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diff --git a/skia/include/SkTransparentShader.h b/skia/include/SkTransparentShader.h
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+/* include/graphics/SkTransparentShader.h
+**
+** Copyright 2006, Google Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+#ifndef SkTransparentShader_DEFINED
+#define SkTransparentShader_DEFINED
+
+#include "SkShader.h"
+
+class SkTransparentShader : public SkShader {
+public:
+ SkTransparentShader() {}
+ virtual uint32_t getFlags();
+ virtual bool setContext( const SkBitmap& device,
+ const SkPaint& paint,
+ const SkMatrix& matrix);
+ virtual void shadeSpan(int x, int y, SkPMColor[], int count);
+ virtual void shadeSpan16(int x, int y, uint16_t span[], int count);
+
+ // overrides for SkFlattenable
+ virtual Factory getFactory() { return Create; }
+ virtual void flatten(SkFlattenableWriteBuffer& buffer)
+ {
+ this->INHERITED::flatten(buffer);
+ }
+
+private:
+ // these are a cache from the call to setContext()
+ const SkBitmap* fDevice;
+ uint8_t fAlpha;
+
+ SkTransparentShader(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
+
+ static SkFlattenable* Create(SkFlattenableReadBuffer& buffer)
+ {
+ return SkNEW_ARGS(SkTransparentShader, (buffer));
+ }
+
+ typedef SkShader INHERITED;
+};
+
+#endif
+