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-rw-r--r--ui/gfx/blit.cc6
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/gfx/blit.cc b/ui/gfx/blit.cc
index 25d0ebe..0c6e6b6 100644
--- a/ui/gfx/blit.cc
+++ b/ui/gfx/blit.cc
@@ -152,13 +152,13 @@ void ScrollCanvas(SkCanvas* canvas,
SkAutoLockPixels lock(bitmap);
// We expect all coords to be inside the canvas, so clip here.
- gfx::Rect clip = in_clip.Intersect(
- gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
+ gfx::Rect clip = in_clip;
+ clip.Intersect(gfx::Rect(0, 0, bitmap.width(), bitmap.height()));
// Compute the set of pixels we'll actually end up painting.
gfx::Rect dest_rect = clip;
dest_rect.Offset(amount);
- dest_rect = dest_rect.Intersect(clip);
+ dest_rect.Intersect(clip);
if (dest_rect.size() == gfx::Size())
return; // Nothing to do.