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Diffstat (limited to 'ui/gfx/canvas_skia.h')
-rw-r--r-- | ui/gfx/canvas_skia.h | 165 |
1 files changed, 165 insertions, 0 deletions
diff --git a/ui/gfx/canvas_skia.h b/ui/gfx/canvas_skia.h new file mode 100644 index 0000000..ce16fae --- /dev/null +++ b/ui/gfx/canvas_skia.h @@ -0,0 +1,165 @@ +// Copyright (c) 2010 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_GFX_CANVAS_SKIA_H_ +#define UI_GFX_CANVAS_SKIA_H_ +#pragma once + +#include "base/basictypes.h" +#include "base/string16.h" +#include "gfx/canvas.h" +#include "skia/ext/platform_canvas.h" + +#if defined(OS_POSIX) && !defined(OS_MACOSX) +typedef struct _GdkPixbuf GdkPixbuf; +#endif + +namespace gfx { + +class Canvas; + +// CanvasSkia is a SkCanvas subclass that provides a number of methods for +// common operations used throughout an application built using base/gfx and +// app/gfx. +// +// All methods that take integer arguments (as is used throughout views) +// end with Int. If you need to use methods provided by the superclass +// you'll need to do a conversion. In particular you'll need to use +// macro SkIntToScalar(xxx), or if converting from a scalar to an integer +// SkScalarRound. +// +// A handful of methods in this class are overloaded providing an additional +// argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the +// source and destination colors are combined. Unless otherwise specified, +// the variant that does not take a SkXfermode::Mode uses a transfer mode +// of kSrcOver_Mode. +class CanvasSkia : public skia::PlatformCanvas, + public Canvas { + public: + // Creates an empty Canvas. Callers must use initialize before using the + // canvas. + CanvasSkia(); + + CanvasSkia(int width, int height, bool is_opaque); + + virtual ~CanvasSkia(); + + // Compute the size required to draw some text with the provided font. + // Attempts to fit the text with the provided width and height. Increases + // height and then width as needed to make the text fit. This method + // supports multiple lines. + static void SizeStringInt(const string16& text, + const gfx::Font& font, + int* width, int* height, + int flags); + + // Returns the default text alignment to be used when drawing text on a + // gfx::CanvasSkia based on the directionality of the system locale language. + // This function is used by gfx::Canvas::DrawStringInt when the text alignment + // is not specified. + // + // This function returns either gfx::Canvas::TEXT_ALIGN_LEFT or + // gfx::Canvas::TEXT_ALIGN_RIGHT. + static int DefaultCanvasTextAlignment(); + +#if defined(OS_POSIX) && !defined(OS_MACOSX) + // Draw the pixbuf in its natural size at (x, y). + void DrawGdkPixbuf(GdkPixbuf* pixbuf, int x, int y); +#endif + +#if defined(OS_WIN) || (defined(OS_POSIX) && !defined(OS_MACOSX)) + // Draws text with a 1-pixel halo around it of the given color. + // On Windows, it allows ClearType to be drawn to an otherwise transparenct + // bitmap for drag images. Drag images have only 1-bit of transparency, so + // we don't do any fancy blurring. + // On Linux, text with halo is created by stroking it with 2px |halo_color| + // then filling it with |text_color|. + void DrawStringWithHalo(const string16& text, + const gfx::Font& font, + const SkColor& text_color, + const SkColor& halo_color, + int x, int y, int w, int h, + int flags); +#endif + + // Extracts a bitmap from the contents of this canvas. + SkBitmap ExtractBitmap() const; + + // Overridden from Canvas: + virtual void Save(); + virtual void SaveLayerAlpha(uint8 alpha); + virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds); + virtual void Restore(); + virtual bool ClipRectInt(int x, int y, int w, int h); + virtual void TranslateInt(int x, int y); + virtual void ScaleInt(int x, int y); + virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h); + virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h, + SkXfermode::Mode mode); + virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h); + virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h); + virtual void DrawRectInt(const SkColor& color, + int x, int y, int w, int h, + SkXfermode::Mode mode); + virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint); + virtual void DrawLineInt(const SkColor& color, + int x1, int y1, + int x2, int y2); + virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); + virtual void DrawBitmapInt(const SkBitmap& bitmap, + int x, int y, + const SkPaint& paint); + virtual void DrawBitmapInt(const SkBitmap& bitmap, + int src_x, int src_y, int src_w, int src_h, + int dest_x, int dest_y, int dest_w, int dest_h, + bool filter); + virtual void DrawBitmapInt(const SkBitmap& bitmap, + int src_x, int src_y, int src_w, int src_h, + int dest_x, int dest_y, int dest_w, int dest_h, + bool filter, + const SkPaint& paint); + virtual void DrawStringInt(const string16& text, + const gfx::Font& font, + const SkColor& color, + int x, int y, int w, int h); + virtual void DrawStringInt(const string16& text, + const gfx::Font& font, + const SkColor& color, + const gfx::Rect& display_rect); + virtual void DrawStringInt(const string16& text, + const gfx::Font& font, + const SkColor& color, + int x, int y, int w, int h, + int flags); + virtual void DrawFocusRect(int x, int y, int width, int height); + virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); + virtual void TileImageInt(const SkBitmap& bitmap, + int src_x, int src_y, + int dest_x, int dest_y, int w, int h); + virtual gfx::NativeDrawingContext BeginPlatformPaint(); + virtual void EndPlatformPaint(); + virtual CanvasSkia* AsCanvasSkia(); + virtual const CanvasSkia* AsCanvasSkia() const; + + private: + // Test whether the provided rectangle intersects the current clip rect. + bool IntersectsClipRectInt(int x, int y, int w, int h); + +#if defined(OS_WIN) + // Draws text with the specified color, font and location. The text is + // aligned to the left, vertically centered, clipped to the region. If the + // text is too big, it is truncated and '...' is added to the end. + void DrawStringInt(const string16& text, + HFONT font, + const SkColor& color, + int x, int y, int w, int h, + int flags); +#endif + + DISALLOW_COPY_AND_ASSIGN(CanvasSkia); +}; + +} // namespace gfx; + +#endif // UI_GFX_CANVAS_SKIA_H_ |