diff options
Diffstat (limited to 'ui/aura')
-rw-r--r-- | ui/aura/gestures/gesture_recognizer_unittest.cc | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/ui/aura/gestures/gesture_recognizer_unittest.cc b/ui/aura/gestures/gesture_recognizer_unittest.cc index db1bd15..29d3dcb 100644 --- a/ui/aura/gestures/gesture_recognizer_unittest.cc +++ b/ui/aura/gestures/gesture_recognizer_unittest.cc @@ -716,6 +716,10 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { EXPECT_EQ(gfx::Point(1, 1).ToString(), delegate->scroll_begin_position().ToString()); + // When scrolling with a single finger, the bounding box of the gesture should + // be empty, since it's a single point and the radius for testing is zero. + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); + // Move some more to generate a few more scroll updates. SendScrollEvent(root_window(), 110, 211, kTouchId, delegate.get()); EXPECT_FALSE(delegate->tap()); @@ -727,6 +731,7 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_EQ(-20, delegate->scroll_x()); EXPECT_EQ(-19, delegate->scroll_y()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); SendScrollEvent(root_window(), 140, 215, kTouchId, delegate.get()); EXPECT_FALSE(delegate->tap()); @@ -738,6 +743,7 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_EQ(30, delegate->scroll_x()); EXPECT_EQ(4, delegate->scroll_y()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); // Release the touch. This should end the scroll. delegate->Reset(); @@ -753,6 +759,59 @@ TEST_F(GestureRecognizerTest, GestureEventScroll) { EXPECT_FALSE(delegate->scroll_begin()); EXPECT_FALSE(delegate->scroll_update()); EXPECT_TRUE(delegate->scroll_end()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); +} + +// Check that the bounding box during a scroll event is correct. +TEST_F(GestureRecognizerTest, GestureEventScrollBoundingBox) { + for (int radius = 1; radius <= 10; ++radius) { + ui::GestureConfiguration::set_default_radius(radius); + scoped_ptr<GestureEventConsumeDelegate> delegate( + new GestureEventConsumeDelegate()); + const int kWindowWidth = 123; + const int kWindowHeight = 45; + const int kTouchId = 5; + gfx::Rect bounds(100, 200, kWindowWidth, kWindowHeight); + scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( + delegate.get(), -1234, bounds, NULL)); + + const int kPositionX = 101; + const int kPositionY = 201; + delegate->Reset(); + TouchEvent press(ui::ET_TOUCH_PRESSED, gfx::Point(kPositionX, kPositionY), + kTouchId, GetTime()); + root_window()->DispatchTouchEvent(&press); + EXPECT_EQ(gfx::Rect(kPositionX - radius, + kPositionY - radius, + radius * 2, + radius * 2).ToString(), + delegate->bounding_box().ToString()); + + const int kScrollAmount = 50; + SendScrollEvents(root_window(), kPositionX, kPositionY, GetTime(), + 1, 1, kTouchId, 1, kScrollAmount, delegate.get()); + EXPECT_EQ(gfx::Point(1, 1).ToString(), + delegate->scroll_begin_position().ToString()); + EXPECT_EQ(gfx::Rect(kPositionX + kScrollAmount - radius, + kPositionY + kScrollAmount - radius, + radius * 2, + radius * 2).ToString(), + delegate->bounding_box().ToString()); + + // Release the touch. This should end the scroll. + delegate->Reset(); + TouchEvent release(ui::ET_TOUCH_RELEASED, + gfx::Point(kPositionX, kPositionY), + kTouchId, press.time_stamp() + + base::TimeDelta::FromMilliseconds(50)); + root_window()->DispatchTouchEvent(&release); + EXPECT_EQ(gfx::Rect(kPositionX - radius, + kPositionY - radius, + radius * 2, + radius * 2).ToString(), + delegate->bounding_box().ToString()); + } + ui::GestureConfiguration::set_default_radius(0); } // Check Scroll End Events report correct velocities @@ -1430,6 +1489,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { EXPECT_FALSE(delegate->scroll_update()); EXPECT_FALSE(delegate->scroll_end()); EXPECT_TRUE(delegate->pinch_begin()); + EXPECT_EQ(gfx::Rect(10, 10, 120, 291).ToString(), + delegate->bounding_box().ToString()); // Move the first finger. delegate->Reset(); @@ -1444,6 +1505,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_TRUE(delegate->pinch_update()); + EXPECT_EQ(gfx::Rect(10, 10, 85, 191).ToString(), + delegate->bounding_box().ToString()); // Now move the second finger. delegate->Reset(); @@ -1458,6 +1521,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_TRUE(delegate->pinch_update()); + EXPECT_EQ(gfx::Rect(55, 15, 40, 186).ToString(), + delegate->bounding_box().ToString()); // Release the first finger. This should end pinch. delegate->Reset(); @@ -1472,6 +1537,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { EXPECT_FALSE(delegate->scroll_update()); EXPECT_FALSE(delegate->scroll_end()); EXPECT_TRUE(delegate->pinch_end()); + EXPECT_EQ(gfx::Rect(55, 15, 46, 186).ToString(), + delegate->bounding_box().ToString()); // Move the second finger. This should still generate a scroll. delegate->Reset(); @@ -1486,6 +1553,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromScroll) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_FALSE(delegate->pinch_update()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); } TEST_F(GestureRecognizerTest, GestureEventPinchFromScrollFromPinch) { @@ -1562,6 +1630,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_begin()); EXPECT_FALSE(delegate->scroll_update()); EXPECT_FALSE(delegate->scroll_end()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); // Press the second finger far enough to break two finger tap. It should // instead cause a scroll-begin and pinch-begin. @@ -1576,6 +1645,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_update()); EXPECT_FALSE(delegate->scroll_end()); EXPECT_TRUE(delegate->pinch_begin()); + EXPECT_EQ(gfx::Rect(10, 10, 91, 291).ToString(), + delegate->bounding_box().ToString()); // Move the first finger. delegate->Reset(); @@ -1590,6 +1661,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_TRUE(delegate->pinch_update()); + EXPECT_EQ(gfx::Rect(10, 10, 55, 191).ToString(), + delegate->bounding_box().ToString()); // Now move the second finger. delegate->Reset(); @@ -1604,6 +1677,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_TRUE(delegate->pinch_update()); + EXPECT_EQ(gfx::Rect(55, 15, 10, 186).ToString(), + delegate->bounding_box().ToString()); // Release the first finger. This should end pinch. delegate->Reset(); @@ -1618,6 +1693,8 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_update()); EXPECT_FALSE(delegate->scroll_end()); EXPECT_TRUE(delegate->pinch_end()); + EXPECT_EQ(gfx::Rect(55, 15, 46, 186).ToString(), + delegate->bounding_box().ToString()); // Move the second finger. This should still generate a scroll. delegate->Reset(); @@ -1632,6 +1709,7 @@ TEST_F(GestureRecognizerTest, GestureEventPinchFromTap) { EXPECT_FALSE(delegate->scroll_end()); EXPECT_FALSE(delegate->pinch_begin()); EXPECT_FALSE(delegate->pinch_update()); + EXPECT_TRUE(delegate->bounding_box().IsEmpty()); } TEST_F(GestureRecognizerTest, GestureEventIgnoresDisconnectedEvents) { |