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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/base/resource/resource_bundle.h"
+
+#import <Foundation/Foundation.h>
+
+#include "base/basictypes.h"
+#include "base/file_path.h"
+#include "base/mac/mac_util.h"
+#include "base/sys_string_conversions.h"
+#include "skia/ext/skia_utils_mac.h"
+
+namespace ui {
+
+namespace {
+
+FilePath GetResourcesPakFilePath(NSString* name, NSString* mac_locale) {
+ NSString *resource_path;
+ // Some of the helper processes need to be able to fetch resources
+ // (chrome_main.cc: SubprocessNeedsResourceBundle()). Fetch the same locale
+ // as the already-running browser instead of using what NSBundle might pick
+ // based on values at helper launch time.
+ if ([mac_locale length]) {
+ resource_path = [base::mac::MainAppBundle() pathForResource:name
+ ofType:@"pak"
+ inDirectory:@""
+ forLocalization:mac_locale];
+ } else {
+ resource_path = [base::mac::MainAppBundle() pathForResource:name
+ ofType:@"pak"];
+ }
+ if (!resource_path)
+ return FilePath();
+ return FilePath([resource_path fileSystemRepresentation]);
+}
+
+} // namespace
+
+// static
+FilePath ResourceBundle::GetResourcesFilePath() {
+ return GetResourcesPakFilePath(@"chrome", nil);
+}
+
+// static
+FilePath ResourceBundle::GetLocaleFilePath(const std::string& app_locale) {
+ NSString* mac_locale = base::SysUTF8ToNSString(app_locale);
+
+ // Mac OS X uses "_" instead of "-", so swap to get a Mac-style value.
+ mac_locale = [mac_locale stringByReplacingOccurrencesOfString:@"-"
+ withString:@"_"];
+
+ // On disk, the "en_US" resources are just "en" (http://crbug.com/25578).
+ if ([mac_locale isEqual:@"en_US"])
+ mac_locale = @"en";
+
+ return GetResourcesPakFilePath(@"locale", mac_locale);
+}
+
+NSImage* ResourceBundle::GetNSImageNamed(int resource_id) {
+ // Currently this doesn't make a cache holding these as NSImages because
+ // GetBitmapNamed has a cache, and we don't want to double cache.
+ SkBitmap* bitmap = GetBitmapNamed(resource_id);
+ if (!bitmap)
+ return nil;
+
+ NSImage* nsimage = gfx::SkBitmapToNSImage(*bitmap);
+ return nsimage;
+}
+
+} // namespace ui