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-rw-r--r--ui/base/native_theme/native_theme_base.cc973
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diff --git a/ui/base/native_theme/native_theme_base.cc b/ui/base/native_theme/native_theme_base.cc
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+++ b/ui/base/native_theme/native_theme_base.cc
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/native_theme/native_theme_base.h"
+
+#include <limits>
+
+#include "base/logging.h"
+#include "grit/gfx_resources.h"
+#include "third_party/skia/include/effects/SkGradientShader.h"
+#include "ui/base/resource/resource_bundle.h"
+#include "ui/gfx/color_utils.h"
+#include "ui/gfx/rect.h"
+#include "ui/gfx/size.h"
+
+namespace {
+
+// These are the default dimensions of radio buttons and checkboxes.
+const int kCheckboxAndRadioWidth = 13;
+const int kCheckboxAndRadioHeight = 13;
+
+// These sizes match the sizes in Chromium Win.
+const int kSliderThumbWidth = 11;
+const int kSliderThumbHeight = 21;
+
+const SkColor kSliderTrackBackgroundColor =
+ SkColorSetRGB(0xe3, 0xdd, 0xd8);
+const SkColor kSliderThumbLightGrey = SkColorSetRGB(0xf4, 0xf2, 0xef);
+const SkColor kSliderThumbDarkGrey = SkColorSetRGB(0xea, 0xe5, 0xe0);
+const SkColor kSliderThumbBorderDarkGrey =
+ SkColorSetRGB(0x9d, 0x96, 0x8e);
+
+const SkColor kMenuPopupBackgroundColor = SkColorSetRGB(210, 225, 246);
+
+const unsigned int kDefaultScrollbarWidth = 15;
+const unsigned int kDefaultScrollbarButtonLength = 14;
+
+// Get lightness adjusted color.
+SkColor BrightenColor(const color_utils::HSL& hsl, SkAlpha alpha,
+ double lightness_amount) {
+ color_utils::HSL adjusted = hsl;
+ adjusted.l += lightness_amount;
+ if (adjusted.l > 1.0)
+ adjusted.l = 1.0;
+ if (adjusted.l < 0.0)
+ adjusted.l = 0.0;
+
+ return color_utils::HSLToSkColor(adjusted, alpha);
+}
+
+} // namespace
+
+namespace ui {
+
+gfx::Size NativeThemeBase::GetPartSize(Part part,
+ State state,
+ const ExtraParams& extra) const {
+ switch (part) {
+ // Please keep these in the order of NativeTheme::Part.
+ case kCheckbox:
+ return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight);
+ case kInnerSpinButton:
+ return gfx::Size(scrollbar_width_, 0);
+ case kMenuList:
+ return gfx::Size(); // No default size.
+ case kMenuCheck:
+ case kMenuCheckBackground:
+ case kMenuPopupArrow:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuPopupBackground:
+ return gfx::Size(); // No default size.
+ case kMenuPopupGutter:
+ case kMenuPopupSeparator:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuItemBackground:
+ case kProgressBar:
+ case kPushButton:
+ return gfx::Size(); // No default size.
+ case kRadio:
+ return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight);
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ return gfx::Size(scrollbar_width_, scrollbar_button_length_);
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ return gfx::Size(scrollbar_button_length_, scrollbar_width_);
+ case kScrollbarHorizontalThumb:
+ // This matches Firefox on Linux.
+ return gfx::Size(2 * scrollbar_width_, scrollbar_width_);
+ case kScrollbarVerticalThumb:
+ // This matches Firefox on Linux.
+ return gfx::Size(scrollbar_width_, 2 * scrollbar_width_);
+ case kScrollbarHorizontalTrack:
+ return gfx::Size(0, scrollbar_width_);
+ case kScrollbarVerticalTrack:
+ return gfx::Size(scrollbar_width_, 0);
+ case kScrollbarHorizontalGripper:
+ case kScrollbarVerticalGripper:
+ NOTIMPLEMENTED();
+ break;
+ case kSliderTrack:
+ return gfx::Size(); // No default size.
+ case kSliderThumb:
+ // These sizes match the sizes in Chromium Win.
+ return gfx::Size(kSliderThumbWidth, kSliderThumbHeight);
+ case kTabPanelBackground:
+ NOTIMPLEMENTED();
+ break;
+ case kTextField:
+ return gfx::Size(); // No default size.
+ case kTrackbarThumb:
+ case kTrackbarTrack:
+ case kWindowResizeGripper:
+ NOTIMPLEMENTED();
+ break;
+ default:
+ NOTREACHED() << "Unknown theme part: " << part;
+ break;
+ }
+ return gfx::Size();
+}
+
+void NativeThemeBase::Paint(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect,
+ const ExtraParams& extra) const {
+ switch (part) {
+ // Please keep these in the order of NativeTheme::Part.
+ case kCheckbox:
+ PaintCheckbox(canvas, state, rect, extra.button);
+ break;
+ case kInnerSpinButton:
+ PaintInnerSpinButton(canvas, state, rect, extra.inner_spin);
+ break;
+ case kMenuList:
+ PaintMenuList(canvas, state, rect, extra.menu_list);
+ break;
+ case kMenuCheck:
+ case kMenuCheckBackground:
+ case kMenuPopupArrow:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuPopupBackground:
+ PaintMenuPopupBackground(canvas, rect.size());
+ break;
+ case kMenuPopupGutter:
+ case kMenuPopupSeparator:
+ NOTIMPLEMENTED();
+ break;
+ case kMenuItemBackground:
+ PaintMenuItemBackground(canvas, state, rect, extra.menu_list);
+ break;
+ case kProgressBar:
+ PaintProgressBar(canvas, state, rect, extra.progress_bar);
+ break;
+ case kPushButton:
+ PaintButton(canvas, state, rect, extra.button);
+ break;
+ case kRadio:
+ PaintRadio(canvas, state, rect, extra.button);
+ break;
+ case kScrollbarDownArrow:
+ case kScrollbarUpArrow:
+ case kScrollbarLeftArrow:
+ case kScrollbarRightArrow:
+ PaintArrowButton(canvas, rect, part, state);
+ break;
+ case kScrollbarHorizontalThumb:
+ case kScrollbarVerticalThumb:
+ PaintScrollbarThumb(canvas, part, state, rect);
+ break;
+ case kScrollbarHorizontalTrack:
+ case kScrollbarVerticalTrack:
+ PaintScrollbarTrack(canvas, part, state, extra.scrollbar_track, rect);
+ break;
+ case kScrollbarHorizontalGripper:
+ case kScrollbarVerticalGripper:
+ NOTIMPLEMENTED();
+ break;
+ case kSliderTrack:
+ PaintSliderTrack(canvas, state, rect, extra.slider);
+ break;
+ case kSliderThumb:
+ PaintSliderThumb(canvas, state, rect, extra.slider);
+ break;
+ case kTabPanelBackground:
+ NOTIMPLEMENTED();
+ break;
+ case kTextField:
+ PaintTextField(canvas, state, rect, extra.text_field);
+ break;
+ case kTrackbarThumb:
+ case kTrackbarTrack:
+ case kWindowResizeGripper:
+ NOTIMPLEMENTED();
+ break;
+ default:
+ NOTREACHED() << "Unknown theme part: " << part;
+ break;
+ }
+}
+
+NativeThemeBase::NativeThemeBase()
+ : scrollbar_width_(kDefaultScrollbarWidth),
+ scrollbar_button_length_(kDefaultScrollbarButtonLength) {
+}
+
+NativeThemeBase::~NativeThemeBase() {
+}
+
+void NativeThemeBase::PaintArrowButton(
+ SkCanvas* canvas,
+ const gfx::Rect& rect, Part direction, State state) const {
+ int widthMiddle, lengthMiddle;
+ SkPaint paint;
+ if (direction == kScrollbarUpArrow || direction == kScrollbarDownArrow) {
+ widthMiddle = rect.width() / 2 + 1;
+ lengthMiddle = rect.height() / 2 + 1;
+ } else {
+ lengthMiddle = rect.width() / 2 + 1;
+ widthMiddle = rect.height() / 2 + 1;
+ }
+
+ // Calculate button color.
+ SkScalar trackHSV[3];
+ SkColorToHSV(track_color_, trackHSV);
+ SkColor buttonColor = SaturateAndBrighten(trackHSV, 0, 0.2f);
+ SkColor backgroundColor = buttonColor;
+ if (state == kPressed) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, -0.1f);
+ } else if (state == kHovered) {
+ SkScalar buttonHSV[3];
+ SkColorToHSV(buttonColor, buttonHSV);
+ buttonColor = SaturateAndBrighten(buttonHSV, 0, 0.05f);
+ }
+
+ SkIRect skrect;
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), rect.y()
+ + rect.height());
+ // Paint the background (the area visible behind the rounded corners).
+ paint.setColor(backgroundColor);
+ canvas->drawIRect(skrect, paint);
+
+ // Paint the button's outline and fill the middle
+ SkPath outline;
+ switch (direction) {
+ case kScrollbarUpArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() + rect.height() + 0.5);
+ outline.rLineTo(0, -(rect.height() - 2));
+ outline.rLineTo(2, -2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 2);
+ break;
+ case kScrollbarDownArrow:
+ outline.moveTo(rect.x() + 0.5, rect.y() - 0.5);
+ outline.rLineTo(0, rect.height() - 2);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 5, 0);
+ outline.rLineTo(2, -2);
+ outline.rLineTo(0, -(rect.height() - 2));
+ break;
+ case kScrollbarRightArrow:
+ outline.moveTo(rect.x() - 0.5, rect.y() + 0.5);
+ outline.rLineTo(rect.width() - 2, 0);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ break;
+ case kScrollbarLeftArrow:
+ outline.moveTo(rect.x() + rect.width() + 0.5, rect.y() + 0.5);
+ outline.rLineTo(-(rect.width() - 2), 0);
+ outline.rLineTo(-2, 2);
+ outline.rLineTo(0, rect.height() - 5);
+ outline.rLineTo(2, 2);
+ outline.rLineTo(rect.width() - 2, 0);
+ break;
+ default:
+ break;
+ }
+ outline.close();
+
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setColor(buttonColor);
+ canvas->drawPath(outline, paint);
+
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kStroke_Style);
+ SkScalar thumbHSV[3];
+ SkColorToHSV(thumb_inactive_color_, thumbHSV);
+ paint.setColor(OutlineColor(trackHSV, thumbHSV));
+ canvas->drawPath(outline, paint);
+
+ // If the button is disabled or read-only, the arrow is drawn with the
+ // outline color.
+ if (state != kDisabled)
+ paint.setColor(SK_ColorBLACK);
+
+ paint.setAntiAlias(false);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ // The constants in this block of code are hand-tailored to produce good
+ // looking arrows without anti-aliasing.
+ switch (direction) {
+ case kScrollbarUpArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle + 2);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, -4);
+ break;
+ case kScrollbarDownArrow:
+ path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle - 3);
+ path.rLineTo(7, 0);
+ path.rLineTo(-4, 4);
+ break;
+ case kScrollbarRightArrow:
+ path.moveTo(rect.x() + lengthMiddle - 3, rect.y() + widthMiddle - 4);
+ path.rLineTo(0, 7);
+ path.rLineTo(4, -4);
+ break;
+ case kScrollbarLeftArrow:
+ path.moveTo(rect.x() + lengthMiddle + 1, rect.y() + widthMiddle - 5);
+ path.rLineTo(0, 9);
+ path.rLineTo(-4, -4);
+ break;
+ default:
+ break;
+ }
+ path.close();
+
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeBase::PaintScrollbarTrack(SkCanvas* canvas,
+ Part part,
+ State state,
+ const ScrollbarTrackExtraParams& extra_params,
+ const gfx::Rect& rect) const {
+ SkPaint paint;
+ SkIRect skrect;
+
+ skrect.set(rect.x(), rect.y(), rect.right(), rect.bottom());
+ SkScalar track_hsv[3];
+ SkColorToHSV(track_color_, track_hsv);
+ paint.setColor(SaturateAndBrighten(track_hsv, 0, 0));
+ canvas->drawIRect(skrect, paint);
+
+ SkScalar thumb_hsv[3];
+ SkColorToHSV(thumb_inactive_color_, thumb_hsv);
+
+ paint.setColor(OutlineColor(track_hsv, thumb_hsv));
+ DrawBox(canvas, rect, paint);
+}
+
+void NativeThemeBase::PaintScrollbarThumb(SkCanvas* canvas,
+ Part part,
+ State state,
+ const gfx::Rect& rect) const {
+ const bool hovered = state == kHovered;
+ const int midx = rect.x() + rect.width() / 2;
+ const int midy = rect.y() + rect.height() / 2;
+ const bool vertical = part == kScrollbarVerticalThumb;
+
+ SkScalar thumb[3];
+ SkColorToHSV(hovered ? thumb_active_color_ : thumb_inactive_color_, thumb);
+
+ SkPaint paint;
+ paint.setColor(SaturateAndBrighten(thumb, 0, 0.02f));
+
+ SkIRect skrect;
+ if (vertical)
+ skrect.set(rect.x(), rect.y(), midx + 1, rect.y() + rect.height());
+ else
+ skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), midy + 1);
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(SaturateAndBrighten(thumb, 0, -0.02f));
+
+ if (vertical) {
+ skrect.set(
+ midx + 1, rect.y(), rect.x() + rect.width(), rect.y() + rect.height());
+ } else {
+ skrect.set(
+ rect.x(), midy + 1, rect.x() + rect.width(), rect.y() + rect.height());
+ }
+
+ canvas->drawIRect(skrect, paint);
+
+ SkScalar track[3];
+ SkColorToHSV(track_color_, track);
+ paint.setColor(OutlineColor(track, thumb));
+ DrawBox(canvas, rect, paint);
+
+ if (rect.height() > 10 && rect.width() > 10) {
+ const int grippy_half_width = 2;
+ const int inter_grippy_offset = 3;
+ if (vertical) {
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy - inter_grippy_offset,
+ paint);
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy,
+ paint);
+ DrawHorizLine(canvas,
+ midx - grippy_half_width,
+ midx + grippy_half_width,
+ midy + inter_grippy_offset,
+ paint);
+ } else {
+ DrawVertLine(canvas,
+ midx - inter_grippy_offset,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ DrawVertLine(canvas,
+ midx,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ DrawVertLine(canvas,
+ midx + inter_grippy_offset,
+ midy - grippy_half_width,
+ midy + grippy_half_width,
+ paint);
+ }
+ }
+}
+
+void NativeThemeBase::PaintCheckbox(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (button.indeterminate) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_INDETERMINATE) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_INDETERMINATE);
+ } else if (button.checked) {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_ON);
+ } else {
+ image = state == kDisabled ?
+ rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_OFF) :
+ rb.GetBitmapNamed(IDR_CHECKBOX_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeBase::PaintRadio(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* image = NULL;
+ if (state == kDisabled) {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_DISABLED_OFF);
+ } else {
+ image = button.checked ?
+ rb.GetBitmapNamed(IDR_RADIO_ON) :
+ rb.GetBitmapNamed(IDR_RADIO_OFF);
+ }
+
+ gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height()));
+ DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(),
+ bounds.x(), bounds.y(), bounds.width(), bounds.height());
+}
+
+void NativeThemeBase::PaintButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ButtonExtraParams& button) const {
+ SkPaint paint;
+ const int kRight = rect.right();
+ const int kBottom = rect.bottom();
+ SkRect skrect = SkRect::MakeLTRB(rect.x(), rect.y(), kRight, kBottom);
+ SkColor base_color = button.background_color;
+
+ color_utils::HSL base_hsl;
+ color_utils::SkColorToHSL(base_color, &base_hsl);
+
+ // Our standard gradient is from 0xdd to 0xf8. This is the amount of
+ // increased luminance between those values.
+ SkColor light_color(BrightenColor(base_hsl, SkColorGetA(base_color), 0.105));
+
+ // If the button is too small, fallback to drawing a single, solid color
+ if (rect.width() < 5 || rect.height() < 5) {
+ paint.setColor(base_color);
+ canvas->drawRect(skrect, paint);
+ return;
+ }
+
+ paint.setColor(SK_ColorBLACK);
+ const int kLightEnd = state == kPressed ? 1 : 0;
+ const int kDarkEnd = !kLightEnd;
+ SkPoint gradient_bounds[2];
+ gradient_bounds[kLightEnd].iset(rect.x(), rect.y());
+ gradient_bounds[kDarkEnd].iset(rect.x(), kBottom - 1);
+ SkColor colors[2];
+ colors[0] = light_color;
+ colors[1] = base_color;
+
+ SkShader* shader = SkGradientShader::CreateLinear(
+ gradient_bounds, colors, NULL, 2, SkShader::kClamp_TileMode, NULL);
+ paint.setStyle(SkPaint::kFill_Style);
+ paint.setAntiAlias(true);
+ paint.setShader(shader);
+ shader->unref();
+
+ canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint);
+ paint.setShader(NULL);
+
+ if (button.has_border) {
+ const int kBorderAlpha = state == kHovered ? 0x80 : 0x55;
+ paint.setStyle(SkPaint::kStroke_Style);
+ paint.setStrokeWidth(SkIntToScalar(1));
+ paint.setARGB(kBorderAlpha, 0, 0, 0);
+ skrect.inset(SkFloatToScalar(.5f), SkFloatToScalar(.5f));
+ canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint);
+ }
+}
+
+void NativeThemeBase::PaintTextField(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const TextFieldExtraParams& text) const {
+ // The following drawing code simulates the user-agent css border for
+ // text area and text input so that we do not break layout tests. Once we
+ // have decided the desired looks, we should update the code here and
+ // the layout test expectations.
+ SkRect bounds;
+ bounds.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
+
+ SkPaint fill_paint;
+ fill_paint.setStyle(SkPaint::kFill_Style);
+ fill_paint.setColor(text.background_color);
+ canvas->drawRect(bounds, fill_paint);
+
+ if (text.is_text_area) {
+ // Draw text area border: 1px solid black
+ SkPaint stroke_paint;
+ fill_paint.setStyle(SkPaint::kStroke_Style);
+ fill_paint.setColor(SK_ColorBLACK);
+ canvas->drawRect(bounds, fill_paint);
+ } else {
+ // Draw text input and listbox inset border
+ // Text Input: 2px inset #eee
+ // Listbox: 1px inset #808080
+ const SkColor kLightColor = text.is_listbox ?
+ SkColorSetRGB(0x80, 0x80, 0x80) : SkColorSetRGB(0xee, 0xee, 0xee);
+ const SkColor kDarkColor = text.is_listbox ?
+ SkColorSetRGB(0x2c, 0x2c, 0x2c) : SkColorSetRGB(0x9a, 0x9a, 0x9a);
+ const int kBorderWidth = text.is_listbox ? 1 : 2;
+
+ SkPaint dark_paint;
+ dark_paint.setAntiAlias(true);
+ dark_paint.setStyle(SkPaint::kFill_Style);
+ dark_paint.setColor(kDarkColor);
+
+ SkPaint light_paint;
+ light_paint.setAntiAlias(true);
+ light_paint.setStyle(SkPaint::kFill_Style);
+ light_paint.setColor(kLightColor);
+
+ int left = rect.x();
+ int top = rect.y();
+ int right = rect.right();
+ int bottom = rect.bottom();
+
+ SkPath path;
+ path.incReserve(4);
+
+ // Top
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, dark_paint);
+
+ // Bottom
+ path.reset();
+ path.moveTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ canvas->drawPath(path, light_paint);
+
+ // Left
+ path.reset();
+ path.moveTo(SkIntToScalar(left), SkIntToScalar(top));
+ path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(bottom - kBorderWidth));
+ path.lineTo(SkIntToScalar(left + kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ canvas->drawPath(path, dark_paint);
+
+ // Right
+ path.reset();
+ path.moveTo(SkIntToScalar(right - kBorderWidth),
+ SkIntToScalar(top + kBorderWidth));
+ path.lineTo(SkIntToScalar(right - kBorderWidth), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom));
+ path.lineTo(SkIntToScalar(right), SkIntToScalar(top));
+ canvas->drawPath(path, light_paint);
+ }
+}
+
+void NativeThemeBase::PaintMenuList(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const {
+ // If a border radius is specified, we let the WebCore paint the background
+ // and the border of the control.
+ if (!menu_list.has_border_radius) {
+ ButtonExtraParams button = { 0 };
+ button.background_color = menu_list.background_color;
+ button.has_border = menu_list.has_border;
+ PaintButton(canvas, state, rect, button);
+ }
+
+ SkPaint paint;
+ paint.setColor(SK_ColorBLACK);
+ paint.setAntiAlias(true);
+ paint.setStyle(SkPaint::kFill_Style);
+
+ SkPath path;
+ path.moveTo(menu_list.arrow_x, menu_list.arrow_y - 3);
+ path.rLineTo(6, 0);
+ path.rLineTo(-3, 6);
+ path.close();
+ canvas->drawPath(path, paint);
+}
+
+void NativeThemeBase::PaintMenuPopupBackground(SkCanvas* canvas,
+ const gfx::Size& size) const {
+ canvas->drawColor(kMenuPopupBackgroundColor, SkXfermode::kSrc_Mode);
+}
+
+void NativeThemeBase::PaintMenuItemBackground(
+ SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const MenuListExtraParams& menu_list) const {
+ // By default don't draw anything over the normal background.
+}
+
+void NativeThemeBase::PaintSliderTrack(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ const int kMidX = rect.x() + rect.width() / 2;
+ const int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(kSliderTrackBackgroundColor);
+
+ SkRect skrect;
+ if (slider.vertical) {
+ skrect.set(std::max(rect.x(), kMidX - 2),
+ rect.y(),
+ std::min(rect.right(), kMidX + 2),
+ rect.bottom());
+ } else {
+ skrect.set(rect.x(),
+ std::max(rect.y(), kMidY - 2),
+ rect.right(),
+ std::min(rect.bottom(), kMidY + 2));
+ }
+ canvas->drawRect(skrect, paint);
+}
+
+void NativeThemeBase::PaintSliderThumb(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const SliderExtraParams& slider) const {
+ const bool hovered = (state == kHovered) || slider.in_drag;
+ const int kMidX = rect.x() + rect.width() / 2;
+ const int kMidY = rect.y() + rect.height() / 2;
+
+ SkPaint paint;
+ paint.setColor(hovered ? SK_ColorWHITE : kSliderThumbLightGrey);
+
+ SkIRect skrect;
+ if (slider.vertical)
+ skrect.set(rect.x(), rect.y(), kMidX + 1, rect.bottom());
+ else
+ skrect.set(rect.x(), rect.y(), rect.right(), kMidY + 1);
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(hovered ? kSliderThumbLightGrey : kSliderThumbDarkGrey);
+
+ if (slider.vertical)
+ skrect.set(kMidX + 1, rect.y(), rect.right(), rect.bottom());
+ else
+ skrect.set(rect.x(), kMidY + 1, rect.right(), rect.bottom());
+
+ canvas->drawIRect(skrect, paint);
+
+ paint.setColor(kSliderThumbBorderDarkGrey);
+ DrawBox(canvas, rect, paint);
+
+ if (rect.height() > 10 && rect.width() > 10) {
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY - 3, paint);
+ DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY + 3, paint);
+ }
+}
+
+void NativeThemeBase::PaintInnerSpinButton(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const InnerSpinButtonExtraParams& spin_button) const {
+ if (spin_button.read_only)
+ state = kDisabled;
+
+ State north_state = state;
+ State south_state = state;
+ if (spin_button.spin_up)
+ south_state = south_state != kDisabled ? kNormal : kDisabled;
+ else
+ north_state = north_state != kDisabled ? kNormal : kDisabled;
+
+ gfx::Rect half = rect;
+ half.set_height(rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarUpArrow, north_state);
+
+ half.set_y(rect.y() + rect.height() / 2);
+ PaintArrowButton(canvas, half, kScrollbarDownArrow, south_state);
+}
+
+void NativeThemeBase::PaintProgressBar(SkCanvas* canvas,
+ State state,
+ const gfx::Rect& rect,
+ const ProgressBarExtraParams& progress_bar) const {
+ ResourceBundle& rb = ResourceBundle::GetSharedInstance();
+ SkBitmap* bar_image = rb.GetBitmapNamed(IDR_PROGRESS_BAR);
+ SkBitmap* left_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_LEFT);
+ SkBitmap* right_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_RIGHT);
+
+ double tile_scale = static_cast<double>(rect.height()) /
+ bar_image->height();
+
+ int new_tile_width = static_cast<int>(bar_image->width() * tile_scale);
+ double tile_scale_x = static_cast<double>(new_tile_width) /
+ bar_image->width();
+
+ DrawTiledImage(canvas, *bar_image, 0, 0, tile_scale_x, tile_scale,
+ rect.x(), rect.y(), rect.width(), rect.height());
+
+ if (progress_bar.value_rect_width) {
+ SkBitmap* value_image = rb.GetBitmapNamed(IDR_PROGRESS_VALUE);
+
+ new_tile_width = static_cast<int>(value_image->width() * tile_scale);
+ tile_scale_x = static_cast<double>(new_tile_width) /
+ value_image->width();
+
+ DrawTiledImage(canvas, *value_image, 0, 0, tile_scale_x, tile_scale,
+ progress_bar.value_rect_x,
+ progress_bar.value_rect_y,
+ progress_bar.value_rect_width,
+ progress_bar.value_rect_height);
+ }
+
+ int dest_left_border_width = static_cast<int>(left_border_image->width() *
+ tile_scale);
+ SkRect dest_rect;
+ dest_rect.iset(rect.x(), rect.y(), rect.x() + dest_left_border_width,
+ rect.bottom());
+ canvas->drawBitmapRect(*left_border_image, NULL, dest_rect);
+
+ int dest_right_border_width = static_cast<int>(right_border_image->width() *
+ tile_scale);
+ dest_rect.iset(rect.right() - dest_right_border_width, rect.y(), rect.right(),
+ rect.bottom());
+ canvas->drawBitmapRect(*right_border_image, NULL, dest_rect);
+}
+
+bool NativeThemeBase::IntersectsClipRectInt(SkCanvas* canvas,
+ int x, int y, int w, int h) const {
+ SkRect clip;
+ return canvas->getClipBounds(&clip) &&
+ clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w),
+ SkIntToScalar(y + h));
+}
+
+void NativeThemeBase::DrawBitmapInt(
+ SkCanvas* canvas, const SkBitmap& bitmap,
+ int src_x, int src_y, int src_w, int src_h,
+ int dest_x, int dest_y, int dest_w, int dest_h) const {
+ DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() &&
+ src_y + src_h < std::numeric_limits<int16_t>::max());
+ if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) {
+ NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!";
+ return;
+ }
+
+ if (!IntersectsClipRectInt(canvas, dest_x, dest_y, dest_w, dest_h))
+ return;
+
+ SkRect dest_rect = { SkIntToScalar(dest_x),
+ SkIntToScalar(dest_y),
+ SkIntToScalar(dest_x + dest_w),
+ SkIntToScalar(dest_y + dest_h) };
+
+ if (src_w == dest_w && src_h == dest_h) {
+ // Workaround for apparent bug in Skia that causes image to occasionally
+ // shift.
+ SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h };
+ canvas->drawBitmapRect(bitmap, &src_rect, dest_rect);
+ return;
+ }
+
+ // Make a bitmap shader that contains the bitmap we want to draw. This is
+ // basically what SkCanvas.drawBitmap does internally, but it gives us
+ // more control over quality and will use the mipmap in the source image if
+ // it has one, whereas drawBitmap won't.
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w),
+ SkFloatToScalar(static_cast<float>(dest_h) / src_h));
+ shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y));
+ shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y));
+ shader->setLocalMatrix(shader_scale);
+
+ // The rect will be filled by the bitmap.
+ SkPaint p;
+ p.setFilterBitmap(true);
+ p.setShader(shader);
+ shader->unref();
+ canvas->drawRect(dest_rect, p);
+}
+
+void NativeThemeBase::DrawTiledImage(SkCanvas* canvas,
+ const SkBitmap& bitmap,
+ int src_x, int src_y, double tile_scale_x, double tile_scale_y,
+ int dest_x, int dest_y, int w, int h) const {
+ SkShader* shader = SkShader::CreateBitmapShader(bitmap,
+ SkShader::kRepeat_TileMode,
+ SkShader::kRepeat_TileMode);
+ if (tile_scale_x != 1.0 || tile_scale_y != 1.0) {
+ SkMatrix shader_scale;
+ shader_scale.setScale(SkDoubleToScalar(tile_scale_x),
+ SkDoubleToScalar(tile_scale_y));
+ shader->setLocalMatrix(shader_scale);
+ }
+
+ SkPaint paint;
+ paint.setShader(shader);
+ paint.setXfermodeMode(SkXfermode::kSrcOver_Mode);
+
+ // CreateBitmapShader returns a Shader with a reference count of one, we
+ // need to unref after paint takes ownership of the shader.
+ shader->unref();
+ canvas->save();
+ canvas->translate(SkIntToScalar(dest_x - src_x),
+ SkIntToScalar(dest_y - src_y));
+ canvas->clipRect(SkRect::MakeXYWH(src_x, src_y, w, h));
+ canvas->drawPaint(paint);
+ canvas->restore();
+}
+
+SkColor NativeThemeBase::SaturateAndBrighten(SkScalar* hsv,
+ SkScalar saturate_amount,
+ SkScalar brighten_amount) const {
+ SkScalar color[3];
+ color[0] = hsv[0];
+ color[1] = Clamp(hsv[1] + saturate_amount, 0.0, 1.0);
+ color[2] = Clamp(hsv[2] + brighten_amount, 0.0, 1.0);
+ return SkHSVToColor(color);
+}
+
+void NativeThemeBase::DrawVertLine(SkCanvas* canvas,
+ int x,
+ int y1,
+ int y2,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x, y1, x + 1, y2 + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeBase::DrawHorizLine(SkCanvas* canvas,
+ int x1,
+ int x2,
+ int y,
+ const SkPaint& paint) const {
+ SkIRect skrect;
+ skrect.set(x1, y, x2 + 1, y + 1);
+ canvas->drawIRect(skrect, paint);
+}
+
+void NativeThemeBase::DrawBox(SkCanvas* canvas,
+ const gfx::Rect& rect,
+ const SkPaint& paint) const {
+ const int right = rect.x() + rect.width() - 1;
+ const int bottom = rect.y() + rect.height() - 1;
+ DrawHorizLine(canvas, rect.x(), right, rect.y(), paint);
+ DrawVertLine(canvas, right, rect.y(), bottom, paint);
+ DrawHorizLine(canvas, rect.x(), right, bottom, paint);
+ DrawVertLine(canvas, rect.x(), rect.y(), bottom, paint);
+}
+
+SkScalar NativeThemeBase::Clamp(SkScalar value,
+ SkScalar min,
+ SkScalar max) const {
+ return std::min(std::max(value, min), max);
+}
+
+SkColor NativeThemeBase::OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const {
+ // GTK Theme engines have way too much control over the layout of
+ // the scrollbar. We might be able to more closely approximate its
+ // look-and-feel, if we sent whole images instead of just colors
+ // from the browser to the renderer. But even then, some themes
+ // would just break.
+ //
+ // So, instead, we don't even try to 100% replicate the look of
+ // the native scrollbar. We render our own version, but we make
+ // sure to pick colors that blend in nicely with the system GTK
+ // theme. In most cases, we can just sample a couple of pixels
+ // from the system scrollbar and use those colors to draw our
+ // scrollbar.
+ //
+ // This works fine for the track color and the overall thumb
+ // color. But it fails spectacularly for the outline color used
+ // around the thumb piece. Not all themes have a clearly defined
+ // outline. For some of them it is partially transparent, and for
+ // others the thickness is very unpredictable.
+ //
+ // So, instead of trying to approximate the system theme, we
+ // instead try to compute a reasonable looking choice based on the
+ // known color of the track and the thumb piece. This is difficult
+ // when trying to deal both with high- and low-contrast themes,
+ // and both with positive and inverted themes.
+ //
+ // The following code has been tested to look OK with all of the
+ // default GTK themes.
+ SkScalar min_diff = Clamp((hsv1[1] + hsv2[1]) * 1.2f, 0.28f, 0.5f);
+ SkScalar diff = Clamp(fabs(hsv1[2] - hsv2[2]) / 2, min_diff, 0.5f);
+
+ if (hsv1[2] + hsv2[2] > 1.0)
+ diff = -diff;
+
+ return SaturateAndBrighten(hsv2, -0.2f, diff);
+}
+
+} // namespace ui