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Diffstat (limited to 'ui/base/win/foreground_helper.cc')
-rw-r--r-- | ui/base/win/foreground_helper.cc | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/ui/base/win/foreground_helper.cc b/ui/base/win/foreground_helper.cc new file mode 100644 index 0000000..0b03582 --- /dev/null +++ b/ui/base/win/foreground_helper.cc @@ -0,0 +1,84 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ui/base/win/foreground_helper.h" + +#include "base/logging.h" +#include "ui/base/win/window_impl.h" + +namespace ui { + +// static +HRESULT ForegroundHelper::SetForeground(HWND window) { + DCHECK(::IsWindow(window)); + ForegroundHelper foreground_helper; + return foreground_helper.ForegroundHotKey(window); +} + +HRESULT ForegroundHelper::ForegroundHotKey(HWND window) { + // This implementation registers a hot key (F22) and then + // triggers the hot key. When receiving the hot key, we'll + // be in the foreground and allowed to move the target window + // into the foreground too. + + set_window_style(WS_POPUP); + Init(NULL, gfx::Rect()); + + static const int kHotKeyId = 0x0000baba; + static const int kHotKeyWaitTimeout = 2000; + + // Store the target window into our USERDATA for use in our + // HotKey handler. + window_ = window; + RegisterHotKey(hwnd(), kHotKeyId, 0, VK_F22); + + // If the calling thread is not yet a UI thread, call PeekMessage + // to ensure creation of its message queue. + MSG msg = {0}; + PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE); + + // Send the Hotkey. + INPUT hotkey = {0}; + hotkey.type = INPUT_KEYBOARD; + hotkey.ki.wVk = VK_F22; + if (1 != SendInput(1, &hotkey, sizeof(hotkey))) { + LOG(WARNING) << "Failed to send input"; + return E_FAIL; + } + + // There are scenarios where the WM_HOTKEY is not dispatched by the + // the corresponding foreground thread. To prevent us from indefinitely + // waiting for the hotkey, we set a timer and exit the loop. + SetTimer(hwnd(), kHotKeyId, kHotKeyWaitTimeout, NULL); + + // Loop until we get the key or the timer fires. + while (GetMessage(&msg, NULL, 0, 0)) { + TranslateMessage(&msg); + DispatchMessage(&msg); + + if (WM_HOTKEY == msg.message) + break; + if (WM_TIMER == msg.message) { + SetForegroundWindow(window); + break; + } + } + + UnregisterHotKey(hwnd(), kHotKeyId); + KillTimer(hwnd(), kHotKeyId); + DestroyWindow(hwnd()); + + return S_OK; +} + + // Handle the registered Hotkey being pressed. +LRESULT ForegroundHelper::OnHotKey(UINT message, + WPARAM wparam, + LPARAM lparam, + BOOL& handled) { + SetForegroundWindow(window_); + return 1; +} + +} // namespace ui |