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+/*
+ * libjingle
+ * Copyright 2004--2005, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_BASE_SOCKETPOOL_H__
+#define TALK_BASE_SOCKETPOOL_H__
+
+#include <deque>
+#include <vector>
+#include "talk/base/logging.h"
+#include "talk/base/sigslot.h"
+
+namespace talk_base {
+
+class AsyncSocket;
+class LoggingAdapter;
+class SocketAddress;
+class SocketFactory;
+class SocketStream;
+class StreamInterface;
+
+//////////////////////////////////////////////////////////////////////
+// StreamPool
+//////////////////////////////////////////////////////////////////////
+
+class StreamPool {
+public:
+ virtual ~StreamPool() { }
+
+ virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
+ int* err) = 0;
+ virtual void ReturnConnectedStream(StreamInterface* stream) = 0;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// StreamCache - Caches a set of open streams, defers creation/destruction to
+// the supplied StreamPool.
+///////////////////////////////////////////////////////////////////////////////
+
+class StreamCache : public StreamPool, public sigslot::has_slots<> {
+public:
+ StreamCache(StreamPool* pool);
+ virtual ~StreamCache();
+
+ // StreamPool Interface
+ virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
+ int* err);
+ virtual void ReturnConnectedStream(StreamInterface* stream);
+
+private:
+ typedef std::pair<SocketAddress, StreamInterface*> ConnectedStream;
+ typedef std::list<ConnectedStream> ConnectedList;
+
+ void OnStreamEvent(StreamInterface* stream, int events, int err);
+
+ // We delegate stream creation and deletion to this pool.
+ StreamPool* pool_;
+ // Streams that are in use (returned from RequestConnectedStream).
+ ConnectedList active_;
+ // Streams which were returned to us, but are still open.
+ ConnectedList cached_;
+};
+
+//////////////////////////////////////////////////////////////////////
+// NewSocketPool //
+///////////////////
+// Creates a new PTcpSocket every time
+//////////////////////////////////////////////////////////////////////
+
+class NewSocketPool : public StreamPool {
+public:
+ NewSocketPool(SocketFactory* factory);
+ virtual ~NewSocketPool();
+
+ // StreamPool Interface
+ virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
+ int* err);
+ virtual void ReturnConnectedStream(StreamInterface* stream);
+
+private:
+ SocketFactory* factory_;
+ std::vector<StreamInterface*> used_;
+};
+
+//////////////////////////////////////////////////////////////////////
+// ReuseSocketPool //
+/////////////////////
+// Pass a PTcpSocket chain to the constructor, and if the connection
+// is still open, it will be reused.
+//////////////////////////////////////////////////////////////////////
+
+class ReuseSocketPool : public StreamPool {
+public:
+ ReuseSocketPool(SocketFactory* factory, AsyncSocket* socket = 0);
+ virtual ~ReuseSocketPool();
+
+ void setSocket(AsyncSocket* socket);
+
+ // StreamPool Interface
+ virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
+ int* err);
+ virtual void ReturnConnectedStream(StreamInterface* stream);
+
+private:
+ SocketFactory* factory_;
+ SocketStream* stream_;
+};
+
+///////////////////////////////////////////////////////////////////////////////
+// LoggingPoolAdapter - Adapts a StreamPool to supply streams with attached
+// LoggingAdapters.
+///////////////////////////////////////////////////////////////////////////////
+
+class LoggingPoolAdapter : public StreamPool {
+public:
+ LoggingPoolAdapter(StreamPool* pool, LoggingSeverity level,
+ const std::string& label, bool binary_mode);
+ virtual ~LoggingPoolAdapter();
+
+ // StreamPool Interface
+ virtual StreamInterface* RequestConnectedStream(const SocketAddress& remote,
+ int* err);
+ virtual void ReturnConnectedStream(StreamInterface* stream);
+
+private:
+ StreamPool* pool_;
+ LoggingSeverity level_;
+ std::string label_;
+ bool binary_mode_;
+ typedef std::deque<LoggingAdapter*> StreamList;
+ StreamList recycle_bin_;
+};
+
+//////////////////////////////////////////////////////////////////////
+
+} // namespace talk_base
+
+#endif // TALK_BASE_SOCKETPOOL_H__