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-rw-r--r--ui/aura/window.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/ui/aura/window.h b/ui/aura/window.h
index daa8f06..2554716 100644
--- a/ui/aura/window.h
+++ b/ui/aura/window.h
@@ -17,6 +17,7 @@
#include "ui/base/ui_base_types.h"
#include "ui/aura/aura_export.h"
#include "ui/gfx/compositor/layer.h"
+#include "ui/gfx/compositor/layer_animator.h"
#include "ui/gfx/compositor/layer_delegate.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/gfx/rect.h"
@@ -27,6 +28,7 @@ namespace ui {
class Animation;
class Compositor;
class Layer;
+class LayerAnimationSequence;
class Transform;
class ViewProp;
}
@@ -268,10 +270,6 @@ class AURA_EXPORT Window : public ui::LayerDelegate {
// the property does not exist.
void* GetProperty(const char* name) const;
- // Returns an animation configured with the default duration. All animations
- // should use this. Caller owns returned value.
- static ui::Animation* CreateDefaultAnimation();
-
protected:
// Returns the desktop or NULL if we aren't yet attached to a desktop.
virtual Desktop* GetDesktop();
@@ -309,7 +307,8 @@ class AURA_EXPORT Window : public ui::LayerDelegate {
// Overridden from ui::LayerDelegate:
virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE;
- virtual void OnLayerAnimationEnded(const ui::Animation* animation) OVERRIDE;
+ virtual void OnLayerAnimationEnded(
+ const ui::LayerAnimationSequence* animation) OVERRIDE;
int type_;