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-rw-r--r--ui/gfx/rect.cc256
1 files changed, 256 insertions, 0 deletions
diff --git a/ui/gfx/rect.cc b/ui/gfx/rect.cc
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+++ b/ui/gfx/rect.cc
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+// Copyright (c) 2010 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gfx/rect.h"
+
+#if defined(OS_WIN)
+#include <windows.h>
+#elif defined(OS_MACOSX)
+#include <CoreGraphics/CGGeometry.h>
+#elif defined(OS_POSIX)
+#include <gdk/gdk.h>
+#endif
+
+#include <ostream>
+
+#include "gfx/insets.h"
+
+namespace {
+
+void AdjustAlongAxis(int dst_origin, int dst_size, int* origin, int* size) {
+ if (*origin < dst_origin) {
+ *origin = dst_origin;
+ *size = std::min(dst_size, *size);
+ } else {
+ *size = std::min(dst_size, *size);
+ *origin = std::min(dst_origin + dst_size, *origin + *size) - *size;
+ }
+}
+
+} // namespace
+
+namespace gfx {
+
+Rect::Rect() {
+}
+
+Rect::Rect(int width, int height)
+ : size_(width, height) {
+}
+
+Rect::Rect(int x, int y, int width, int height)
+ : origin_(x, y), size_(width, height) {
+}
+
+Rect::Rect(const gfx::Size& size)
+ : size_(size) {
+}
+
+Rect::Rect(const gfx::Point& origin, const gfx::Size& size)
+ : origin_(origin), size_(size) {
+}
+
+#if defined(OS_WIN)
+Rect::Rect(const RECT& r)
+ : origin_(r.left, r.top) {
+ set_width(r.right - r.left);
+ set_height(r.bottom - r.top);
+}
+
+Rect& Rect::operator=(const RECT& r) {
+ origin_.SetPoint(r.left, r.top);
+ set_width(r.right - r.left);
+ set_height(r.bottom - r.top);
+ return *this;
+}
+#elif defined(OS_MACOSX)
+Rect::Rect(const CGRect& r)
+ : origin_(r.origin.x, r.origin.y) {
+ set_width(r.size.width);
+ set_height(r.size.height);
+}
+
+Rect& Rect::operator=(const CGRect& r) {
+ origin_.SetPoint(r.origin.x, r.origin.y);
+ set_width(r.size.width);
+ set_height(r.size.height);
+ return *this;
+}
+#elif defined(OS_POSIX)
+Rect::Rect(const GdkRectangle& r)
+ : origin_(r.x, r.y) {
+ set_width(r.width);
+ set_height(r.height);
+}
+
+Rect& Rect::operator=(const GdkRectangle& r) {
+ origin_.SetPoint(r.x, r.y);
+ set_width(r.width);
+ set_height(r.height);
+ return *this;
+}
+#endif
+
+void Rect::SetRect(int x, int y, int width, int height) {
+ origin_.SetPoint(x, y);
+ set_width(width);
+ set_height(height);
+}
+
+void Rect::Inset(const gfx::Insets& insets) {
+ Inset(insets.left(), insets.top(), insets.right(), insets.bottom());
+}
+
+void Rect::Inset(int left, int top, int right, int bottom) {
+ Offset(left, top);
+ set_width(std::max(width() - left - right, 0));
+ set_height(std::max(height() - top - bottom, 0));
+}
+
+void Rect::Offset(int horizontal, int vertical) {
+ origin_.Offset(horizontal, vertical);
+}
+
+bool Rect::operator==(const Rect& other) const {
+ return origin_ == other.origin_ && size_ == other.size_;
+}
+
+bool Rect::operator<(const Rect& other) const {
+ if (origin_ == other.origin_) {
+ if (width() == other.width()) {
+ return height() < other.height();
+ } else {
+ return width() < other.width();
+ }
+ } else {
+ return origin_ < other.origin_;
+ }
+}
+
+#if defined(OS_WIN)
+RECT Rect::ToRECT() const {
+ RECT r;
+ r.left = x();
+ r.right = right();
+ r.top = y();
+ r.bottom = bottom();
+ return r;
+}
+#elif defined(OS_MACOSX)
+CGRect Rect::ToCGRect() const {
+ return CGRectMake(x(), y(), width(), height());
+}
+#elif defined(OS_POSIX)
+GdkRectangle Rect::ToGdkRectangle() const {
+ GdkRectangle r = {x(), y(), width(), height()};
+ return r;
+}
+#endif
+
+bool Rect::Contains(int point_x, int point_y) const {
+ return (point_x >= x()) && (point_x < right()) &&
+ (point_y >= y()) && (point_y < bottom());
+}
+
+bool Rect::Contains(const Rect& rect) const {
+ return (rect.x() >= x() && rect.right() <= right() &&
+ rect.y() >= y() && rect.bottom() <= bottom());
+}
+
+bool Rect::Intersects(const Rect& rect) const {
+ return !(rect.x() >= right() || rect.right() <= x() ||
+ rect.y() >= bottom() || rect.bottom() <= y());
+}
+
+Rect Rect::Intersect(const Rect& rect) const {
+ int rx = std::max(x(), rect.x());
+ int ry = std::max(y(), rect.y());
+ int rr = std::min(right(), rect.right());
+ int rb = std::min(bottom(), rect.bottom());
+
+ if (rx >= rr || ry >= rb)
+ rx = ry = rr = rb = 0; // non-intersecting
+
+ return Rect(rx, ry, rr - rx, rb - ry);
+}
+
+Rect Rect::Union(const Rect& rect) const {
+ // special case empty rects...
+ if (IsEmpty())
+ return rect;
+ if (rect.IsEmpty())
+ return *this;
+
+ int rx = std::min(x(), rect.x());
+ int ry = std::min(y(), rect.y());
+ int rr = std::max(right(), rect.right());
+ int rb = std::max(bottom(), rect.bottom());
+
+ return Rect(rx, ry, rr - rx, rb - ry);
+}
+
+Rect Rect::Subtract(const Rect& rect) const {
+ // boundary cases:
+ if (!Intersects(rect))
+ return *this;
+ if (rect.Contains(*this))
+ return Rect();
+
+ int rx = x();
+ int ry = y();
+ int rr = right();
+ int rb = bottom();
+
+ if (rect.y() <= y() && rect.bottom() >= bottom()) {
+ // complete intersection in the y-direction
+ if (rect.x() <= x()) {
+ rx = rect.right();
+ } else {
+ rr = rect.x();
+ }
+ } else if (rect.x() <= x() && rect.right() >= right()) {
+ // complete intersection in the x-direction
+ if (rect.y() <= y()) {
+ ry = rect.bottom();
+ } else {
+ rb = rect.y();
+ }
+ }
+ return Rect(rx, ry, rr - rx, rb - ry);
+}
+
+Rect Rect::AdjustToFit(const Rect& rect) const {
+ int new_x = x();
+ int new_y = y();
+ int new_width = width();
+ int new_height = height();
+ AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width);
+ AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height);
+ return Rect(new_x, new_y, new_width, new_height);
+}
+
+Point Rect::CenterPoint() const {
+ return Point(x() + (width() + 1) / 2, y() + (height() + 1) / 2);
+}
+
+Rect Rect::Center(const gfx::Size& size) const {
+ int new_width = std::min(width(), size.width());
+ int new_height = std::min(height(), size.height());
+ int new_x = x() + (width() - new_width) / 2;
+ int new_y = y() + (height() - new_height) / 2;
+ return Rect(new_x, new_y, new_width, new_height);
+}
+
+bool Rect::SharesEdgeWith(const gfx::Rect& rect) const {
+ return (y() == rect.y() && height() == rect.height() &&
+ (x() == rect.right() || right() == rect.x())) ||
+ (x() == rect.x() && width() == rect.width() &&
+ (y() == rect.bottom() || bottom() == rect.y()));
+}
+
+std::ostream& operator<<(std::ostream& out, const gfx::Rect& r) {
+ return out << r.origin() << " " << r.size();
+}
+
+} // namespace gfx