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-rw-r--r--ui/aura/root_window.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/aura/root_window.h b/ui/aura/root_window.h
index c44c879..5bb3054 100644
--- a/ui/aura/root_window.h
+++ b/ui/aura/root_window.h
@@ -31,7 +31,7 @@ class Size;
}
namespace ui {
-class GestureEventImpl;
+class GestureEvent;
class GestureRecognizer;
class KeyEvent;
class LayerAnimationSequence;
@@ -145,7 +145,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
// Handles a gesture event. Returns true if handled. Unlike the other
// event-dispatching function (e.g. for touch/mouse/keyboard events), gesture
// events are dispatched from GestureRecognizer instead of RootWindowHost.
- bool DispatchGestureEvent(ui::GestureEventImpl* event);
+ bool DispatchGestureEvent(ui::GestureEvent* event);
// Invoked when |window| is being destroyed.
void OnWindowDestroying(Window* window);
@@ -273,7 +273,7 @@ class AURA_EXPORT RootWindow : public ui::CompositorDelegate,
bool ProcessKeyEvent(Window* target, ui::KeyEvent* event);
ui::TouchStatus ProcessTouchEvent(Window* target, ui::TouchEvent* event);
ui::GestureStatus ProcessGestureEvent(Window* target,
- ui::GestureEventImpl* event);
+ ui::GestureEvent* event);
bool ProcessGestures(ui::GestureRecognizer::Gestures* gestures);
// Called when a Window is attached or detached from the RootWindow.