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-rw-r--r--ui/gfx/rect_f.h124
1 files changed, 118 insertions, 6 deletions
diff --git a/ui/gfx/rect_f.h b/ui/gfx/rect_f.h
index bb6e814..fcf6c09 100644
--- a/ui/gfx/rect_f.h
+++ b/ui/gfx/rect_f.h
@@ -9,8 +9,6 @@
#include <string>
#include "ui/gfx/point_f.h"
-#include "ui/gfx/rect.h"
-#include "ui/gfx/rect_base.h"
#include "ui/gfx/size_f.h"
#if !defined(ENABLE_DIP)
@@ -21,8 +19,10 @@ namespace gfx {
class InsetsF;
-// A floating version of gfx::Rect.
-class UI_EXPORT RectF : public RectBase<RectF, PointF, SizeF, InsetsF, float> {
+// A floating versino of gfx::Rect. This is copied, instead of using
+// template, to avoid conflict with m19 branch.
+// TODO(oshima): Merge this to ui/gfx/rect.h using template.
+class UI_EXPORT RectF {
public:
RectF();
RectF(float width, float height);
@@ -30,11 +30,123 @@ class UI_EXPORT RectF : public RectBase<RectF, PointF, SizeF, InsetsF, float> {
explicit RectF(const gfx::SizeF& size);
RectF(const gfx::PointF& origin, const gfx::SizeF& size);
- virtual ~RectF();
+ ~RectF();
- Rect ToRect() const;
+ float x() const { return origin_.x(); }
+ void set_x(float x) { origin_.set_x(x); }
+
+ float y() const { return origin_.y(); }
+ void set_y(float y) { origin_.set_y(y); }
+
+ float width() const { return size_.width(); }
+ void set_width(float width) { size_.set_width(width); }
+
+ float height() const { return size_.height(); }
+ void set_height(float height) { size_.set_height(height); }
+
+ const gfx::PointF& origin() const { return origin_; }
+ void set_origin(const gfx::PointF& origin) { origin_ = origin; }
+
+ const gfx::SizeF& size() const { return size_; }
+ void set_size(const gfx::SizeF& size) { size_ = size; }
+
+ float right() const { return x() + width(); }
+ float bottom() const { return y() + height(); }
+
+ void SetRect(float x, float y, float width, float height);
+
+ void Inset(float horizontal, float vertical) {
+ Inset(horizontal, vertical, horizontal, vertical);
+ }
+ // Shrink the rectangle by the given insets.
+ void Inset(const gfx::InsetsF& insets);
+
+ // Shrink the rectangle by the specified amount on each side.
+ void Inset(float left, float top, float right, float bottom);
+
+ // Move the rectangle by a horizontal and vertical distance.
+ void Offset(float horizontal, float vertical);
+ void Offset(const gfx::PointF& point) {
+ Offset(point.x(), point.y());
+ }
+
+ // Returns true if the area of the rectangle is zero.
+ bool IsEmpty() const { return size_.IsEmpty(); }
+
+ bool operator==(const RectF& other) const;
+
+ bool operator!=(const RectF& other) const {
+ return !(*this == other);
+ }
+
+ // A rect is less than another rect if its origin is less than
+ // the other rect's origin. If the origins are equal, then the
+ // shortest rect is less than the other. If the origin and the
+ // height are equal, then the narrowest rect is less than.
+ // This comparison is required to use Rects in sets, or sorted
+ // vectors.
+ bool operator<(const RectF& other) const;
+
+ // Returns true if the point identified by point_x and point_y falls inside
+ // this rectangle. The point (x, y) is inside the rectangle, but the
+ // point (x + width, y + height) is not.
+ bool Contains(float point_x, float point_y) const;
+
+ // Returns true if the specified point is contained by this rectangle.
+ bool Contains(const gfx::PointF& point) const {
+ return Contains(point.x(), point.y());
+ }
+
+ // Returns true if this rectangle contains the specified rectangle.
+ bool Contains(const RectF& rect) const;
+
+ // Returns true if this rectangle intersects the specified rectangle.
+ bool Intersects(const RectF& rect) const;
+
+ // Computes the intersection of this rectangle with the given rectangle.
+ RectF Intersect(const RectF& rect) const;
+
+ // Computes the union of this rectangle with the given rectangle. The union
+ // is the smallest rectangle containing both rectangles.
+ RectF Union(const RectF& rect) const;
+
+ // Computes the rectangle resulting from subtracting |rect| from |this|. If
+ // |rect| does not intersect completely in either the x- or y-direction, then
+ // |*this| is returned. If |rect| contains |this|, then an empty Rect is
+ // returned.
+ RectF Subtract(const RectF& rect) const;
+
+ // Returns true if this rectangle equals that of the supplied rectangle.
+ bool Equals(const RectF& rect) const {
+ return *this == rect;
+ }
+
+ // Fits as much of the receiving rectangle into the supplied rectangle as
+ // possible, returning the result. For example, if the receiver had
+ // a x-location of 2 and a width of 4, and the supplied rectangle had
+ // an x-location of 0 with a width of 5, the returned rectangle would have
+ // an x-location of 1 with a width of 4.
+ RectF AdjustToFit(const RectF& rect) const;
+
+ // Returns the center of this rectangle.
+ PointF CenterPoint() const;
+
+ // Return a rectangle that has the same center point but with a size capped
+ // at given |size|.
+ RectF Center(const gfx::SizeF& size) const;
+
+ // Splits |this| in two halves, |left_half| and |right_half|.
+ void SplitVertically(gfx::RectF* left_half, gfx::RectF* right_half) const;
+
+ // Returns true if this rectangle shares an entire edge (i.e., same width or
+ // same height) with the given rectangle, and the rectangles do not overlap.
+ bool SharesEdgeWith(const gfx::RectF& rect) const;
std::string ToString() const;
+
+ private:
+ gfx::PointF origin_;
+ gfx::SizeF size_;
};
} // namespace gfx