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-rw-r--r--ui/aura/event_x.cc193
1 files changed, 193 insertions, 0 deletions
diff --git a/ui/aura/event_x.cc b/ui/aura/event_x.cc
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--- /dev/null
+++ b/ui/aura/event_x.cc
@@ -0,0 +1,193 @@
+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/aura/event.h"
+
+#include <X11/Xlib.h>
+#include <X11/extensions/XInput2.h>
+
+#include "base/logging.h"
+#include "ui/base/keycodes/keyboard_code_conversion_x.h"
+
+namespace aura {
+
+namespace {
+
+int GetEventFlagsFromXState(unsigned int state) {
+ int flags = 0;
+ if (state & ControlMask)
+ flags |= ui::EF_CONTROL_DOWN;
+ if (state & ShiftMask)
+ flags |= ui::EF_SHIFT_DOWN;
+ if (state & Mod1Mask)
+ flags |= ui::EF_ALT_DOWN;
+ if (state & LockMask)
+ flags |= ui::EF_CAPS_LOCK_DOWN;
+ if (state & Button1Mask)
+ flags |= ui::EF_LEFT_BUTTON_DOWN;
+ if (state & Button2Mask)
+ flags |= ui::EF_MIDDLE_BUTTON_DOWN;
+ if (state & Button3Mask)
+ flags |= ui::EF_RIGHT_BUTTON_DOWN;
+
+ return flags;
+}
+
+// Get the event flag for the button in XButtonEvent. During a ButtonPress
+// event, |state| in XButtonEvent does not include the button that has just been
+// pressed. Instead |state| contains flags for the buttons (if any) that had
+// already been pressed before the current button, and |button| stores the most
+// current pressed button. So, if you press down left mouse button, and while
+// pressing it down, press down the right mouse button, then for the latter
+// event, |state| would have Button1Mask set but not Button3Mask, and |button|
+// would be 3.
+int GetEventFlagsForButton(int button) {
+ switch (button) {
+ case 1:
+ return ui::EF_LEFT_BUTTON_DOWN;
+ case 2:
+ return ui::EF_MIDDLE_BUTTON_DOWN;
+ case 3:
+ return ui::EF_RIGHT_BUTTON_DOWN;
+ }
+
+ DLOG(WARNING) << "Unexpected button (" << button << ") received.";
+ return 0;
+}
+
+int GetButtonMaskForX2Event(XIDeviceEvent* xievent) {
+ int buttonflags = 0;
+
+ for (int i = 0; i < 8 * xievent->buttons.mask_len; i++) {
+ if (XIMaskIsSet(xievent->buttons.mask, i)) {
+ buttonflags |= GetEventFlagsForButton(i);
+ }
+ }
+
+ return buttonflags;
+}
+
+ui::EventType EventTypeFromNative(NativeEvent native_event) {
+ switch (native_event->type) {
+ case KeyPress:
+ return ui::ET_KEY_PRESSED;
+ case KeyRelease:
+ return ui::ET_KEY_RELEASED;
+ case ButtonPress:
+ if (native_event->xbutton.button == 4 ||
+ native_event->xbutton.button == 5)
+ return ui::ET_MOUSEWHEEL;
+ return ui::ET_MOUSE_PRESSED;
+ case ButtonRelease:
+ if (native_event->xbutton.button == 4 ||
+ native_event->xbutton.button == 5)
+ return ui::ET_MOUSEWHEEL;
+ return ui::ET_MOUSE_RELEASED;
+ case MotionNotify:
+ if (native_event->xmotion.state &
+ (Button1Mask | Button2Mask | Button3Mask))
+ return ui::ET_MOUSE_DRAGGED;
+ return ui::ET_MOUSE_MOVED;
+ case GenericEvent: {
+ XIDeviceEvent* xievent =
+ static_cast<XIDeviceEvent*>(native_event->xcookie.data);
+ // TODO(sad): Determine if sourceid is a touch device.
+ switch (xievent->evtype) {
+ case XI_ButtonPress:
+ return (xievent->detail == 4 || xievent->detail == 5) ?
+ ui::ET_MOUSEWHEEL : ui::ET_MOUSE_PRESSED;
+ case XI_ButtonRelease:
+ return (xievent->detail == 4 || xievent->detail == 5) ?
+ ui::ET_MOUSEWHEEL : ui::ET_MOUSE_RELEASED;
+ case XI_Motion:
+ return GetButtonMaskForX2Event(xievent) ? ui::ET_MOUSE_DRAGGED :
+ ui::ET_MOUSE_MOVED;
+ }
+ }
+ default:
+ NOTREACHED();
+ break;
+ }
+ return ui::ET_UNKNOWN;
+}
+
+gfx::Point GetEventLocation(XEvent* xev) {
+ switch (xev->type) {
+ case ButtonPress:
+ case ButtonRelease:
+ return gfx::Point(xev->xbutton.x, xev->xbutton.y);
+
+ case MotionNotify:
+ return gfx::Point(xev->xmotion.x, xev->xmotion.y);
+
+ case GenericEvent: {
+ XIDeviceEvent* xievent =
+ static_cast<XIDeviceEvent*>(xev->xcookie.data);
+ return gfx::Point(static_cast<int>(xievent->event_x),
+ static_cast<int>(xievent->event_y));
+ }
+ }
+
+ return gfx::Point();
+}
+
+int GetLocatedEventFlags(XEvent* xev) {
+ switch (xev->type) {
+ case ButtonPress:
+ case ButtonRelease:
+ return GetEventFlagsFromXState(xev->xbutton.state) |
+ GetEventFlagsForButton(xev->xbutton.button);
+
+ case MotionNotify:
+ return GetEventFlagsFromXState(xev->xmotion.state);
+
+ case GenericEvent: {
+ XIDeviceEvent* xievent = static_cast<XIDeviceEvent*>(xev->xcookie.data);
+ bool touch = false; // TODO(sad): Determine if xievent->sourceid is a
+ // touch device.
+ switch (xievent->evtype) {
+ case XI_ButtonPress:
+ case XI_ButtonRelease:
+ return GetButtonMaskForX2Event(xievent) |
+ GetEventFlagsFromXState(xievent->mods.effective) |
+ (touch ? 0 : GetEventFlagsForButton(xievent->detail));
+
+ case XI_Motion:
+ return GetButtonMaskForX2Event(xievent) |
+ GetEventFlagsFromXState(xievent->mods.effective);
+ }
+ }
+ }
+
+ return 0;
+}
+
+} // namespace
+
+void Event::Init() {
+ memset(&native_event_, 0, sizeof(native_event_));
+}
+
+void Event::InitWithNativeEvent(NativeEvent native_event) {
+ native_event_ = native_event;
+}
+
+LocatedEvent::LocatedEvent(NativeEvent native_event)
+ : Event(native_event, EventTypeFromNative(native_event),
+ GetLocatedEventFlags(native_event)),
+ location_(GetEventLocation(native_event)) {
+}
+
+MouseEvent::MouseEvent(NativeEvent native_event)
+ : LocatedEvent(native_event) {
+}
+
+KeyEvent::KeyEvent(NativeEvent native_event)
+ : Event(native_event,
+ EventTypeFromNative(native_event),
+ GetEventFlagsFromXState(native_event->xbutton.state)),
+ key_code_(ui::KeyboardCodeFromXKeyEvent(native_event)) {
+}
+
+} // namespace aura