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-rw-r--r--sync/engine/conflict_resolver.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/sync/engine/conflict_resolver.cc b/sync/engine/conflict_resolver.cc
index a365e1c..705567d 100644
--- a/sync/engine/conflict_resolver.cc
+++ b/sync/engine/conflict_resolver.cc
@@ -157,7 +157,7 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans,
// with local/server wins.
//
// In general, when there are chains of positional conflicts, only the first
- // item in chain (based on the clients point of view) will have both it's
+ // item in chain (based on the clients point of view) will have both its
// server prev id and local prev id match. For all the rest the server prev
// id will be the predecessor of the first item in the chain, and therefore
// not match the local prev id.
@@ -267,9 +267,9 @@ ConflictResolver::ProcessSimpleConflict(WriteTransaction* trans,
server_nigori->set_sync_tabs(true);
}
// We deliberately leave the server's device information. This client will
- // add it's own device information on restart.
+ // add its own device information on restart.
entry.Put(syncable::SPECIFICS, specifics);
- DVLOG(1) << "Resovling simple conflict, merging nigori nodes: " << entry;
+ DVLOG(1) << "Resolving simple conflict, merging nigori nodes: " << entry;
status->increment_num_server_overwrites();
OverwriteServerChanges(trans, &entry);
UMA_HISTOGRAM_ENUMERATION("Sync.ResolveSimpleConflict",