaque (alpha==0xFF)
- };
- /** Returns the flag bits for the color table. These can be changed with setFlags().
- */
- unsigned getFlags() const { return fFlags; }
- /** Set the flags for the color table. See the Flags enum for possible values.
- */
- void setFlags(unsigned flags);
-
- /** Returns the number of colors in the table.
- */
- int count() const { return fCount; }
-
- /** Returns the specified color from the table. In the debug build, this asserts that
- the index is in range (0 <= index < count).
- */
- SkPMColor operator[](int index) const {
- SkASSERT(fColors != NULL && (unsigned)index < fCount);
- return fColors[index];
- }
-
- /** Specify the number of colors in the color table. This does not initialize the colors
- to any value, just allocates memory for them. To initialize the values, either call
- setColors(array, count), or follow setCount(count) with a call to
- lockColors()/{set the values}/unlockColors(true).
- */
-// void setColors(int count) { this->setColors(NULL, count); }
-// void setColors(const SkPMColor[], int count);
-
- /** Return the array of colors for reading and/or writing. This must be
- balanced by a call to unlockColors(changed?), telling the colortable if
- the colors were changed during the lock.
- */
- SkPMColor* lockColors() {
- SkDEBUGCODE(fColorLockCount += 1;)
- return fColors;
- }
- /** Balancing call to lockColors(). If the colors have been changed, pass true.
- */
- void unlockColors(bool changed);
-
- /** Similar to lockColors(), lock16BitCache() returns the array of
- RGB16 colors that mirror the 32bit colors. However, this function
- will return null if kColorsAreOpaque_Flag is not set.
- Also, unlike lockColors(), the returned array here cannot be modified.
- */
- const uint16_t* lock16BitCache();
- /** Balancing call to lock16BitCache().
- */
- void unlock16BitCache() {
- SkASSERT(f16BitCacheLockCount > 0);
- SkDEBUGCODE(f16BitCacheLockCount -= 1);
- }
-
- void flatten(SkFlattenableWriteBuffer&) const;
-
-private:
- SkPMColor* fColors;
- uint16_t* f16BitCache;
- uint16_t fCount;
- uint8_t fFlags;
- SkDEBUGCODE(int fColorLockCount;)
- SkDEBUGCODE(int f16BitCacheLockCount;)
-
- void inval16BitCache();
-};
-
-class SkAutoLockPixels {
-public:
- SkAutoLockPixels(const SkBitmap& bitmap) : fBitmap(bitmap) {
- bitmap.lockPixels();
- }
- ~SkAutoLockPixels() {
- fBitmap.unlockPixels();
- }
-
-private:
- const SkBitmap& fBitmap;
-};
-
-/** Helper class that performs the lock/unlockColors calls on a colortable.
- The destructor will call unlockColors(false) if it has a bitmap's colortable
-*/
-class SkAutoLockColors : public SkNoncopyable {
-public:
- /** Initialize with no bitmap. Call lockColors(bitmap) to lock bitmap's
- colortable
- */
- SkAutoLockColors() : fCTable(NULL), fColors(NULL) {}
- /** Initialize with bitmap, locking its colortable if present
- */
- explicit SkAutoLockColors(const SkBitmap& bm) {
- fCTable = bm.getColorTable();
- fColors = fCTable ? fCTable->lockColors() : NULL;
- }
- /** Initialize with a colortable (may be null)
- */
- explicit SkAutoLockColors(SkColorTable* ctable) {
- fCTable = ctable;
- fColors = ctable ? ctable->lockColors() : NULL;
- }
- ~SkAutoLockColors() {
- if (fCTable) {
- fCTable->unlockColors(false);
- }
- }
-
- /** Return the currently locked colors, or NULL if no bitmap's colortable
- is currently locked.
- */
- const SkPMColor* colors() const { return fColors; }
-
- /** If a previous bitmap has been locked by this object, unlock its colors
- first. If the specified bitmap has a colortable, lock its colors and
- return them.
- */
- const SkPMColor* lockColors(const SkBitmap& bm) {
- if (fCTable) {
- fCTable->unlockColors(false);
- }
- fCTable = bm.getColorTable();
- fColors = fCTable ? fCTable->lockColors() : NULL;
- return fColors;
- }
-
-private:
- SkColorTable* fCTable;
- const SkPMColor* fColors;
-};
-
-///////////////////////////////////////////////////////////////////////////////
-
-inline uint32_t* SkBitmap::getAddr32(int x, int y) const {
- SkASSERT(fPixels);
- SkASSERT(fConfig == kARGB_8888_Config);
- SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
- return (uint32_t*)((char*)fPixels + y * fRowBytes + (x << 2));
-}
-
-inline uint16_t* SkBitmap::getAddr16(int x, int y) const {
- SkASSERT(fPixels);
- SkASSERT(fConfig == kRGB_565_Config || fConfig == kARGB_4444_Config);
- SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
- return (uint16_t*)((char*)fPixels + y * fRowBytes + (x << 1));
-}
-
-inline uint8_t* SkBitmap::getAddr8(int x, int y) const {
- SkASSERT(fPixels);
- SkASSERT(fConfig == kA8_Config || fConfig == kIndex8_Config);
- SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
- return (uint8_t*)fPixels + y * fRowBytes + x;
-}
-
-inline SkPMColor SkBitmap::getIndex8Color(int x, int y) const {
- SkASSERT(fPixels);
- SkASSERT(fConfig == kIndex8_Config);
- SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
- SkASSERT(fColorTable);
- return (*fColorTable)[*((const uint8_t*)fPixels + y * fRowBytes + x)];
-}
-
-// returns the address of the byte that contains the x coordinate
-inline uint8_t* SkBitmap::getAddr1(int x, int y) const {
- SkASSERT(fPixels);
- SkASSERT(fConfig == kA1_Config);
- SkASSERT((unsigned)x < fWidth && (unsigned)y < fHeight);
- return (uint8_t*)fPixels + y * fRowBytes + (x >> 3);
-}
-
-#endif
-