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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_CANVAS_SKIA_H_
+#define UI_GFX_CANVAS_SKIA_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/string16.h"
+#include "gfx/canvas.h"
+#include "skia/ext/platform_canvas.h"
+
+#if defined(OS_POSIX) && !defined(OS_MACOSX)
+typedef struct _GdkPixbuf GdkPixbuf;
+#endif
+
+namespace gfx {
+
+class Canvas;
+
+// CanvasSkia is a SkCanvas subclass that provides a number of methods for
+// common operations used throughout an application built using base/gfx and
+// app/gfx.
+//
+// All methods that take integer arguments (as is used throughout views)
+// end with Int. If you need to use methods provided by the superclass
+// you'll need to do a conversion. In particular you'll need to use
+// macro SkIntToScalar(xxx), or if converting from a scalar to an integer
+// SkScalarRound.
+//
+// A handful of methods in this class are overloaded providing an additional
+// argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the
+// source and destination colors are combined. Unless otherwise specified,
+// the variant that does not take a SkXfermode::Mode uses a transfer mode
+// of kSrcOver_Mode.
+class CanvasSkia : public skia::PlatformCanvas,
+ public Canvas {
+ public:
+ // Creates an empty Canvas. Callers must use initialize before using the
+ // canvas.
+ CanvasSkia();
+
+ CanvasSkia(int width, int height, bool is_opaque);
+
+ virtual ~CanvasSkia();
+
+ // Compute the size required to draw some text with the provided font.
+ // Attempts to fit the text with the provided width and height. Increases
+ // height and then width as needed to make the text fit. This method
+ // supports multiple lines.
+ static void SizeStringInt(const string16& text,
+ const gfx::Font& font,
+ int* width, int* height,
+ int flags);
+
+ // Returns the default text alignment to be used when drawing text on a
+ // gfx::CanvasSkia based on the directionality of the system locale language.
+ // This function is used by gfx::Canvas::DrawStringInt when the text alignment
+ // is not specified.
+ //
+ // This function returns either gfx::Canvas::TEXT_ALIGN_LEFT or
+ // gfx::Canvas::TEXT_ALIGN_RIGHT.
+ static int DefaultCanvasTextAlignment();
+
+#if defined(OS_POSIX) && !defined(OS_MACOSX)
+ // Draw the pixbuf in its natural size at (x, y).
+ void DrawGdkPixbuf(GdkPixbuf* pixbuf, int x, int y);
+#endif
+
+#if defined(OS_WIN) || (defined(OS_POSIX) && !defined(OS_MACOSX))
+ // Draws text with a 1-pixel halo around it of the given color.
+ // On Windows, it allows ClearType to be drawn to an otherwise transparenct
+ // bitmap for drag images. Drag images have only 1-bit of transparency, so
+ // we don't do any fancy blurring.
+ // On Linux, text with halo is created by stroking it with 2px |halo_color|
+ // then filling it with |text_color|.
+ void DrawStringWithHalo(const string16& text,
+ const gfx::Font& font,
+ const SkColor& text_color,
+ const SkColor& halo_color,
+ int x, int y, int w, int h,
+ int flags);
+#endif
+
+ // Extracts a bitmap from the contents of this canvas.
+ SkBitmap ExtractBitmap() const;
+
+ // Overridden from Canvas:
+ virtual void Save();
+ virtual void SaveLayerAlpha(uint8 alpha);
+ virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds);
+ virtual void Restore();
+ virtual bool ClipRectInt(int x, int y, int w, int h);
+ virtual void TranslateInt(int x, int y);
+ virtual void ScaleInt(int x, int y);
+ virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h);
+ virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h,
+ SkXfermode::Mode mode);
+ virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h);
+ virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h);
+ virtual void DrawRectInt(const SkColor& color,
+ int x, int y, int w, int h,
+ SkXfermode::Mode mode);
+ virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint);
+ virtual void DrawLineInt(const SkColor& color,
+ int x1, int y1,
+ int x2, int y2);
+ virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y);
+ virtual void DrawBitmapInt(const SkBitmap& bitmap,
+ int x, int y,
+ const SkPaint& paint);
+ virtual void DrawBitmapInt(const SkBitmap& bitmap,
+ int src_x, int src_y, int src_w, int src_h,
+ int dest_x, int dest_y, int dest_w, int dest_h,
+ bool filter);
+ virtual void DrawBitmapInt(const SkBitmap& bitmap,
+ int src_x, int src_y, int src_w, int src_h,
+ int dest_x, int dest_y, int dest_w, int dest_h,
+ bool filter,
+ const SkPaint& paint);
+ virtual void DrawStringInt(const string16& text,
+ const gfx::Font& font,
+ const SkColor& color,
+ int x, int y, int w, int h);
+ virtual void DrawStringInt(const string16& text,
+ const gfx::Font& font,
+ const SkColor& color,
+ const gfx::Rect& display_rect);
+ virtual void DrawStringInt(const string16& text,
+ const gfx::Font& font,
+ const SkColor& color,
+ int x, int y, int w, int h,
+ int flags);
+ virtual void DrawFocusRect(int x, int y, int width, int height);
+ virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h);
+ virtual void TileImageInt(const SkBitmap& bitmap,
+ int src_x, int src_y,
+ int dest_x, int dest_y, int w, int h);
+ virtual gfx::NativeDrawingContext BeginPlatformPaint();
+ virtual void EndPlatformPaint();
+ virtual CanvasSkia* AsCanvasSkia();
+ virtual const CanvasSkia* AsCanvasSkia() const;
+
+ private:
+ // Test whether the provided rectangle intersects the current clip rect.
+ bool IntersectsClipRectInt(int x, int y, int w, int h);
+
+#if defined(OS_WIN)
+ // Draws text with the specified color, font and location. The text is
+ // aligned to the left, vertically centered, clipped to the region. If the
+ // text is too big, it is truncated and '...' is added to the end.
+ void DrawStringInt(const string16& text,
+ HFONT font,
+ const SkColor& color,
+ int x, int y, int w, int h,
+ int flags);
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(CanvasSkia);
+};
+
+} // namespace gfx;
+
+#endif // UI_GFX_CANVAS_SKIA_H_