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-rw-r--r--ui/gfx/blit.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/ui/gfx/blit.cc b/ui/gfx/blit.cc
index 0c6e6b6..41da3f5 100644
--- a/ui/gfx/blit.cc
+++ b/ui/gfx/blit.cc
@@ -152,8 +152,8 @@ void ScrollCanvas(SkCanvas* canvas,
SkAutoLockPixels lock(bitmap);
// We expect all coords to be inside the canvas, so clip here.
- gfx::Rect clip = in_clip;
- clip.Intersect(gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
+ gfx::Rect clip = gfx::IntersectRects(
+ in_clip, gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
// Compute the set of pixels we'll actually end up painting.
gfx::Rect dest_rect = clip;