diff options
Diffstat (limited to 'ui/gfx/rect_f.cc')
-rw-r--r-- | ui/gfx/rect_f.cc | 181 |
1 files changed, 168 insertions, 13 deletions
diff --git a/ui/gfx/rect_f.cc b/ui/gfx/rect_f.cc index 6677c29..d6bbe28 100644 --- a/ui/gfx/rect_f.cc +++ b/ui/gfx/rect_f.cc @@ -7,43 +7,198 @@ #include "base/logging.h" #include "base/stringprintf.h" #include "ui/gfx/insets_f.h" -#include "ui/gfx/rect_base_impl.h" -namespace gfx { +namespace { + +void AdjustAlongAxis(float dst_origin, + float dst_size, + float* origin, + float* size) { + *size = std::min(dst_size, *size); + if (*origin < dst_origin) + *origin = dst_origin; + else + *origin = std::min(dst_origin + dst_size, *origin + *size) - *size; +} -template class RectBase<RectF, PointF, SizeF, InsetsF, float>; +} // namespace -typedef class RectBase<RectF, PointF, SizeF, InsetsF, float> RectBaseT; +namespace gfx { -RectF::RectF() : RectBaseT(gfx::SizeF()) { +RectF::RectF() { } RectF::RectF(float width, float height) - : RectBaseT(gfx::SizeF(width, height)) { + : size_(width, height) { } RectF::RectF(float x, float y, float width, float height) - : RectBaseT(gfx::PointF(x, y), gfx::SizeF(width, height)) { + : origin_(x, y), size_(width, height) { } RectF::RectF(const gfx::SizeF& size) - : RectBaseT(size) { + : size_(size) { } RectF::RectF(const gfx::PointF& origin, const gfx::SizeF& size) - : RectBaseT(origin, size) { + : origin_(origin), size_(size) { } RectF::~RectF() {} -Rect RectF::ToRect() const { - return Rect(origin().ToPoint(), size().ToSize()); +void RectF::SetRect(float x, float y, float width, float height) { + origin_.SetPoint(x, y); + set_width(width); + set_height(height); +} + +void RectF::Inset(const gfx::InsetsF& insets) { + Inset(insets.left(), insets.top(), insets.right(), insets.bottom()); +} + +void RectF::Inset(float left, float top, float right, float bottom) { + Offset(left, top); + set_width(std::max(width() - left - right, 0.0f)); + set_height(std::max(height() - top - bottom, 0.0f)); +} + +void RectF::Offset(float horizontal, float vertical) { + origin_.Offset(horizontal, vertical); +} + +bool RectF::operator==(const RectF& other) const { + return origin_ == other.origin_ && size_ == other.size_; +} + +bool RectF::operator<(const RectF& other) const { + if (origin_ == other.origin_) { + if (width() == other.width()) { + return height() < other.height(); + } else { + return width() < other.width(); + } + } else { + return origin_ < other.origin_; + } +} + +bool RectF::Contains(float point_x, float point_y) const { + return (point_x >= x()) && (point_x < right()) && + (point_y >= y()) && (point_y < bottom()); +} + +bool RectF::Contains(const RectF& rect) const { + return (rect.x() >= x() && rect.right() <= right() && + rect.y() >= y() && rect.bottom() <= bottom()); +} + +bool RectF::Intersects(const RectF& rect) const { + return !(rect.x() >= right() || rect.right() <= x() || + rect.y() >= bottom() || rect.bottom() <= y()); +} + +RectF RectF::Intersect(const RectF& rect) const { + float rx = std::max(x(), rect.x()); + float ry = std::max(y(), rect.y()); + float rr = std::min(right(), rect.right()); + float rb = std::min(bottom(), rect.bottom()); + + if (rx >= rr || ry >= rb) + rx = ry = rr = rb = 0; // non-intersecting + + return RectF(rx, ry, rr - rx, rb - ry); +} + +RectF RectF::Union(const RectF& rect) const { + // special case empty rects... + if (IsEmpty()) + return rect; + if (rect.IsEmpty()) + return *this; + + float rx = std::min(x(), rect.x()); + float ry = std::min(y(), rect.y()); + float rr = std::max(right(), rect.right()); + float rb = std::max(bottom(), rect.bottom()); + + return RectF(rx, ry, rr - rx, rb - ry); +} + +RectF RectF::Subtract(const RectF& rect) const { + // boundary cases: + if (!Intersects(rect)) + return *this; + if (rect.Contains(*this)) + return RectF(); + + float rx = x(); + float ry = y(); + float rr = right(); + float rb = bottom(); + + if (rect.y() <= y() && rect.bottom() >= bottom()) { + // complete intersection in the y-direction + if (rect.x() <= x()) { + rx = rect.right(); + } else { + rr = rect.x(); + } + } else if (rect.x() <= x() && rect.right() >= right()) { + // complete intersection in the x-direction + if (rect.y() <= y()) { + ry = rect.bottom(); + } else { + rb = rect.y(); + } + } + return RectF(rx, ry, rr - rx, rb - ry); +} + +RectF RectF::AdjustToFit(const RectF& rect) const { + float new_x = x(); + float new_y = y(); + float new_width = width(); + float new_height = height(); + AdjustAlongAxis(rect.x(), rect.width(), &new_x, &new_width); + AdjustAlongAxis(rect.y(), rect.height(), &new_y, &new_height); + return RectF(new_x, new_y, new_width, new_height); +} + +PointF RectF::CenterPoint() const { + return PointF(x() + (width() - 1) / 2, y() + (height() - 1) / 2); +} + +RectF RectF::Center(const gfx::SizeF& size) const { + float new_width = std::min(width(), size.width()); + float new_height = std::min(height(), size.height()); + float new_x = x() + (width() - new_width) / 2; + float new_y = y() + (height() - new_height) / 2; + return RectF(new_x, new_y, new_width, new_height); +} + +void RectF::SplitVertically(gfx::RectF* left_half, + gfx::RectF* right_half) const { + DCHECK(left_half); + DCHECK(right_half); + + left_half->SetRect(this->x(), this->y(), this->width() / 2, this->height()); + right_half->SetRect(left_half->right(), + this->y(), + this->width() - left_half->width(), + this->height()); +} + +bool RectF::SharesEdgeWith(const gfx::RectF& rect) const { + return (y() == rect.y() && height() == rect.height() && + (x() == rect.right() || right() == rect.x())) || + (x() == rect.x() && width() == rect.width() && + (y() == rect.bottom() || bottom() == rect.y())); } std::string RectF::ToString() const { return base::StringPrintf("%s %s", - origin().ToString().c_str(), - size().ToString().c_str()); + origin_.ToString().c_str(), + size_.ToString().c_str()); } } // namespace gfx |