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+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef SYNC_ENGINE_NON_BLOCKING_SYNC_COMMON_H_
+#define SYNC_ENGINE_NON_BLOCKING_SYNC_COMMON_H_
+
+#include <string>
+#include <vector>
+
+#include "base/time/time.h"
+#include "sync/base/sync_export.h"
+#include "sync/protocol/sync.pb.h"
+
+namespace syncer {
+
+// Data-type global state that must be accessed and updated on the sync thread,
+// but persisted on or through the model thread.
+struct SYNC_EXPORT_PRIVATE DataTypeState {
+ DataTypeState();
+ ~DataTypeState();
+
+ // The latest progress markers received from the server.
+ sync_pb::DataTypeProgressMarker progress_marker;
+
+ // A data type context. Sent to the server in every commit or update
+ // request. May be updated by either by responses from the server or
+ // requests made on the model thread. The interpretation of this value may
+ // be data-type specific. Many data types ignore it.
+ sync_pb::DataTypeContext type_context;
+
+ // The ID of the folder node that sits at the top of this type's folder
+ // hierarchy. We keep this around for legacy reasons. The protocol expects
+ // that all nodes of a certain type are children of the same type root
+ // entity. This entity is delivered by the server, and may not be available
+ // until the first download cycle has completed.
+ std::string type_root_id;
+
+ // A strictly increasing counter used to generate unique values for the
+ // client-assigned IDs. The incrementing and ID assignment happens on the
+ // sync thread, but we store the value here so we can pass it back to the
+ // model thread for persistence. This is probably unnecessary for the
+ // client-tagged data types supported by non-blocking sync, but we will
+ // continue to emulate the directory sync's behavior for now.
+ int64 next_client_id;
+};
+
+struct SYNC_EXPORT_PRIVATE CommitRequestData {
+ CommitRequestData();
+ ~CommitRequestData();
+
+ std::string id;
+ std::string client_tag_hash;
+
+ // Strictly incrementing number for in-progress commits. More information
+ // about its meaning can be found in comments in the files that make use of
+ // this struct.
+ int64 sequence_number;
+
+ int64 base_version;
+ base::Time ctime;
+ base::Time mtime;
+ std::string non_unique_name;
+ bool deleted;
+ sync_pb::EntitySpecifics specifics;
+};
+
+struct SYNC_EXPORT_PRIVATE CommitResponseData {
+ CommitResponseData();
+ ~CommitResponseData();
+
+ std::string id;
+ std::string client_tag_hash;
+ int64 sequence_number;
+ int64 response_version;
+};
+
+struct SYNC_EXPORT_PRIVATE UpdateResponseData {
+ UpdateResponseData();
+ ~UpdateResponseData();
+
+ std::string id;
+ std::string client_tag_hash;
+ int64 response_version;
+ base::Time ctime;
+ base::Time mtime;
+ std::string non_unique_name;
+ bool deleted;
+ sync_pb::EntitySpecifics specifics;
+};
+
+typedef std::vector<CommitRequestData> CommitRequestDataList;
+typedef std::vector<CommitResponseData> CommitResponseDataList;
+typedef std::vector<UpdateResponseData> UpdateResponseDataList;
+
+} // namespace syncer
+
+#endif // SYNC_ENGINE_NON_BLOCKING_SYNC_COMMON_H_