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Diffstat (limited to 'ui/base/native_theme/native_theme_base.cc')
-rw-r--r-- | ui/base/native_theme/native_theme_base.cc | 973 |
1 files changed, 973 insertions, 0 deletions
diff --git a/ui/base/native_theme/native_theme_base.cc b/ui/base/native_theme/native_theme_base.cc new file mode 100644 index 0000000..4f86670 --- /dev/null +++ b/ui/base/native_theme/native_theme_base.cc @@ -0,0 +1,973 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ui/base/native_theme/native_theme_base.h" + +#include <limits> + +#include "base/logging.h" +#include "grit/gfx_resources.h" +#include "third_party/skia/include/effects/SkGradientShader.h" +#include "ui/base/resource/resource_bundle.h" +#include "ui/gfx/color_utils.h" +#include "ui/gfx/rect.h" +#include "ui/gfx/size.h" + +namespace { + +// These are the default dimensions of radio buttons and checkboxes. +const int kCheckboxAndRadioWidth = 13; +const int kCheckboxAndRadioHeight = 13; + +// These sizes match the sizes in Chromium Win. +const int kSliderThumbWidth = 11; +const int kSliderThumbHeight = 21; + +const SkColor kSliderTrackBackgroundColor = + SkColorSetRGB(0xe3, 0xdd, 0xd8); +const SkColor kSliderThumbLightGrey = SkColorSetRGB(0xf4, 0xf2, 0xef); +const SkColor kSliderThumbDarkGrey = SkColorSetRGB(0xea, 0xe5, 0xe0); +const SkColor kSliderThumbBorderDarkGrey = + SkColorSetRGB(0x9d, 0x96, 0x8e); + +const SkColor kMenuPopupBackgroundColor = SkColorSetRGB(210, 225, 246); + +const unsigned int kDefaultScrollbarWidth = 15; +const unsigned int kDefaultScrollbarButtonLength = 14; + +// Get lightness adjusted color. +SkColor BrightenColor(const color_utils::HSL& hsl, SkAlpha alpha, + double lightness_amount) { + color_utils::HSL adjusted = hsl; + adjusted.l += lightness_amount; + if (adjusted.l > 1.0) + adjusted.l = 1.0; + if (adjusted.l < 0.0) + adjusted.l = 0.0; + + return color_utils::HSLToSkColor(adjusted, alpha); +} + +} // namespace + +namespace ui { + +gfx::Size NativeThemeBase::GetPartSize(Part part, + State state, + const ExtraParams& extra) const { + switch (part) { + // Please keep these in the order of NativeTheme::Part. + case kCheckbox: + return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight); + case kInnerSpinButton: + return gfx::Size(scrollbar_width_, 0); + case kMenuList: + return gfx::Size(); // No default size. + case kMenuCheck: + case kMenuCheckBackground: + case kMenuPopupArrow: + NOTIMPLEMENTED(); + break; + case kMenuPopupBackground: + return gfx::Size(); // No default size. + case kMenuPopupGutter: + case kMenuPopupSeparator: + NOTIMPLEMENTED(); + break; + case kMenuItemBackground: + case kProgressBar: + case kPushButton: + return gfx::Size(); // No default size. + case kRadio: + return gfx::Size(kCheckboxAndRadioWidth, kCheckboxAndRadioHeight); + case kScrollbarDownArrow: + case kScrollbarUpArrow: + return gfx::Size(scrollbar_width_, scrollbar_button_length_); + case kScrollbarLeftArrow: + case kScrollbarRightArrow: + return gfx::Size(scrollbar_button_length_, scrollbar_width_); + case kScrollbarHorizontalThumb: + // This matches Firefox on Linux. + return gfx::Size(2 * scrollbar_width_, scrollbar_width_); + case kScrollbarVerticalThumb: + // This matches Firefox on Linux. + return gfx::Size(scrollbar_width_, 2 * scrollbar_width_); + case kScrollbarHorizontalTrack: + return gfx::Size(0, scrollbar_width_); + case kScrollbarVerticalTrack: + return gfx::Size(scrollbar_width_, 0); + case kScrollbarHorizontalGripper: + case kScrollbarVerticalGripper: + NOTIMPLEMENTED(); + break; + case kSliderTrack: + return gfx::Size(); // No default size. + case kSliderThumb: + // These sizes match the sizes in Chromium Win. + return gfx::Size(kSliderThumbWidth, kSliderThumbHeight); + case kTabPanelBackground: + NOTIMPLEMENTED(); + break; + case kTextField: + return gfx::Size(); // No default size. + case kTrackbarThumb: + case kTrackbarTrack: + case kWindowResizeGripper: + NOTIMPLEMENTED(); + break; + default: + NOTREACHED() << "Unknown theme part: " << part; + break; + } + return gfx::Size(); +} + +void NativeThemeBase::Paint(SkCanvas* canvas, + Part part, + State state, + const gfx::Rect& rect, + const ExtraParams& extra) const { + switch (part) { + // Please keep these in the order of NativeTheme::Part. + case kCheckbox: + PaintCheckbox(canvas, state, rect, extra.button); + break; + case kInnerSpinButton: + PaintInnerSpinButton(canvas, state, rect, extra.inner_spin); + break; + case kMenuList: + PaintMenuList(canvas, state, rect, extra.menu_list); + break; + case kMenuCheck: + case kMenuCheckBackground: + case kMenuPopupArrow: + NOTIMPLEMENTED(); + break; + case kMenuPopupBackground: + PaintMenuPopupBackground(canvas, rect.size()); + break; + case kMenuPopupGutter: + case kMenuPopupSeparator: + NOTIMPLEMENTED(); + break; + case kMenuItemBackground: + PaintMenuItemBackground(canvas, state, rect, extra.menu_list); + break; + case kProgressBar: + PaintProgressBar(canvas, state, rect, extra.progress_bar); + break; + case kPushButton: + PaintButton(canvas, state, rect, extra.button); + break; + case kRadio: + PaintRadio(canvas, state, rect, extra.button); + break; + case kScrollbarDownArrow: + case kScrollbarUpArrow: + case kScrollbarLeftArrow: + case kScrollbarRightArrow: + PaintArrowButton(canvas, rect, part, state); + break; + case kScrollbarHorizontalThumb: + case kScrollbarVerticalThumb: + PaintScrollbarThumb(canvas, part, state, rect); + break; + case kScrollbarHorizontalTrack: + case kScrollbarVerticalTrack: + PaintScrollbarTrack(canvas, part, state, extra.scrollbar_track, rect); + break; + case kScrollbarHorizontalGripper: + case kScrollbarVerticalGripper: + NOTIMPLEMENTED(); + break; + case kSliderTrack: + PaintSliderTrack(canvas, state, rect, extra.slider); + break; + case kSliderThumb: + PaintSliderThumb(canvas, state, rect, extra.slider); + break; + case kTabPanelBackground: + NOTIMPLEMENTED(); + break; + case kTextField: + PaintTextField(canvas, state, rect, extra.text_field); + break; + case kTrackbarThumb: + case kTrackbarTrack: + case kWindowResizeGripper: + NOTIMPLEMENTED(); + break; + default: + NOTREACHED() << "Unknown theme part: " << part; + break; + } +} + +NativeThemeBase::NativeThemeBase() + : scrollbar_width_(kDefaultScrollbarWidth), + scrollbar_button_length_(kDefaultScrollbarButtonLength) { +} + +NativeThemeBase::~NativeThemeBase() { +} + +void NativeThemeBase::PaintArrowButton( + SkCanvas* canvas, + const gfx::Rect& rect, Part direction, State state) const { + int widthMiddle, lengthMiddle; + SkPaint paint; + if (direction == kScrollbarUpArrow || direction == kScrollbarDownArrow) { + widthMiddle = rect.width() / 2 + 1; + lengthMiddle = rect.height() / 2 + 1; + } else { + lengthMiddle = rect.width() / 2 + 1; + widthMiddle = rect.height() / 2 + 1; + } + + // Calculate button color. + SkScalar trackHSV[3]; + SkColorToHSV(track_color_, trackHSV); + SkColor buttonColor = SaturateAndBrighten(trackHSV, 0, 0.2f); + SkColor backgroundColor = buttonColor; + if (state == kPressed) { + SkScalar buttonHSV[3]; + SkColorToHSV(buttonColor, buttonHSV); + buttonColor = SaturateAndBrighten(buttonHSV, 0, -0.1f); + } else if (state == kHovered) { + SkScalar buttonHSV[3]; + SkColorToHSV(buttonColor, buttonHSV); + buttonColor = SaturateAndBrighten(buttonHSV, 0, 0.05f); + } + + SkIRect skrect; + skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), rect.y() + + rect.height()); + // Paint the background (the area visible behind the rounded corners). + paint.setColor(backgroundColor); + canvas->drawIRect(skrect, paint); + + // Paint the button's outline and fill the middle + SkPath outline; + switch (direction) { + case kScrollbarUpArrow: + outline.moveTo(rect.x() + 0.5, rect.y() + rect.height() + 0.5); + outline.rLineTo(0, -(rect.height() - 2)); + outline.rLineTo(2, -2); + outline.rLineTo(rect.width() - 5, 0); + outline.rLineTo(2, 2); + outline.rLineTo(0, rect.height() - 2); + break; + case kScrollbarDownArrow: + outline.moveTo(rect.x() + 0.5, rect.y() - 0.5); + outline.rLineTo(0, rect.height() - 2); + outline.rLineTo(2, 2); + outline.rLineTo(rect.width() - 5, 0); + outline.rLineTo(2, -2); + outline.rLineTo(0, -(rect.height() - 2)); + break; + case kScrollbarRightArrow: + outline.moveTo(rect.x() - 0.5, rect.y() + 0.5); + outline.rLineTo(rect.width() - 2, 0); + outline.rLineTo(2, 2); + outline.rLineTo(0, rect.height() - 5); + outline.rLineTo(-2, 2); + outline.rLineTo(-(rect.width() - 2), 0); + break; + case kScrollbarLeftArrow: + outline.moveTo(rect.x() + rect.width() + 0.5, rect.y() + 0.5); + outline.rLineTo(-(rect.width() - 2), 0); + outline.rLineTo(-2, 2); + outline.rLineTo(0, rect.height() - 5); + outline.rLineTo(2, 2); + outline.rLineTo(rect.width() - 2, 0); + break; + default: + break; + } + outline.close(); + + paint.setStyle(SkPaint::kFill_Style); + paint.setColor(buttonColor); + canvas->drawPath(outline, paint); + + paint.setAntiAlias(true); + paint.setStyle(SkPaint::kStroke_Style); + SkScalar thumbHSV[3]; + SkColorToHSV(thumb_inactive_color_, thumbHSV); + paint.setColor(OutlineColor(trackHSV, thumbHSV)); + canvas->drawPath(outline, paint); + + // If the button is disabled or read-only, the arrow is drawn with the + // outline color. + if (state != kDisabled) + paint.setColor(SK_ColorBLACK); + + paint.setAntiAlias(false); + paint.setStyle(SkPaint::kFill_Style); + + SkPath path; + // The constants in this block of code are hand-tailored to produce good + // looking arrows without anti-aliasing. + switch (direction) { + case kScrollbarUpArrow: + path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle + 2); + path.rLineTo(7, 0); + path.rLineTo(-4, -4); + break; + case kScrollbarDownArrow: + path.moveTo(rect.x() + widthMiddle - 4, rect.y() + lengthMiddle - 3); + path.rLineTo(7, 0); + path.rLineTo(-4, 4); + break; + case kScrollbarRightArrow: + path.moveTo(rect.x() + lengthMiddle - 3, rect.y() + widthMiddle - 4); + path.rLineTo(0, 7); + path.rLineTo(4, -4); + break; + case kScrollbarLeftArrow: + path.moveTo(rect.x() + lengthMiddle + 1, rect.y() + widthMiddle - 5); + path.rLineTo(0, 9); + path.rLineTo(-4, -4); + break; + default: + break; + } + path.close(); + + canvas->drawPath(path, paint); +} + +void NativeThemeBase::PaintScrollbarTrack(SkCanvas* canvas, + Part part, + State state, + const ScrollbarTrackExtraParams& extra_params, + const gfx::Rect& rect) const { + SkPaint paint; + SkIRect skrect; + + skrect.set(rect.x(), rect.y(), rect.right(), rect.bottom()); + SkScalar track_hsv[3]; + SkColorToHSV(track_color_, track_hsv); + paint.setColor(SaturateAndBrighten(track_hsv, 0, 0)); + canvas->drawIRect(skrect, paint); + + SkScalar thumb_hsv[3]; + SkColorToHSV(thumb_inactive_color_, thumb_hsv); + + paint.setColor(OutlineColor(track_hsv, thumb_hsv)); + DrawBox(canvas, rect, paint); +} + +void NativeThemeBase::PaintScrollbarThumb(SkCanvas* canvas, + Part part, + State state, + const gfx::Rect& rect) const { + const bool hovered = state == kHovered; + const int midx = rect.x() + rect.width() / 2; + const int midy = rect.y() + rect.height() / 2; + const bool vertical = part == kScrollbarVerticalThumb; + + SkScalar thumb[3]; + SkColorToHSV(hovered ? thumb_active_color_ : thumb_inactive_color_, thumb); + + SkPaint paint; + paint.setColor(SaturateAndBrighten(thumb, 0, 0.02f)); + + SkIRect skrect; + if (vertical) + skrect.set(rect.x(), rect.y(), midx + 1, rect.y() + rect.height()); + else + skrect.set(rect.x(), rect.y(), rect.x() + rect.width(), midy + 1); + + canvas->drawIRect(skrect, paint); + + paint.setColor(SaturateAndBrighten(thumb, 0, -0.02f)); + + if (vertical) { + skrect.set( + midx + 1, rect.y(), rect.x() + rect.width(), rect.y() + rect.height()); + } else { + skrect.set( + rect.x(), midy + 1, rect.x() + rect.width(), rect.y() + rect.height()); + } + + canvas->drawIRect(skrect, paint); + + SkScalar track[3]; + SkColorToHSV(track_color_, track); + paint.setColor(OutlineColor(track, thumb)); + DrawBox(canvas, rect, paint); + + if (rect.height() > 10 && rect.width() > 10) { + const int grippy_half_width = 2; + const int inter_grippy_offset = 3; + if (vertical) { + DrawHorizLine(canvas, + midx - grippy_half_width, + midx + grippy_half_width, + midy - inter_grippy_offset, + paint); + DrawHorizLine(canvas, + midx - grippy_half_width, + midx + grippy_half_width, + midy, + paint); + DrawHorizLine(canvas, + midx - grippy_half_width, + midx + grippy_half_width, + midy + inter_grippy_offset, + paint); + } else { + DrawVertLine(canvas, + midx - inter_grippy_offset, + midy - grippy_half_width, + midy + grippy_half_width, + paint); + DrawVertLine(canvas, + midx, + midy - grippy_half_width, + midy + grippy_half_width, + paint); + DrawVertLine(canvas, + midx + inter_grippy_offset, + midy - grippy_half_width, + midy + grippy_half_width, + paint); + } + } +} + +void NativeThemeBase::PaintCheckbox(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const ButtonExtraParams& button) const { + ResourceBundle& rb = ResourceBundle::GetSharedInstance(); + SkBitmap* image = NULL; + if (button.indeterminate) { + image = state == kDisabled ? + rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_INDETERMINATE) : + rb.GetBitmapNamed(IDR_CHECKBOX_INDETERMINATE); + } else if (button.checked) { + image = state == kDisabled ? + rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_ON) : + rb.GetBitmapNamed(IDR_CHECKBOX_ON); + } else { + image = state == kDisabled ? + rb.GetBitmapNamed(IDR_CHECKBOX_DISABLED_OFF) : + rb.GetBitmapNamed(IDR_CHECKBOX_OFF); + } + + gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height())); + DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(), + bounds.x(), bounds.y(), bounds.width(), bounds.height()); +} + +void NativeThemeBase::PaintRadio(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const ButtonExtraParams& button) const { + ResourceBundle& rb = ResourceBundle::GetSharedInstance(); + SkBitmap* image = NULL; + if (state == kDisabled) { + image = button.checked ? + rb.GetBitmapNamed(IDR_RADIO_DISABLED_ON) : + rb.GetBitmapNamed(IDR_RADIO_DISABLED_OFF); + } else { + image = button.checked ? + rb.GetBitmapNamed(IDR_RADIO_ON) : + rb.GetBitmapNamed(IDR_RADIO_OFF); + } + + gfx::Rect bounds = rect.Center(gfx::Size(image->width(), image->height())); + DrawBitmapInt(canvas, *image, 0, 0, image->width(), image->height(), + bounds.x(), bounds.y(), bounds.width(), bounds.height()); +} + +void NativeThemeBase::PaintButton(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const ButtonExtraParams& button) const { + SkPaint paint; + const int kRight = rect.right(); + const int kBottom = rect.bottom(); + SkRect skrect = SkRect::MakeLTRB(rect.x(), rect.y(), kRight, kBottom); + SkColor base_color = button.background_color; + + color_utils::HSL base_hsl; + color_utils::SkColorToHSL(base_color, &base_hsl); + + // Our standard gradient is from 0xdd to 0xf8. This is the amount of + // increased luminance between those values. + SkColor light_color(BrightenColor(base_hsl, SkColorGetA(base_color), 0.105)); + + // If the button is too small, fallback to drawing a single, solid color + if (rect.width() < 5 || rect.height() < 5) { + paint.setColor(base_color); + canvas->drawRect(skrect, paint); + return; + } + + paint.setColor(SK_ColorBLACK); + const int kLightEnd = state == kPressed ? 1 : 0; + const int kDarkEnd = !kLightEnd; + SkPoint gradient_bounds[2]; + gradient_bounds[kLightEnd].iset(rect.x(), rect.y()); + gradient_bounds[kDarkEnd].iset(rect.x(), kBottom - 1); + SkColor colors[2]; + colors[0] = light_color; + colors[1] = base_color; + + SkShader* shader = SkGradientShader::CreateLinear( + gradient_bounds, colors, NULL, 2, SkShader::kClamp_TileMode, NULL); + paint.setStyle(SkPaint::kFill_Style); + paint.setAntiAlias(true); + paint.setShader(shader); + shader->unref(); + + canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint); + paint.setShader(NULL); + + if (button.has_border) { + const int kBorderAlpha = state == kHovered ? 0x80 : 0x55; + paint.setStyle(SkPaint::kStroke_Style); + paint.setStrokeWidth(SkIntToScalar(1)); + paint.setARGB(kBorderAlpha, 0, 0, 0); + skrect.inset(SkFloatToScalar(.5f), SkFloatToScalar(.5f)); + canvas->drawRoundRect(skrect, SkIntToScalar(1), SkIntToScalar(1), paint); + } +} + +void NativeThemeBase::PaintTextField(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const TextFieldExtraParams& text) const { + // The following drawing code simulates the user-agent css border for + // text area and text input so that we do not break layout tests. Once we + // have decided the desired looks, we should update the code here and + // the layout test expectations. + SkRect bounds; + bounds.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1); + + SkPaint fill_paint; + fill_paint.setStyle(SkPaint::kFill_Style); + fill_paint.setColor(text.background_color); + canvas->drawRect(bounds, fill_paint); + + if (text.is_text_area) { + // Draw text area border: 1px solid black + SkPaint stroke_paint; + fill_paint.setStyle(SkPaint::kStroke_Style); + fill_paint.setColor(SK_ColorBLACK); + canvas->drawRect(bounds, fill_paint); + } else { + // Draw text input and listbox inset border + // Text Input: 2px inset #eee + // Listbox: 1px inset #808080 + const SkColor kLightColor = text.is_listbox ? + SkColorSetRGB(0x80, 0x80, 0x80) : SkColorSetRGB(0xee, 0xee, 0xee); + const SkColor kDarkColor = text.is_listbox ? + SkColorSetRGB(0x2c, 0x2c, 0x2c) : SkColorSetRGB(0x9a, 0x9a, 0x9a); + const int kBorderWidth = text.is_listbox ? 1 : 2; + + SkPaint dark_paint; + dark_paint.setAntiAlias(true); + dark_paint.setStyle(SkPaint::kFill_Style); + dark_paint.setColor(kDarkColor); + + SkPaint light_paint; + light_paint.setAntiAlias(true); + light_paint.setStyle(SkPaint::kFill_Style); + light_paint.setColor(kLightColor); + + int left = rect.x(); + int top = rect.y(); + int right = rect.right(); + int bottom = rect.bottom(); + + SkPath path; + path.incReserve(4); + + // Top + path.moveTo(SkIntToScalar(left), SkIntToScalar(top)); + path.lineTo(SkIntToScalar(left + kBorderWidth), + SkIntToScalar(top + kBorderWidth)); + path.lineTo(SkIntToScalar(right - kBorderWidth), + SkIntToScalar(top + kBorderWidth)); + path.lineTo(SkIntToScalar(right), SkIntToScalar(top)); + canvas->drawPath(path, dark_paint); + + // Bottom + path.reset(); + path.moveTo(SkIntToScalar(left + kBorderWidth), + SkIntToScalar(bottom - kBorderWidth)); + path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom)); + path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom)); + path.lineTo(SkIntToScalar(right - kBorderWidth), + SkIntToScalar(bottom - kBorderWidth)); + canvas->drawPath(path, light_paint); + + // Left + path.reset(); + path.moveTo(SkIntToScalar(left), SkIntToScalar(top)); + path.lineTo(SkIntToScalar(left), SkIntToScalar(bottom)); + path.lineTo(SkIntToScalar(left + kBorderWidth), + SkIntToScalar(bottom - kBorderWidth)); + path.lineTo(SkIntToScalar(left + kBorderWidth), + SkIntToScalar(top + kBorderWidth)); + canvas->drawPath(path, dark_paint); + + // Right + path.reset(); + path.moveTo(SkIntToScalar(right - kBorderWidth), + SkIntToScalar(top + kBorderWidth)); + path.lineTo(SkIntToScalar(right - kBorderWidth), SkIntToScalar(bottom)); + path.lineTo(SkIntToScalar(right), SkIntToScalar(bottom)); + path.lineTo(SkIntToScalar(right), SkIntToScalar(top)); + canvas->drawPath(path, light_paint); + } +} + +void NativeThemeBase::PaintMenuList( + SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const MenuListExtraParams& menu_list) const { + // If a border radius is specified, we let the WebCore paint the background + // and the border of the control. + if (!menu_list.has_border_radius) { + ButtonExtraParams button = { 0 }; + button.background_color = menu_list.background_color; + button.has_border = menu_list.has_border; + PaintButton(canvas, state, rect, button); + } + + SkPaint paint; + paint.setColor(SK_ColorBLACK); + paint.setAntiAlias(true); + paint.setStyle(SkPaint::kFill_Style); + + SkPath path; + path.moveTo(menu_list.arrow_x, menu_list.arrow_y - 3); + path.rLineTo(6, 0); + path.rLineTo(-3, 6); + path.close(); + canvas->drawPath(path, paint); +} + +void NativeThemeBase::PaintMenuPopupBackground(SkCanvas* canvas, + const gfx::Size& size) const { + canvas->drawColor(kMenuPopupBackgroundColor, SkXfermode::kSrc_Mode); +} + +void NativeThemeBase::PaintMenuItemBackground( + SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const MenuListExtraParams& menu_list) const { + // By default don't draw anything over the normal background. +} + +void NativeThemeBase::PaintSliderTrack(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const SliderExtraParams& slider) const { + const int kMidX = rect.x() + rect.width() / 2; + const int kMidY = rect.y() + rect.height() / 2; + + SkPaint paint; + paint.setColor(kSliderTrackBackgroundColor); + + SkRect skrect; + if (slider.vertical) { + skrect.set(std::max(rect.x(), kMidX - 2), + rect.y(), + std::min(rect.right(), kMidX + 2), + rect.bottom()); + } else { + skrect.set(rect.x(), + std::max(rect.y(), kMidY - 2), + rect.right(), + std::min(rect.bottom(), kMidY + 2)); + } + canvas->drawRect(skrect, paint); +} + +void NativeThemeBase::PaintSliderThumb(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const SliderExtraParams& slider) const { + const bool hovered = (state == kHovered) || slider.in_drag; + const int kMidX = rect.x() + rect.width() / 2; + const int kMidY = rect.y() + rect.height() / 2; + + SkPaint paint; + paint.setColor(hovered ? SK_ColorWHITE : kSliderThumbLightGrey); + + SkIRect skrect; + if (slider.vertical) + skrect.set(rect.x(), rect.y(), kMidX + 1, rect.bottom()); + else + skrect.set(rect.x(), rect.y(), rect.right(), kMidY + 1); + + canvas->drawIRect(skrect, paint); + + paint.setColor(hovered ? kSliderThumbLightGrey : kSliderThumbDarkGrey); + + if (slider.vertical) + skrect.set(kMidX + 1, rect.y(), rect.right(), rect.bottom()); + else + skrect.set(rect.x(), kMidY + 1, rect.right(), rect.bottom()); + + canvas->drawIRect(skrect, paint); + + paint.setColor(kSliderThumbBorderDarkGrey); + DrawBox(canvas, rect, paint); + + if (rect.height() > 10 && rect.width() > 10) { + DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY, paint); + DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY - 3, paint); + DrawHorizLine(canvas, kMidX - 2, kMidX + 2, kMidY + 3, paint); + } +} + +void NativeThemeBase::PaintInnerSpinButton(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const InnerSpinButtonExtraParams& spin_button) const { + if (spin_button.read_only) + state = kDisabled; + + State north_state = state; + State south_state = state; + if (spin_button.spin_up) + south_state = south_state != kDisabled ? kNormal : kDisabled; + else + north_state = north_state != kDisabled ? kNormal : kDisabled; + + gfx::Rect half = rect; + half.set_height(rect.height() / 2); + PaintArrowButton(canvas, half, kScrollbarUpArrow, north_state); + + half.set_y(rect.y() + rect.height() / 2); + PaintArrowButton(canvas, half, kScrollbarDownArrow, south_state); +} + +void NativeThemeBase::PaintProgressBar(SkCanvas* canvas, + State state, + const gfx::Rect& rect, + const ProgressBarExtraParams& progress_bar) const { + ResourceBundle& rb = ResourceBundle::GetSharedInstance(); + SkBitmap* bar_image = rb.GetBitmapNamed(IDR_PROGRESS_BAR); + SkBitmap* left_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_LEFT); + SkBitmap* right_border_image = rb.GetBitmapNamed(IDR_PROGRESS_BORDER_RIGHT); + + double tile_scale = static_cast<double>(rect.height()) / + bar_image->height(); + + int new_tile_width = static_cast<int>(bar_image->width() * tile_scale); + double tile_scale_x = static_cast<double>(new_tile_width) / + bar_image->width(); + + DrawTiledImage(canvas, *bar_image, 0, 0, tile_scale_x, tile_scale, + rect.x(), rect.y(), rect.width(), rect.height()); + + if (progress_bar.value_rect_width) { + SkBitmap* value_image = rb.GetBitmapNamed(IDR_PROGRESS_VALUE); + + new_tile_width = static_cast<int>(value_image->width() * tile_scale); + tile_scale_x = static_cast<double>(new_tile_width) / + value_image->width(); + + DrawTiledImage(canvas, *value_image, 0, 0, tile_scale_x, tile_scale, + progress_bar.value_rect_x, + progress_bar.value_rect_y, + progress_bar.value_rect_width, + progress_bar.value_rect_height); + } + + int dest_left_border_width = static_cast<int>(left_border_image->width() * + tile_scale); + SkRect dest_rect; + dest_rect.iset(rect.x(), rect.y(), rect.x() + dest_left_border_width, + rect.bottom()); + canvas->drawBitmapRect(*left_border_image, NULL, dest_rect); + + int dest_right_border_width = static_cast<int>(right_border_image->width() * + tile_scale); + dest_rect.iset(rect.right() - dest_right_border_width, rect.y(), rect.right(), + rect.bottom()); + canvas->drawBitmapRect(*right_border_image, NULL, dest_rect); +} + +bool NativeThemeBase::IntersectsClipRectInt(SkCanvas* canvas, + int x, int y, int w, int h) const { + SkRect clip; + return canvas->getClipBounds(&clip) && + clip.intersect(SkIntToScalar(x), SkIntToScalar(y), SkIntToScalar(x + w), + SkIntToScalar(y + h)); +} + +void NativeThemeBase::DrawBitmapInt( + SkCanvas* canvas, const SkBitmap& bitmap, + int src_x, int src_y, int src_w, int src_h, + int dest_x, int dest_y, int dest_w, int dest_h) const { + DLOG_ASSERT(src_x + src_w < std::numeric_limits<int16_t>::max() && + src_y + src_h < std::numeric_limits<int16_t>::max()); + if (src_w <= 0 || src_h <= 0 || dest_w <= 0 || dest_h <= 0) { + NOTREACHED() << "Attempting to draw bitmap to/from an empty rect!"; + return; + } + + if (!IntersectsClipRectInt(canvas, dest_x, dest_y, dest_w, dest_h)) + return; + + SkRect dest_rect = { SkIntToScalar(dest_x), + SkIntToScalar(dest_y), + SkIntToScalar(dest_x + dest_w), + SkIntToScalar(dest_y + dest_h) }; + + if (src_w == dest_w && src_h == dest_h) { + // Workaround for apparent bug in Skia that causes image to occasionally + // shift. + SkIRect src_rect = { src_x, src_y, src_x + src_w, src_y + src_h }; + canvas->drawBitmapRect(bitmap, &src_rect, dest_rect); + return; + } + + // Make a bitmap shader that contains the bitmap we want to draw. This is + // basically what SkCanvas.drawBitmap does internally, but it gives us + // more control over quality and will use the mipmap in the source image if + // it has one, whereas drawBitmap won't. + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kRepeat_TileMode, + SkShader::kRepeat_TileMode); + SkMatrix shader_scale; + shader_scale.setScale(SkFloatToScalar(static_cast<float>(dest_w) / src_w), + SkFloatToScalar(static_cast<float>(dest_h) / src_h)); + shader_scale.preTranslate(SkIntToScalar(-src_x), SkIntToScalar(-src_y)); + shader_scale.postTranslate(SkIntToScalar(dest_x), SkIntToScalar(dest_y)); + shader->setLocalMatrix(shader_scale); + + // The rect will be filled by the bitmap. + SkPaint p; + p.setFilterBitmap(true); + p.setShader(shader); + shader->unref(); + canvas->drawRect(dest_rect, p); +} + +void NativeThemeBase::DrawTiledImage(SkCanvas* canvas, + const SkBitmap& bitmap, + int src_x, int src_y, double tile_scale_x, double tile_scale_y, + int dest_x, int dest_y, int w, int h) const { + SkShader* shader = SkShader::CreateBitmapShader(bitmap, + SkShader::kRepeat_TileMode, + SkShader::kRepeat_TileMode); + if (tile_scale_x != 1.0 || tile_scale_y != 1.0) { + SkMatrix shader_scale; + shader_scale.setScale(SkDoubleToScalar(tile_scale_x), + SkDoubleToScalar(tile_scale_y)); + shader->setLocalMatrix(shader_scale); + } + + SkPaint paint; + paint.setShader(shader); + paint.setXfermodeMode(SkXfermode::kSrcOver_Mode); + + // CreateBitmapShader returns a Shader with a reference count of one, we + // need to unref after paint takes ownership of the shader. + shader->unref(); + canvas->save(); + canvas->translate(SkIntToScalar(dest_x - src_x), + SkIntToScalar(dest_y - src_y)); + canvas->clipRect(SkRect::MakeXYWH(src_x, src_y, w, h)); + canvas->drawPaint(paint); + canvas->restore(); +} + +SkColor NativeThemeBase::SaturateAndBrighten(SkScalar* hsv, + SkScalar saturate_amount, + SkScalar brighten_amount) const { + SkScalar color[3]; + color[0] = hsv[0]; + color[1] = Clamp(hsv[1] + saturate_amount, 0.0, 1.0); + color[2] = Clamp(hsv[2] + brighten_amount, 0.0, 1.0); + return SkHSVToColor(color); +} + +void NativeThemeBase::DrawVertLine(SkCanvas* canvas, + int x, + int y1, + int y2, + const SkPaint& paint) const { + SkIRect skrect; + skrect.set(x, y1, x + 1, y2 + 1); + canvas->drawIRect(skrect, paint); +} + +void NativeThemeBase::DrawHorizLine(SkCanvas* canvas, + int x1, + int x2, + int y, + const SkPaint& paint) const { + SkIRect skrect; + skrect.set(x1, y, x2 + 1, y + 1); + canvas->drawIRect(skrect, paint); +} + +void NativeThemeBase::DrawBox(SkCanvas* canvas, + const gfx::Rect& rect, + const SkPaint& paint) const { + const int right = rect.x() + rect.width() - 1; + const int bottom = rect.y() + rect.height() - 1; + DrawHorizLine(canvas, rect.x(), right, rect.y(), paint); + DrawVertLine(canvas, right, rect.y(), bottom, paint); + DrawHorizLine(canvas, rect.x(), right, bottom, paint); + DrawVertLine(canvas, rect.x(), rect.y(), bottom, paint); +} + +SkScalar NativeThemeBase::Clamp(SkScalar value, + SkScalar min, + SkScalar max) const { + return std::min(std::max(value, min), max); +} + +SkColor NativeThemeBase::OutlineColor(SkScalar* hsv1, SkScalar* hsv2) const { + // GTK Theme engines have way too much control over the layout of + // the scrollbar. We might be able to more closely approximate its + // look-and-feel, if we sent whole images instead of just colors + // from the browser to the renderer. But even then, some themes + // would just break. + // + // So, instead, we don't even try to 100% replicate the look of + // the native scrollbar. We render our own version, but we make + // sure to pick colors that blend in nicely with the system GTK + // theme. In most cases, we can just sample a couple of pixels + // from the system scrollbar and use those colors to draw our + // scrollbar. + // + // This works fine for the track color and the overall thumb + // color. But it fails spectacularly for the outline color used + // around the thumb piece. Not all themes have a clearly defined + // outline. For some of them it is partially transparent, and for + // others the thickness is very unpredictable. + // + // So, instead of trying to approximate the system theme, we + // instead try to compute a reasonable looking choice based on the + // known color of the track and the thumb piece. This is difficult + // when trying to deal both with high- and low-contrast themes, + // and both with positive and inverted themes. + // + // The following code has been tested to look OK with all of the + // default GTK themes. + SkScalar min_diff = Clamp((hsv1[1] + hsv2[1]) * 1.2f, 0.28f, 0.5f); + SkScalar diff = Clamp(fabs(hsv1[2] - hsv2[2]) / 2, min_diff, 0.5f); + + if (hsv1[2] + hsv2[2] > 1.0) + diff = -diff; + + return SaturateAndBrighten(hsv2, -0.2f, diff); +} + +} // namespace ui |