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Diffstat (limited to 'tools/gn/build_settings.h')
-rw-r--r-- | tools/gn/build_settings.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/tools/gn/build_settings.h b/tools/gn/build_settings.h deleted file mode 100644 index fe04266..0000000 --- a/tools/gn/build_settings.h +++ /dev/null @@ -1,110 +0,0 @@ -// Copyright (c) 2013 The Chromium Authors. All rights reserved. -// Use of this source code is governed by a BSD-style license that can be -// found in the LICENSE file. - -#ifndef TOOLS_GN_BUILD_SETTINGS_H_ -#define TOOLS_GN_BUILD_SETTINGS_H_ - -#include "base/basictypes.h" -#include "base/callback.h" -#include "base/files/file_path.h" -#include "tools/gn/item_tree.h" -#include "tools/gn/scope.h" -#include "tools/gn/source_dir.h" -#include "tools/gn/source_file.h" -#include "tools/gn/target_manager.h" -#include "tools/gn/toolchain_manager.h" - -// Settings for one build, which is one toplevel output directory. There -// may be multiple Settings objects that refer to this, one for each toolchain. -class BuildSettings { - public: - typedef base::Callback<void(const Target*)> TargetResolvedCallback; - - BuildSettings(); - ~BuildSettings(); - - // Absolute path of the source root on the local system. Everything is - // relative to this. - const base::FilePath& root_path() const { return root_path_; } - void set_root_path(const base::FilePath& r) { root_path_ = r; } - - // When nonempty, specifies a parallel directory higherarchy in which to - // search for buildfiles if they're not found in the root higherarchy. This - // allows us to keep buildfiles in a separate tree during development. - const base::FilePath& secondary_source_path() const { - return secondary_source_path_; - } - void SetSecondarySourcePath(const SourceDir& d); - - // Path of the python executable to run scripts with. - base::FilePath python_path() const { return python_path_; } - void set_python_path(const base::FilePath& p) { python_path_ = p; } - - const SourceFile& build_config_file() const { return build_config_file_; } - void set_build_config_file(const SourceFile& f) { build_config_file_ = f; } - - // The build directory is the root of all output files. The default toolchain - // files go into here, and non-default toolchains will have separate - // toolchain-specific root directories inside this. - const SourceDir& build_dir() const { return build_dir_; } - void SetBuildDir(const SourceDir& dir); - - // The inverse of relative_build_dir, ending with a separator. - // Example: relative_build_dir_ = "out/Debug/" this will be "../../" - const std::string& build_to_source_dir_string() const { - return build_to_source_dir_string_; - } - - // These accessors do not return const objects since the resulting objects - // are threadsafe. In this setting, we use constness primarily to ensure - // that the Settings object is used in a threadsafe manner. Although this - // violates the concept of logical constness, that's less important in our - // application, and actually implementing this in a way that preserves - // logical constness is cumbersome. - ItemTree& item_tree() const { return item_tree_; } - TargetManager& target_manager() const { return target_manager_; } - ToolchainManager& toolchain_manager() const { return toolchain_manager_; } - - // Returns the full absolute OS path cooresponding to the given file in the - // root source tree. - base::FilePath GetFullPath(const SourceFile& file) const; - base::FilePath GetFullPath(const SourceDir& dir) const; - - // Returns the absolute OS path inside the secondary source path. Will return - // an empty FilePath if the secondary source path is empty. When loading a - // buildfile, the GetFullPath should always be consulted first. - base::FilePath GetFullPathSecondary(const SourceFile& file) const; - base::FilePath GetFullPathSecondary(const SourceDir& dir) const; - - // This is the callback to execute when a target is marked resolved. If we - // don't need to do anything, this will be null. When a target is resolved, - // this callback should be posted to the scheduler pool so the work is - // distributed properly. - const TargetResolvedCallback& target_resolved_callback() const { - return target_resolved_callback_; - } - void set_target_resolved_callback(const TargetResolvedCallback& cb) { - target_resolved_callback_ = cb; - } - - private: - base::FilePath root_path_; - base::FilePath secondary_source_path_; - base::FilePath python_path_; - - SourceFile build_config_file_; - SourceDir build_dir_; - std::string build_to_source_dir_string_; - - TargetResolvedCallback target_resolved_callback_; - - // See getters above. - mutable ItemTree item_tree_; - mutable TargetManager target_manager_; - mutable ToolchainManager toolchain_manager_; - - DISALLOW_COPY_AND_ASSIGN(BuildSettings); -}; - -#endif // TOOLS_GN_BUILD_SETTINGS_H_ |