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-rw-r--r--skia/sgl/SkBitmapProcState_matrixProcs.cpp248
1 files changed, 248 insertions, 0 deletions
diff --git a/skia/sgl/SkBitmapProcState_matrixProcs.cpp b/skia/sgl/SkBitmapProcState_matrixProcs.cpp
new file mode 100644
index 0000000..369f9ff
--- /dev/null
+++ b/skia/sgl/SkBitmapProcState_matrixProcs.cpp
@@ -0,0 +1,248 @@
+#include "SkBitmapProcState.h"
+#include "SkPerspIter.h"
+#include "SkShader.h"
+
+void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
+void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count);
+
+#ifdef SK_CPU_BENDIAN
+ #define PACK_TWO_SHORTS(pri, sec) ((pri) << 16 | (sec))
+#else
+ #define PACK_TWO_SHORTS(pri, sec) ((pri) | ((sec) << 16))
+#endif
+
+#ifdef SK_DEBUG
+ static uint32_t pack_two_shorts(U16CPU pri, U16CPU sec)
+ {
+ SkASSERT((uint16_t)pri == pri);
+ SkASSERT((uint16_t)sec == sec);
+ return PACK_TWO_SHORTS(pri, sec);
+ }
+#else
+ #define pack_two_shorts(pri, sec) PACK_TWO_SHORTS(pri, sec)
+#endif
+
+#define MAKENAME(suffix) ClampX_ClampY ## suffix
+#define TILEX_PROCF(fx, max) SkClampMax((fx) >> 16, max)
+#define TILEY_PROCF(fy, max) SkClampMax((fy) >> 16, max)
+#define TILEX_LOW_BITS(fx, max) (((fx) >> 12) & 0xF)
+#define TILEY_LOW_BITS(fy, max) (((fy) >> 12) & 0xF)
+#define CHECK_FOR_DECAL
+#define TILEX_TRANS(x, max) SkClampMax(x, max)
+#define TILEY_TRANS(y, max) SkClampMax(y, max)
+#include "SkBitmapProcState_matrix.h"
+
+#define MAKENAME(suffix) RepeatX_RepeatY ## suffix
+#define TILEX_PROCF(fx, max) (((fx) & 0xFFFF) * ((max) + 1) >> 16)
+#define TILEY_PROCF(fy, max) (((fy) & 0xFFFF) * ((max) + 1) >> 16)
+#define TILEX_LOW_BITS(fx, max) ((((fx) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
+#define TILEY_LOW_BITS(fy, max) ((((fy) & 0xFFFF) * ((max) + 1) >> 12) & 0xF)
+#define REAL_MOD(val, modulus) (((val)%(modulus)) + (modulus)*( (val)<0 ))
+#define TILEX_TRANS(x, max) (REAL_MOD((x), ((max) + 1)))
+#define TILEY_TRANS(y, max) (REAL_MOD((y), ((max) + 1)))
+#include "SkBitmapProcState_matrix.h"
+
+#define MAKENAME(suffix) GeneralXY ## suffix
+#define PREAMBLE(state) SkBitmapProcState::FixedTileProc tileProcX = (state).fTileProcX; \
+ SkBitmapProcState::FixedTileProc tileProcY = (state).fTileProcY
+#define PREAMBLE_PARAM_X , SkBitmapProcState::FixedTileProc tileProcX
+#define PREAMBLE_PARAM_Y , SkBitmapProcState::FixedTileProc tileProcY
+#define PREAMBLE_ARG_X , tileProcX
+#define PREAMBLE_ARG_Y , tileProcY
+#define TILEX_PROCF(fx, max) (tileProcX(fx, max) >> 16)
+#define TILEY_PROCF(fy, max) (tileProcY(fy, max) >> 16)
+#define TILEX_LOW_BITS(fx, max) ((tileProcX(fx, max) >> 14) & 0x3)
+#define TILEY_LOW_BITS(fy, max) ((tileProcY(fy, max) >> 14) & 0x3)
+#define PREAMBLE_TRANS(state) SkBitmapProcState::IntTileProc tileProcX = (state).iTileProcX; \
+ SkBitmapProcState::IntTileProc tileProcY = (state).iTileProcY
+#define TILEX_TRANS(x, max) tileProcX(x, max)
+#define TILEY_TRANS(y, max) tileProcY(y, max)
+#include "SkBitmapProcState_matrix.h"
+
+static inline SkFixed fixed_clamp(SkFixed x, int max)
+{
+#ifdef SK_CPU_HAS_CONDITIONAL_INSTR
+ if (x >> 16)
+ x = 0xFFFF;
+ if (x < 0)
+ x = 0;
+#else
+ if (x >> 16)
+ {
+ if (x < 0)
+ x = 0;
+ else
+ x = 0xFFFF;
+ }
+#endif
+ return x * (max + 1);
+}
+
+static inline SkFixed fixed_repeat(SkFixed x, int max)
+{
+ return (x & 0xFFFF) * (max + 1);
+}
+
+static inline SkFixed fixed_mirror(SkFixed x, int max)
+{
+ SkFixed s = x << 15 >> 31;
+ // s is FFFFFFFF if we're on an odd interval, or 0 if an even interval
+ x = ((x ^ s) & 0xFFFF) * (max + 1);
+ return s ? (x ^ 0xFFFF) : x;
+}
+
+static SkBitmapProcState::FixedTileProc choose_tile_proc(unsigned m)
+{
+ if (SkShader::kClamp_TileMode == m)
+ return fixed_clamp;
+ if (SkShader::kRepeat_TileMode == m)
+ return fixed_repeat;
+ SkASSERT(SkShader::kMirror_TileMode == m);
+ return fixed_mirror;
+}
+
+static inline int int_clamp(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ return SkClampMax(x, max);
+}
+
+static inline int int_repeat(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ return x % (max + 1);
+}
+
+static inline int int_mirror(int x, int max)
+{
+ SkASSERT(max >= 0);
+
+ int dx = x % (max + 1);
+ if (dx < 0)
+ dx = -dx - 1;
+
+ return (x / (max + 1) % 2) ? max - dx : dx;
+}
+
+static SkBitmapProcState::IntTileProc choose_int_tile_proc(unsigned m)
+{
+ if (SkShader::kClamp_TileMode == m)
+ return int_clamp;
+ if (SkShader::kRepeat_TileMode == m)
+ return int_repeat;
+ SkASSERT(SkShader::kMirror_TileMode == m);
+ return int_mirror;
+}
+
+SkBitmapProcState::MatrixProc SkBitmapProcState::chooseMatrixProc()
+{
+ int index = 0;
+ if (fDoFilter)
+ index = 1;
+ if (fInvType & SkMatrix::kPerspective_Mask)
+ index |= 6;
+ else if (fInvType & SkMatrix::kAffine_Mask)
+ index |= 4;
+ else if (fInvType & SkMatrix::kScale_Mask)
+ index |= 2;
+
+ if (SkShader::kClamp_TileMode == fTileModeX &&
+ SkShader::kClamp_TileMode == fTileModeY)
+ {
+ // clamp gets special version of filterOne
+ fFilterOneX = SK_Fixed1;
+ fFilterOneY = SK_Fixed1;
+ return ClampX_ClampY_Procs[index];
+ }
+
+ // all remaining procs use this form for filterOne
+ fFilterOneX = SK_Fixed1 / fBitmap->width();
+ fFilterOneY = SK_Fixed1 / fBitmap->height();
+
+ if (SkShader::kRepeat_TileMode == fTileModeX &&
+ SkShader::kRepeat_TileMode == fTileModeY)
+ {
+ return RepeatX_RepeatY_Procs[index];
+ }
+
+ // only general needs these procs
+ fTileProcX = choose_tile_proc(fTileModeX);
+ fTileProcY = choose_tile_proc(fTileModeY);
+ iTileProcX = choose_int_tile_proc(fTileModeX);
+ iTileProcY = choose_int_tile_proc(fTileModeY);
+ return GeneralXY_Procs[index];
+}
+
+//////////////////////////////////////////////////////////////////////////////
+
+void decal_nofilter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
+{
+ int i;
+
+ for (i = (count >> 2); i > 0; --i)
+ {
+ *dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
+ fx += dx+dx;
+ *dst++ = pack_two_shorts(fx >> 16, (fx + dx) >> 16);
+ fx += dx+dx;
+ }
+ uint16_t* xx = (uint16_t*)dst;
+
+ for (i = (count & 3); i > 0; --i)
+ {
+ *xx++ = SkToU16(fx >> 16); fx += dx;
+ }
+}
+
+void decal_filter_scale(uint32_t dst[], SkFixed fx, SkFixed dx, int count)
+{
+ if (count & 1)
+ {
+ SkASSERT((fx >> (16 + 14)) == 0);
+ *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
+ fx += dx;
+ }
+ while ((count -= 2) >= 0)
+ {
+ SkASSERT((fx >> (16 + 14)) == 0);
+ *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
+ fx += dx;
+
+ *dst++ = (fx >> 12 << 14) | ((fx >> 16) + 1);
+ fx += dx;
+ }
+}
+
+///////////////////////////////////
+
+void repeat_nofilter_identity(uint32_t dst[], int x, int width, int count)
+{
+ if (x >= width)
+ x %= width;
+
+ int i;
+ uint16_t* xx = (uint16_t*)dst;
+
+ // do the first partial run
+ int n = width - x;
+ if (n > count)
+ n = count;
+
+ count -= n;
+ n += x;
+ for (i = x; i < n; i++)
+ *xx++ = SkToU16(i);
+
+ // do all the full-width runs
+ while ((count -= width) >= 0)
+ for (i = 0; i < width; i++)
+ *xx++ = SkToU16(i);
+
+ // final cleanup run
+ count += width;
+ for (i = 0; i < count; i++)
+ *xx++ = SkToU16(i);
+}
+