diff options
Diffstat (limited to 'third_party/WebKit/Source/core/paint/PaintLayer.h')
-rw-r--r-- | third_party/WebKit/Source/core/paint/PaintLayer.h | 16 |
1 files changed, 4 insertions, 12 deletions
diff --git a/third_party/WebKit/Source/core/paint/PaintLayer.h b/third_party/WebKit/Source/core/paint/PaintLayer.h index 2cbff35..26d5c27 100644 --- a/third_party/WebKit/Source/core/paint/PaintLayer.h +++ b/third_party/WebKit/Source/core/paint/PaintLayer.h @@ -438,20 +438,12 @@ public: bool hasCompositedClippingMask() const; bool needsCompositedScrolling() const { return m_scrollableArea && m_scrollableArea->needsCompositedScrolling(); } - // Computes the position of the given layout object in the space of |paintInvalidationContainer|. - // FIXME: invert the logic to have paint invalidation containers take care of painting objects into them, rather than the reverse. - // This will allow us to clean up this static method messiness. - static LayoutPoint positionFromPaintInvalidationBacking(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, const PaintInvalidationState* = 0); - - static void mapPointInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, FloatPoint&); - static void mapRectInPaintInvalidationContainerToBacking(const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect&); + static void mapPointInPaintInvalidationContainerToBacking(const LayoutBoxModelObject& paintInvalidationContainer, FloatPoint&); + static void mapRectInPaintInvalidationContainerToBacking(const LayoutBoxModelObject& paintInvalidationContainer, LayoutRect&); // Adjusts the given rect (in the coordinate space of the LayoutObject) to the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. - static void mapRectToPaintInvalidationBacking(const LayoutObject*, const LayoutBoxModelObject* paintInvalidationContainer, LayoutRect&, const PaintInvalidationState* = 0); - - // Computes the bounding paint invalidation rect for |layoutObject|, in the coordinate space of |paintInvalidationContainer|'s GraphicsLayer backing. - // TODO(jchaffraix): |paintInvalidationContainer| should be a reference. - static LayoutRect computePaintInvalidationRect(const LayoutObject&, const PaintLayer* paintInvalidationContainer, const PaintInvalidationState* = 0); + // Should use PaintInvalidationState::mapRectToPaintInvalidationBacking() instead if PaintInvalidationState is available. + static void mapRectToPaintInvalidationBacking(const LayoutObject&, const LayoutBoxModelObject& paintInvalidationContainer, LayoutRect&); bool paintsWithTransparency(GlobalPaintFlags globalPaintFlags) const { |