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diff --git a/skia/include/SkBlurDrawLooper.h b/skia/include/SkBlurDrawLooper.h
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+#ifndef SkBlurDrawLooper_DEFINED
+#define SkBlurDrawLooper_DEFINED
+
+#include "SkDrawLooper.h"
+#include "SkColor.h"
+
+class SkMaskFilter;
+
+/** \class SkBlurDrawLooper
+ This class draws a shadow of the object (possibly offset), and then draws
+ the original object in its original position.
+ <reed> should there be an option to just draw the shadow/blur layer? webkit?
+*/
+class SkBlurDrawLooper : public SkDrawLooper {
+public:
+ SkBlurDrawLooper(SkScalar radius, SkScalar dx, SkScalar dy, SkColor color);
+ virtual ~SkBlurDrawLooper();
+
+ // overrides from SkDrawLooper
+ virtual void init(SkCanvas*, SkPaint*);
+ virtual bool next();
+ virtual void restore();
+
+protected:
+ SkBlurDrawLooper(SkFlattenableReadBuffer&);
+ // overrides from SkFlattenable
+ virtual void flatten(SkFlattenableWriteBuffer& );
+ virtual Factory getFactory() { return CreateProc; }
+
+private:
+ static SkFlattenable* CreateProc(SkFlattenableReadBuffer& buffer) {
+ return SkNEW_ARGS(SkBlurDrawLooper, (buffer)); }
+
+ SkCanvas* fCanvas;
+ SkPaint* fPaint;
+ SkMaskFilter* fBlur;
+ SkScalar fDx, fDy;
+ SkColor fBlurColor;
+ SkColor fSavedColor; // remember the original
+ int fSaveCount;
+
+ enum State {
+ kBeforeEdge,
+ kAfterEdge,
+ kDone
+ };
+ State fState;
+
+ typedef SkDrawLooper INHERITED;
+};
+
+#endif