diff options
Diffstat (limited to 'skia/sgl/SkEdge.cpp')
-rw-r--r-- | skia/sgl/SkEdge.cpp | 85 |
1 files changed, 62 insertions, 23 deletions
diff --git a/skia/sgl/SkEdge.cpp b/skia/sgl/SkEdge.cpp index 3a9474c..b079bef 100644 --- a/skia/sgl/SkEdge.cpp +++ b/skia/sgl/SkEdge.cpp @@ -1,6 +1,6 @@ /* libs/graphics/sgl/SkEdge.cpp ** -** Copyright 2006, Google Inc. +** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. @@ -77,7 +77,12 @@ int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip, fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 fDX = slope; - fFirstY = (int16_t)(top); // inlined skToS16() +#if 0 + // CHANGED FOR CHROME + fFirstY = top; + fLastY = bot - 1; +#else + fFirstY = top; if (top != (long)fFirstY) { if (fFirstY < top) { fFirstY = std::numeric_limits<int16_t>::max(); @@ -86,7 +91,7 @@ int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip, } fX -= fDX * (top - (long)fFirstY); } - fLastY = (int16_t)(bot - 1); // inlined SkToS16() + fLastY = bot - 1; if (bot-1 != (long)fLastY) { if (fLastY < bot-1) { fLastY = std::numeric_limits<int16_t>::max(); @@ -94,6 +99,7 @@ int SkEdge::setLine(const SkPoint& p0, const SkPoint& p1, const SkIRect* clip, fLastY = std::numeric_limits<int16_t>::min(); } } +#endif fCurveCount = 0; fWinding = SkToS8(winding); fCurveShift = 0; @@ -109,7 +115,7 @@ int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1) { SkASSERT(fWinding == 1 || fWinding == -1); SkASSERT(fCurveCount != 0); - SkASSERT(fCurveShift != 0); +// SkASSERT(fCurveShift != 0); y0 >>= 10; y1 >>= 10; @@ -132,8 +138,8 @@ int SkEdge::updateLine(SkFixed x0, SkFixed y0, SkFixed x1, SkFixed y1) fX = SkFDot6ToFixed(x0 + SkFixedMul(slope, (32 - y0) & 63)); // + SK_Fixed1/2 fDX = slope; - fFirstY = SkToS16(top); - fLastY = SkToS16(bot - 1); + fFirstY = top; + fLastY = bot - 1; return 1; } @@ -153,7 +159,14 @@ void SkEdge::chopLineWithClip(const SkIRect& clip) } } -///////////////////////////////////////////////////////////////////////// +/////////////////////////////////////////////////////////////////////////////// + +/* We store 1<<shift in a (signed) byte, so its maximum value is 1<<6 == 64. + Note that this limits the number of lines we use to approximate a curve. + If we need to increase this, we need to store fCurveCount in something + larger than int8_t. +*/ +#define MAX_COEFF_SHIFT 6 static inline SkFDot6 cheap_distance(SkFDot6 dx, SkFDot6 dy) { @@ -176,7 +189,7 @@ static inline int diff_to_shift(SkFDot6 dx, SkFDot6 dy) // down by 5 should give us 1/2 pixel accuracy (assuming our dist is accurate...) // this is chosen by heuristic: make it as big as possible (to minimize segments) // ... but small enough so that our curves still look smooth - dist >>= 5; + dist = (dist + (1 << 4)) >> 5; // each subdivision (shift value) cuts this dist (error) by 1/4 return (32 - SkCLZ(dist)) >> 1; @@ -230,14 +243,19 @@ int SkQuadraticEdge::setQuadratic(const SkPoint pts[3], const SkIRect* clip, int SkFDot6 dx = ((x1 << 1) - x0 - x2) >> 2; SkFDot6 dy = ((y1 << 1) - y0 - y2) >> 2; shift = diff_to_shift(dx, dy); + SkASSERT(shift >= 0); } // need at least 1 subdivision for our bias trick - if (shift == 0) + if (shift == 0) { shift = 1; - + } else if (shift > MAX_COEFF_SHIFT) { + shift = MAX_COEFF_SHIFT; + } + fWinding = SkToS8(winding); fCurveShift = SkToU8(shift); - fCurveCount = SkToS16(1 << shift); + //fCubicDShift only set for cubics + fCurveCount = SkToS8(1 << shift); SkFixed A = SkFDot6ToFixed(x0 - x1 - x1 + x2); SkFixed B = SkFDot6ToFixed(x1 - x0 + x1 - x0); @@ -309,6 +327,11 @@ int SkQuadraticEdge::updateQuadratic() ///////////////////////////////////////////////////////////////////////// +static inline int SkFDot6UpShift(SkFDot6 x, int upShift) { + SkASSERT((x << upShift >> upShift) == x); + return x << upShift; +} + /* f(1/3) = (8a + 12b + 6c + d) / 27 f(2/3) = (a + 6b + 12c + 8d) / 27 @@ -386,23 +409,38 @@ int SkCubicEdge::setCubic(const SkPoint pts[4], const SkIRect* clip, int shift) } // need at least 1 subdivision for our bias trick SkASSERT(shift > 0); + if (shift > MAX_COEFF_SHIFT) { + shift = MAX_COEFF_SHIFT; + } + + /* Since our in coming data is initially shifted down by 10 (or 8 in + antialias). That means the most we can shift up is 8. However, we + compute coefficients with a 3*, so the safest upshift is really 6 + */ + int upShift = 6; // largest safe value + int downShift = shift + upShift - 10; + if (downShift < 0) { + downShift = 0; + upShift = 10 - shift; + } fWinding = SkToS8(winding); + fCurveCount = SkToS8(-1 << shift); fCurveShift = SkToU8(shift); - fCurveCount = SkToS16(-1 << shift); + fCubicDShift = SkToU8(downShift); - SkFixed B = SkFDot6ToFixed(3 * (x1 - x0)); - SkFixed C = SkFDot6ToFixed(3 * (x0 - x1 - x1 + x2)); - SkFixed D = SkFDot6ToFixed(x3 + 3 * (x1 - x2) - x0); + SkFixed B = SkFDot6UpShift(3 * (x1 - x0), upShift); + SkFixed C = SkFDot6UpShift(3 * (x0 - x1 - x1 + x2), upShift); + SkFixed D = SkFDot6UpShift(x3 + 3 * (x1 - x2) - x0, upShift); fCx = SkFDot6ToFixed(x0); fCDx = B + (C >> shift) + (D >> 2*shift); // biased by shift fCDDx = 2*C + (3*D >> (shift - 1)); // biased by 2*shift fCDDDx = 3*D >> (shift - 1); // biased by 2*shift - B = SkFDot6ToFixed(3 * (y1 - y0)); - C = SkFDot6ToFixed(3 * (y0 - y1 - y1 + y2)); - D = SkFDot6ToFixed(y3 + 3 * (y1 - y2) - y0); + B = SkFDot6UpShift(3 * (y1 - y0), upShift); + C = SkFDot6UpShift(3 * (y0 - y1 - y1 + y2), upShift); + D = SkFDot6UpShift(y3 + 3 * (y1 - y2) - y0, upShift); fCy = SkFDot6ToFixed(y0); fCDy = B + (C >> shift) + (D >> 2*shift); // biased by shift @@ -431,19 +469,20 @@ int SkCubicEdge::updateCubic() SkFixed oldx = fCx; SkFixed oldy = fCy; SkFixed newx, newy; - int shift = fCurveShift; + const int ddshift = fCurveShift; + const int dshift = fCubicDShift; SkASSERT(count < 0); do { if (++count < 0) { - newx = oldx + (fCDx >> shift); - fCDx += fCDDx >> shift; + newx = oldx + (fCDx >> dshift); + fCDx += fCDDx >> ddshift; fCDDx += fCDDDx; - newy = oldy + (fCDy >> shift); - fCDy += fCDDy >> shift; + newy = oldy + (fCDy >> dshift); + fCDy += fCDDy >> ddshift; fCDDy += fCDDDy; } else // last segment |