diff options
Diffstat (limited to 'ui/gfx/render_text.cc')
-rw-r--r-- | ui/gfx/render_text.cc | 363 |
1 files changed, 236 insertions, 127 deletions
diff --git a/ui/gfx/render_text.cc b/ui/gfx/render_text.cc index 1664b22..7e67d21 100644 --- a/ui/gfx/render_text.cc +++ b/ui/gfx/render_text.cc @@ -11,6 +11,7 @@ #include "base/stl_util.h" #include "ui/gfx/canvas.h" #include "ui/gfx/canvas_skia.h" +#include "unicode/uchar.h" namespace { @@ -38,26 +39,26 @@ void CheckStyleRanges(const gfx::StyleRanges& style_ranges, size_t length) { } #endif -void ApplyStyleRangeImpl(gfx::StyleRanges& style_ranges, +void ApplyStyleRangeImpl(gfx::StyleRanges* style_ranges, gfx::StyleRange style_range) { const ui::Range& new_range = style_range.range; // Follow StyleRanges invariant conditions: sorted and non-overlapping ranges. gfx::StyleRanges::iterator i; - for (i = style_ranges.begin(); i != style_ranges.end();) { + for (i = style_ranges->begin(); i != style_ranges->end();) { if (i->range.end() < new_range.start()) { i++; } else if (i->range.start() == new_range.end()) { break; } else if (new_range.Contains(i->range)) { - i = style_ranges.erase(i); - if (i == style_ranges.end()) + i = style_ranges->erase(i); + if (i == style_ranges->end()) break; } else if (i->range.start() < new_range.start() && i->range.end() > new_range.end()) { // Split the current style into two styles. gfx::StyleRange split_style = gfx::StyleRange(*i); split_style.range.set_end(new_range.start()); - i = style_ranges.insert(i, split_style) + 1; + i = style_ranges->insert(i, split_style) + 1; i->range.set_start(new_range.end()); break; } else if (i->range.start() < new_range.start()) { @@ -70,7 +71,7 @@ void ApplyStyleRangeImpl(gfx::StyleRanges& style_ranges, NOTREACHED(); } // Add the new range in its sorted location. - style_ranges.insert(i, style_range); + style_ranges->insert(i, style_range); } } // namespace @@ -85,6 +86,50 @@ StyleRange::StyleRange() range() { } +SelectionModel::SelectionModel() { + Init(0, 0, 0, PREVIOUS_GRAPHEME_TRAILING); +} + +SelectionModel::SelectionModel(size_t pos) { + Init(pos, pos, pos, PREVIOUS_GRAPHEME_TRAILING); +} + +SelectionModel::SelectionModel(size_t end, + size_t pos, + CaretPlacement placement) { + Init(end, end, pos, placement); +} + +SelectionModel::SelectionModel(size_t start, + size_t end, + size_t pos, + CaretPlacement placement) { + Init(start, end, pos, placement); +} + +SelectionModel::~SelectionModel() { +} + +bool SelectionModel::Equals(const SelectionModel& sel) const { + return selection_start_ == sel.selection_start() && + selection_end_ == sel.selection_end() && + caret_pos_ == sel.caret_pos() && + caret_placement_ == sel.caret_placement(); +} + +void SelectionModel::Init(size_t start, + size_t end, + size_t pos, + CaretPlacement placement) { + selection_start_ = start; + selection_end_ = end; + caret_pos_ = pos; + caret_placement_ = placement; +} + +RenderText::~RenderText() { +} + void RenderText::SetText(const string16& text) { size_t old_text_length = text_.length(); text_ = text; @@ -114,101 +159,107 @@ void RenderText::SetText(const string16& text) { #endif } +void RenderText::SetSelectionModel(const SelectionModel& sel) { + size_t start = sel.selection_start(); + size_t end = sel.selection_end(); + selection_model_.set_selection_start(std::min(start, text().length())); + selection_model_.set_selection_end(std::min(end, text().length())); + selection_model_.set_caret_pos(std::min(sel.caret_pos(), text().length())); + selection_model_.set_caret_placement(sel.caret_placement()); + + cursor_bounds_valid_ = false; +} + size_t RenderText::GetCursorPosition() const { - return GetSelection().end(); + return selection_model_.selection_end(); } void RenderText::SetCursorPosition(const size_t position) { - SetSelection(ui::Range(position, position)); + SelectionModel sel(selection_model()); + sel.set_selection_start(position); + sel.set_selection_end(position); + SetSelectionModel(sel); } void RenderText::MoveCursorLeft(BreakType break_type, bool select) { if (break_type == LINE_BREAK) { - MoveCursorTo(0, select); + SelectionModel selection(GetSelectionStart(), 0, + 0, SelectionModel::LEADING); + if (!select) + selection.set_selection_start(selection.selection_end()); + MoveCursorTo(selection); return; } - size_t position = GetCursorPosition(); + SelectionModel position = selection_model_; // Cancelling a selection moves to the edge of the selection. - if (!GetSelection().is_empty() && !select) { + if (!EmptySelection() && !select) { // Use the selection start if it is left of the selection end. - if (GetCursorBounds(GetSelection().start(), false).x() < + SelectionModel selection_start(GetSelectionStart(), GetSelectionStart(), + GetSelectionStart(), SelectionModel::LEADING); + if (GetCursorBounds(selection_start, false).x() < GetCursorBounds(position, false).x()) - position = GetSelection().start(); + position = selection_start; // If |move_by_word|, use the nearest word boundary left of the selection. if (break_type == WORD_BREAK) position = GetLeftCursorPosition(position, true); } else { position = GetLeftCursorPosition(position, break_type == WORD_BREAK); } - MoveCursorTo(position, select); + if (!select) + position.set_selection_start(position.selection_end()); + MoveCursorTo(position); } void RenderText::MoveCursorRight(BreakType break_type, bool select) { if (break_type == LINE_BREAK) { - MoveCursorTo(text().length(), select); + SelectionModel selection(GetSelectionStart(), text().length(), + text().length(), SelectionModel::PREVIOUS_GRAPHEME_TRAILING); + if (!select) + selection.set_selection_start(selection.selection_end()); + MoveCursorTo(selection); return; } - size_t position = GetCursorPosition(); + SelectionModel position = selection_model_; // Cancelling a selection moves to the edge of the selection. - if (!GetSelection().is_empty() && !select) { + if (!EmptySelection() && !select) { // Use the selection start if it is right of the selection end. - if (GetCursorBounds(GetSelection().start(), false).x() > + SelectionModel selection_start(GetSelectionStart(), GetSelectionStart(), + GetSelectionStart(), SelectionModel::LEADING); + if (GetCursorBounds(selection_start, false).x() > GetCursorBounds(position, false).x()) - position = GetSelection().start(); + position = selection_start; // If |move_by_word|, use the nearest word boundary right of the selection. if (break_type == WORD_BREAK) position = GetRightCursorPosition(position, true); } else { position = GetRightCursorPosition(position, break_type == WORD_BREAK); } - MoveCursorTo(position, select); + if (!select) + position.set_selection_start(position.selection_end()); + MoveCursorTo(position); } -bool RenderText::MoveCursorTo(size_t position, bool select) { - bool changed = GetCursorPosition() != position || - select == GetSelection().is_empty(); - if (select) - SetSelection(ui::Range(GetSelection().start(), position)); - else - SetSelection(ui::Range(position, position)); +bool RenderText::MoveCursorTo(const SelectionModel& selection) { + bool changed = !selection.Equals(selection_model_); + SetSelectionModel(selection); return changed; } bool RenderText::MoveCursorTo(const Point& point, bool select) { - // TODO(msw): Make this function support cursor placement via mouse near BiDi - // level changes. The visual cursor appearance will depend on the location - // clicked, not solely the resulting logical cursor position. See the TODO - // note pertaining to selection_range_ for more information. - return MoveCursorTo(FindCursorPosition(point), select); -} - -const ui::Range& RenderText::GetSelection() const { - return selection_range_; -} - -void RenderText::SetSelection(const ui::Range& range) { - selection_range_.set_end(std::min(range.end(), text().length())); - selection_range_.set_start(std::min(range.start(), text().length())); - - // Update |display_offset_| to ensure the current cursor is visible. - Rect cursor_bounds(GetCursorBounds(GetCursorPosition(), insert_mode())); - int display_width = display_rect_.width(); - int string_width = GetStringWidth(); - if (string_width < display_width) { - // Show all text whenever the text fits to the size. - display_offset_.set_x(0); - } else if ((display_offset_.x() + cursor_bounds.right()) > display_width) { - // Pan to show the cursor when it overflows to the right, - display_offset_.set_x(display_width - cursor_bounds.right()); - } else if ((display_offset_.x() + cursor_bounds.x()) < 0) { - // Pan to show the cursor when it overflows to the left. - display_offset_.set_x(-cursor_bounds.x()); - } + SelectionModel selection = FindCursorPosition(point); + if (select) + selection.set_selection_start(GetSelectionStart()); + else + selection.set_selection_start(selection.selection_end()); + return MoveCursorTo(selection); } -bool RenderText::IsPointInSelection(const Point& point) const { - size_t pos = FindCursorPosition(point); - return (pos >= GetSelection().GetMin() && pos < GetSelection().GetMax()); +bool RenderText::IsPointInSelection(const Point& point) { + // TODO(xji): should this check whether the point is inside the visual + // selection bounds? In case of "abcFED", if "ED" is selected, |point| points + // to the right half of 'c', is the point in selection? + size_t pos = FindCursorPosition(point).selection_end(); + return (pos >= MinOfSelection() && pos < MaxOfSelection()); } void RenderText::ClearSelection() { @@ -216,17 +267,19 @@ void RenderText::ClearSelection() { } void RenderText::SelectAll() { - SetSelection(ui::Range(0, text().length())); + SelectionModel sel(0, text().length(), + text().length(), SelectionModel::LEADING); + SetSelectionModel(sel); } void RenderText::SelectWord() { - size_t selection_start = GetSelection().start(); + size_t selection_start = GetSelectionStart(); size_t cursor_position = GetCursorPosition(); - // First we setup selection_start_ and cursor_pos_. There are so many cases + // First we setup selection_start_ and selection_end_. There are so many cases // because we try to emulate what select-word looks like in a gtk textfield. // See associated testcase for different cases. if (cursor_position > 0 && cursor_position < text().length()) { - if (isalnum(text()[cursor_position])) { + if (u_isalnum(text()[cursor_position])) { selection_start = cursor_position; cursor_position++; } else @@ -247,7 +300,7 @@ void RenderText::SelectWord() { break; } - // Now we move cursor_pos_ to end of selection. Selection boundary + // Now we move selection_end_ to end of selection. Selection boundary // is defined as the position where we have alpha-num character on one side // and non-alpha-num char on the other side. for (; cursor_position < text().length(); cursor_position++) { @@ -255,7 +308,11 @@ void RenderText::SelectWord() { break; } - SetSelection(ui::Range(selection_start, cursor_position)); + SelectionModel sel(selection_model()); + sel.set_selection_start(selection_start); + sel.set_selection_end(cursor_position); + sel.set_caret_placement(SelectionModel::PREVIOUS_GRAPHEME_TRAILING); + SetSelectionModel(sel); } const ui::Range& RenderText::GetCompositionRange() const { @@ -275,10 +332,12 @@ void RenderText::ApplyStyleRange(StyleRange style_range) { return; CHECK(!new_range.is_reversed()); CHECK(ui::Range(0, text_.length()).Contains(new_range)); - ApplyStyleRangeImpl(style_ranges_, style_range); + ApplyStyleRangeImpl(&style_ranges_, style_range); #ifndef NDEBUG CheckStyleRanges(style_ranges_, text_.length()); #endif + // TODO(xji): only invalidate cursor_bounds if font or underline change. + cursor_bounds_valid_ = false; } void RenderText::ApplyDefaultStyle() { @@ -286,6 +345,7 @@ void RenderText::ApplyDefaultStyle() { StyleRange style = StyleRange(default_style_); style.range.set_end(text_.length()); style_ranges_.push_back(style); + cursor_bounds_valid_ = false; } base::i18n::TextDirection RenderText::GetTextDirection() const { @@ -294,8 +354,8 @@ base::i18n::TextDirection RenderText::GetTextDirection() const { return base::i18n::LEFT_TO_RIGHT; } -int RenderText::GetStringWidth() const { - return GetSubstringBounds(ui::Range(0, text_.length()))[0].width(); +int RenderText::GetStringWidth() { + return GetSubstringBounds(0, text_.length())[0].width(); } void RenderText::Draw(Canvas* canvas) { @@ -304,7 +364,8 @@ void RenderText::Draw(Canvas* canvas) { display_rect_.width(), display_rect_.height()); // Draw the selection. - std::vector<Rect> selection(GetSubstringBounds(GetSelection())); + std::vector<Rect> selection(GetSubstringBounds(GetSelectionStart(), + GetCursorPosition())); SkColor selection_color = focused() ? kFocusedSelectionColor : kUnfocusedSelectionColor; for (std::vector<Rect>::const_iterator i = selection.begin(); @@ -318,25 +379,8 @@ void RenderText::Draw(Canvas* canvas) { } // Create a temporary copy of the style ranges for composition and selection. - // TODO(msw): This pattern ought to be reconsidered; what about composition - // and selection overlaps, retain existing local style features? StyleRanges style_ranges(style_ranges_); - // Apply a composition style override to a copy of the style ranges. - if (composition_range_.IsValid() && !composition_range_.is_empty()) { - StyleRange composition_style(default_style_); - composition_style.underline = true; - composition_style.range.set_start(composition_range_.start()); - composition_style.range.set_end(composition_range_.end()); - ApplyStyleRangeImpl(style_ranges, composition_style); - } - // Apply a selection style override to a copy of the style ranges. - if (selection_range_.IsValid() && !selection_range_.is_empty()) { - StyleRange selection_style(default_style_); - selection_style.foreground = kSelectedTextColor; - selection_style.range.set_start(selection_range_.GetMin()); - selection_style.range.set_end(selection_range_.GetMax()); - ApplyStyleRangeImpl(style_ranges, selection_style); - } + ApplyCompositionAndSelectionStyles(&style_ranges); // Draw the text. Rect bounds(display_rect_); @@ -368,7 +412,7 @@ void RenderText::Draw(Canvas* canvas) { // Paint cursor. Replace cursor is drawn as rectangle for now. if (cursor_visible() && focused()) { - bounds = GetCursorBounds(GetCursorPosition(), insert_mode()); + bounds = CursorBounds(); bounds.Offset(display_offset_); if (!bounds.IsEmpty()) canvas->DrawRectInt(kCursorColor, @@ -379,7 +423,7 @@ void RenderText::Draw(Canvas* canvas) { } } -size_t RenderText::FindCursorPosition(const Point& point) const { +SelectionModel RenderText::FindCursorPosition(const Point& point) { const Font& font = default_style_.font; int left = 0; int left_pos = 0; @@ -387,31 +431,31 @@ size_t RenderText::FindCursorPosition(const Point& point) const { int right_pos = text().length(); int x = point.x(); - if (x <= left) return left_pos; - if (x >= right) return right_pos; + if (x <= left) return SelectionModel(left_pos); + if (x >= right) return SelectionModel(right_pos); // binary searching the cursor position. // TODO(oshima): use the center of character instead of edge. // Binary search may not work for language like arabic. - while (std::abs(static_cast<long>(right_pos - left_pos) > 1)) { + while (std::abs(static_cast<long>(right_pos - left_pos)) > 1) { int pivot_pos = left_pos + (right_pos - left_pos) / 2; int pivot = font.GetStringWidth(text().substr(0, pivot_pos)); if (pivot < x) { left = pivot; left_pos = pivot_pos; } else if (pivot == x) { - return pivot_pos; + return SelectionModel(pivot_pos); } else { right = pivot; right_pos = pivot_pos; } } - return left_pos; + return SelectionModel(left_pos); } std::vector<Rect> RenderText::GetSubstringBounds( - const ui::Range& range) const { - size_t start = range.GetMin(); - size_t end = range.GetMax(); + size_t from, size_t to) const { + size_t start = std::min(from, to); + size_t end = std::max(from, to); const Font& font = default_style_.font; int start_x = font.GetStringWidth(text().substr(0, start)); int end_x = font.GetStringWidth(text().substr(0, end)); @@ -420,7 +464,9 @@ std::vector<Rect> RenderText::GetSubstringBounds( return bounds; } -Rect RenderText::GetCursorBounds(size_t cursor_pos, bool insert_mode) const { +Rect RenderText::GetCursorBounds(const SelectionModel& selection, + bool insert_mode) { + size_t cursor_pos = selection.selection_end(); const Font& font = default_style_.font; int x = font.GetStringWidth(text_.substr(0U, cursor_pos)); DCHECK_GE(x, 0); @@ -431,10 +477,37 @@ Rect RenderText::GetCursorBounds(size_t cursor_pos, bool insert_mode) const { return bounds; } -size_t RenderText::GetLeftCursorPosition(size_t position, - bool move_by_word) const { - if (!move_by_word) - return position == 0? position : position - 1; +const Rect& RenderText::CursorBounds() { + if (cursor_bounds_valid_ == false) { + UpdateCursorBoundsAndDisplayOffset(); + cursor_bounds_valid_ = true; + } + return cursor_bounds_; +} + +RenderText::RenderText() + : text_(), + selection_model_(), + cursor_bounds_(), + cursor_bounds_valid_(false), + cursor_visible_(false), + insert_mode_(true), + composition_range_(), + style_ranges_(), + default_style_(), + display_rect_(), + display_offset_() { +} + +SelectionModel RenderText::GetLeftCursorPosition(const SelectionModel& current, + bool move_by_word) { + size_t position = current.selection_end(); + SelectionModel left = current; + if (!move_by_word) { + left.set_selection_end(std::max(static_cast<long>(position - 1), + static_cast<long>(0))); + return left; + } // Notes: We always iterate words from the begining. // This is probably fast enough for our usage, but we may // want to modify WordIterator so that it can start from the @@ -442,8 +515,10 @@ size_t RenderText::GetLeftCursorPosition(size_t position, base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); bool success = iter.Init(); DCHECK(success); - if (!success) - return position; + if (!success) { + left.set_selection_end(position); + return left; + } int last = 0; while (iter.Advance()) { if (iter.IsWord()) { @@ -452,7 +527,7 @@ size_t RenderText::GetLeftCursorPosition(size_t position, // The cursor is at the beginning of a word. // Move to previous word. break; - } else if(iter.pos() >= position) { + } else if (iter.pos() >= position) { // The cursor is in the middle or at the end of a word. // Move to the top of current word. last = begin; @@ -463,18 +538,27 @@ size_t RenderText::GetLeftCursorPosition(size_t position, } } - return last; + left.set_selection_end(last); + return left; } -size_t RenderText::GetRightCursorPosition(size_t position, - bool move_by_word) const { - if (!move_by_word) - return std::min(position + 1, text().length()); +SelectionModel RenderText::GetRightCursorPosition(const SelectionModel& current, + bool move_by_word) { + size_t position = current.selection_end(); + SelectionModel right = current; + + if (!move_by_word) { + right.set_selection_end(std::min(position + 1, text().length())); + return right; + } + base::i18n::BreakIterator iter(text(), base::i18n::BreakIterator::BREAK_WORD); bool success = iter.Init(); DCHECK(success); - if (!success) - return position; + if (!success) { + right.set_selection_end(position); + return right; + } size_t pos = 0; while (iter.Advance()) { pos = iter.pos(); @@ -482,27 +566,52 @@ size_t RenderText::GetRightCursorPosition(size_t position, break; } } - return pos; + right.set_selection_end(pos); + return right; } -RenderText::RenderText() - : text_(), - selection_range_(), - cursor_visible_(false), - insert_mode_(true), - composition_range_(), - style_ranges_(), - default_style_(), - display_rect_(), - display_offset_() { +void RenderText::ApplyCompositionAndSelectionStyles( + StyleRanges* style_ranges) const { + // TODO(msw): This pattern ought to be reconsidered; what about composition + // and selection overlaps, retain existing local style features? + // Apply a composition style override to a copy of the style ranges. + if (composition_range_.IsValid() && !composition_range_.is_empty()) { + StyleRange composition_style(default_style_); + composition_style.underline = true; + composition_style.range.set_start(composition_range_.start()); + composition_style.range.set_end(composition_range_.end()); + ApplyStyleRangeImpl(style_ranges, composition_style); + } + // Apply a selection style override to a copy of the style ranges. + if (!EmptySelection()) { + StyleRange selection_style(default_style_); + selection_style.foreground = kSelectedTextColor; + selection_style.range.set_start(MinOfSelection()); + selection_style.range.set_end(MaxOfSelection()); + ApplyStyleRangeImpl(style_ranges, selection_style); + } } -RenderText::~RenderText() { +bool RenderText::IsPositionAtWordSelectionBoundary(size_t pos) { + return pos == 0 || (u_isalnum(text()[pos - 1]) && !u_isalnum(text()[pos])) || + (!u_isalnum(text()[pos - 1]) && u_isalnum(text()[pos])); } -bool RenderText::IsPositionAtWordSelectionBoundary(size_t pos) { - return pos == 0 || (isalnum(text()[pos - 1]) && !isalnum(text()[pos])) || - (!isalnum(text()[pos - 1]) && isalnum(text()[pos])); +void RenderText::UpdateCursorBoundsAndDisplayOffset() { + cursor_bounds_ = GetCursorBounds(selection_model_, insert_mode()); + // Update |display_offset_| to ensure the current cursor is visible. + int display_width = display_rect_.width(); + int string_width = GetStringWidth(); + if (string_width < display_width) { + // Show all text whenever the text fits to the size. + display_offset_.set_x(0); + } else if ((display_offset_.x() + cursor_bounds_.right()) > display_width) { + // Pan to show the cursor when it overflows to the right, + display_offset_.set_x(display_width - cursor_bounds_.right()); + } else if ((display_offset_.x() + cursor_bounds_.x()) < 0) { + // Pan to show the cursor when it overflows to the left. + display_offset_.set_x(-cursor_bounds_.x()); + } } } // namespace gfx |