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+/*
+ * libjingle
+ * Copyright 2004--2006, Google Inc.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
+ * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+ * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
+ * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
+ * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
+ * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+#ifndef TALK_BASE_SOCKET_STREAM_H__
+#define TALK_BASE_SOCKET_STREAM_H__
+
+#include "talk/base/asyncsocket.h"
+#include "talk/base/common.h"
+#include "talk/base/stream.h"
+
+namespace talk_base {
+
+///////////////////////////////////////////////////////////////////////////////
+
+class SocketStream : public StreamInterface, public sigslot::has_slots<> {
+ public:
+ SocketStream(AsyncSocket* socket) : socket_(NULL) {
+ Attach(socket);
+ }
+ virtual ~SocketStream() { delete socket_; }
+
+ void Attach(AsyncSocket* socket) {
+ if (socket_)
+ delete socket_;
+ socket_ = socket;
+ if (socket_) {
+ socket_->SignalConnectEvent.connect(this, &SocketStream::OnConnectEvent);
+ socket_->SignalReadEvent.connect(this, &SocketStream::OnReadEvent);
+ socket_->SignalWriteEvent.connect(this, &SocketStream::OnWriteEvent);
+ socket_->SignalCloseEvent.connect(this, &SocketStream::OnCloseEvent);
+ }
+ }
+
+ AsyncSocket* Detach() {
+ AsyncSocket* socket = socket_;
+ if (socket_) {
+ socket_->SignalConnectEvent.disconnect(this);
+ socket_->SignalReadEvent.disconnect(this);
+ socket_->SignalWriteEvent.disconnect(this);
+ socket_->SignalCloseEvent.disconnect(this);
+ socket_ = NULL;
+ }
+ return socket;
+ }
+
+ AsyncSocket* GetSocket() { return socket_; }
+
+ virtual StreamState GetState() const {
+ ASSERT(socket_ != NULL);
+ switch (socket_->GetState()) {
+ case Socket::CS_CONNECTED:
+ return SS_OPEN;
+ case Socket::CS_CONNECTING:
+ return SS_OPENING;
+ case Socket::CS_CLOSED:
+ default:
+ return SS_CLOSED;
+ }
+ }
+
+ virtual StreamResult Read(void* buffer, size_t buffer_len,
+ size_t* read, int* error) {
+ ASSERT(socket_ != NULL);
+ int result = socket_->Recv(buffer, buffer_len);
+ if (result < 0) {
+ if (socket_->IsBlocking())
+ return SR_BLOCK;
+ if (error)
+ *error = socket_->GetError();
+ return SR_ERROR;
+ }
+ if ((result > 0) || (buffer_len == 0)) {
+ if (read)
+ *read = result;
+ return SR_SUCCESS;
+ }
+ return SR_EOS;
+ }
+
+ virtual StreamResult Write(const void* data, size_t data_len,
+ size_t* written, int* error) {
+ ASSERT(socket_ != NULL);
+ int result = socket_->Send(data, data_len);
+ if (result < 0) {
+ if (socket_->IsBlocking())
+ return SR_BLOCK;
+ if (error)
+ *error = socket_->GetError();
+ return SR_ERROR;
+ }
+ if (written)
+ *written = result;
+ return SR_SUCCESS;
+ }
+
+ virtual void Close() { ASSERT(socket_ != NULL); socket_->Close(); }
+
+ virtual bool GetSize(size_t* size) const { return false; }
+ virtual bool ReserveSize(size_t size) { return true; }
+ virtual bool Rewind() { return false; }
+
+ private:
+ void OnConnectEvent(AsyncSocket* socket) {
+ ASSERT(socket == socket_);
+ SignalEvent(this, SE_OPEN | SE_READ | SE_WRITE, 0);
+ }
+ void OnReadEvent(AsyncSocket* socket) {
+ ASSERT(socket == socket_);
+ SignalEvent(this, SE_READ, 0);
+ }
+ void OnWriteEvent(AsyncSocket* socket) {
+ ASSERT(socket == socket_);
+ SignalEvent(this, SE_WRITE, 0);
+ }
+ void OnCloseEvent(AsyncSocket* socket, int err) {
+ ASSERT(socket == socket_);
+ SignalEvent(this, SE_CLOSE, err);
+ }
+
+ AsyncSocket* socket_;
+
+ DISALLOW_EVIL_CONSTRUCTORS(SocketStream);
+};
+
+///////////////////////////////////////////////////////////////////////////////
+
+} // namespace talk_base
+
+#endif // TALK_BASE_SOCKET_STREAM_H__