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Diffstat (limited to 'third_party/libjingle/files/talk/base/task.cc')
-rw-r--r-- | third_party/libjingle/files/talk/base/task.cc | 299 |
1 files changed, 299 insertions, 0 deletions
diff --git a/third_party/libjingle/files/talk/base/task.cc b/third_party/libjingle/files/talk/base/task.cc new file mode 100644 index 0000000..70059da --- /dev/null +++ b/third_party/libjingle/files/talk/base/task.cc @@ -0,0 +1,299 @@ +/* + * libjingle + * Copyright 2004--2006, Google Inc. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. The name of the author may not be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO + * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; + * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR + * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF + * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +#include <algorithm> + +#include "talk/base/task.h" +#include "talk/base/common.h" +#include "talk/base/taskrunner.h" + +namespace talk_base { + +int32 Task::unique_id_seed_ = 0; + +Task::Task(Task *parent) + : state_(STATE_INIT), + parent_(parent), + blocked_(false), + done_(false), + aborted_(false), + busy_(false), + error_(false), + child_error_(false), + start_time_(0), + timeout_seconds_(0), + timeout_time_(0), + timeout_suspended_(false) { + children_.reset(new ChildSet()); + runner_ = ((parent == NULL) ? + reinterpret_cast<TaskRunner *>(this) : + parent->GetRunner()); + if (parent_ != NULL) { + parent_->AddChild(this); + } + + unique_id_ = unique_id_seed_++; + + // sanity check that we didn't roll-over our id seed + ASSERT(unique_id_ < unique_id_seed_); +} + +int64 Task::CurrentTime() { + return runner_->CurrentTime(); +} + +int64 Task::ElapsedTime() { + return CurrentTime() - start_time_; +} + +void Task::Start() { + if (state_ != STATE_INIT) + return; + // Set the start time before starting the task. Otherwise if the task + // finishes quickly and deletes the Task object, setting start_time_ + // will crash. + start_time_ = CurrentTime(); + GetRunner()->StartTask(this); +} + +void Task::Step() { + if (done_) { +#ifdef DEBUG + // we do not know how !blocked_ happens when done_ - should be impossible. + // But it causes problems, so in retail build, we force blocked_, and + // under debug we assert. + assert(blocked_); +#else + blocked_ = true; +#endif + return; + } + + // Async Error() was called + if (error_) { + done_ = true; + state_ = STATE_ERROR; + blocked_ = true; +// obsolete - an errored task is not considered done now +// SignalDone(); + Stop(); + return; + } + + busy_ = true; + int new_state = Process(state_); + busy_ = false; + + if (aborted_) { + Abort(true); // no need to wake because we're awake + return; + } + + if (new_state == STATE_BLOCKED) { + blocked_ = true; + // Let the timeout continue + } else { + state_ = new_state; + blocked_ = false; + ResetTimeout(); + } + + if (new_state == STATE_DONE) { + done_ = true; + } else if (new_state == STATE_ERROR) { + done_ = true; + error_ = true; + } + + if (done_) { +// obsolete - call this yourself +// SignalDone(); + Stop(); + blocked_ = true; + } +} + +void Task::Abort(bool nowake) { + if (done_) + return; + aborted_ = true; + if (!busy_) { + done_ = true; + blocked_ = true; + error_ = true; + Stop(); + if (!nowake) + GetRunner()->WakeTasks(); + } +} + +void Task::Wake() { + if (done_) + return; + if (blocked_) { + blocked_ = false; + GetRunner()->WakeTasks(); + } +} + +void Task::Error() { + if (error_ || done_) + return; + error_ = true; + Wake(); +} + +std::string Task::GetStateName(int state) const { + static const std::string STR_BLOCKED("BLOCKED"); + static const std::string STR_INIT("INIT"); + static const std::string STR_START("START"); + static const std::string STR_DONE("DONE"); + static const std::string STR_ERROR("ERROR"); + static const std::string STR_RESPONSE("RESPONSE"); + static const std::string STR_HUH("??"); + switch (state) { + case STATE_BLOCKED: return STR_BLOCKED; + case STATE_INIT: return STR_INIT; + case STATE_START: return STR_START; + case STATE_DONE: return STR_DONE; + case STATE_ERROR: return STR_ERROR; + case STATE_RESPONSE: return STR_RESPONSE; + } + return STR_HUH; +} + +int Task::Process(int state) { + int newstate = STATE_ERROR; + + if (TimedOut()) { + ClearTimeout(); + newstate = OnTimeout(); + SignalTimeout(); + } else { + switch (state) { + case STATE_INIT: + newstate = STATE_START; + break; + case STATE_START: + newstate = ProcessStart(); + break; + case STATE_RESPONSE: + newstate = ProcessResponse(); + break; + case STATE_DONE: + case STATE_ERROR: + newstate = STATE_BLOCKED; + break; + } + } + + return newstate; +} + +void Task::AddChild(Task *child) { + children_->insert(child); +} + +bool Task::AllChildrenDone() { + for (ChildSet::iterator it = children_->begin(); + it != children_->end(); + ++it) { + if (!(*it)->IsDone()) + return false; + } + return true; +} + +bool Task::AnyChildError() { + return child_error_; +} + +void Task::AbortAllChildren() { + if (children_->size() > 0) { + ChildSet copy = *children_; + for (ChildSet::iterator it = copy.begin(); it != copy.end(); ++it) { + (*it)->Abort(true); // Note we do not wake + } + } +} + +void Task::Stop() { + // No need to wake because we're either awake or in abort + AbortAllChildren(); + parent_->OnChildStopped(this); +} + +void Task::OnChildStopped(Task *child) { + if (child->HasError()) + child_error_ = true; + children_->erase(child); +} + +void Task::set_timeout_seconds(const int timeout_seconds) { + timeout_seconds_ = timeout_seconds; + ResetTimeout(); +} + +bool Task::TimedOut() { + return timeout_seconds_ && + timeout_time_ && + CurrentTime() > timeout_time_; +} + +void Task::ResetTimeout() { + bool timeout_allowed = (state_ != STATE_INIT) + && (state_ != STATE_DONE) + && (state_ != STATE_ERROR); + if (timeout_seconds_ && timeout_allowed && !timeout_suspended_) + timeout_time_ = CurrentTime() + + (timeout_seconds_ * kSecToMsec * kMsecTo100ns); + else + timeout_time_ = 0; + + GetRunner()->UpdateTaskTimeout(this); +} + +void Task::ClearTimeout() { + timeout_time_ = 0; + GetRunner()->UpdateTaskTimeout(this); +} + +void Task::SuspendTimeout() { + if (!timeout_suspended_) { + timeout_suspended_ = true; + ResetTimeout(); + } +} + +void Task::ResumeTimeout() { + if (timeout_suspended_) { + timeout_suspended_ = false; + ResetTimeout(); + } +} + +} // namespace talk_base |