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-rw-r--r--ui/gfx/render_text.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/ui/gfx/render_text.h b/ui/gfx/render_text.h
index 0646e7d..fa2e7d0 100644
--- a/ui/gfx/render_text.h
+++ b/ui/gfx/render_text.h
@@ -48,10 +48,14 @@ class SkiaTextRenderer {
void SetDrawLooper(SkDrawLooper* draw_looper);
void SetFontSmoothingSettings(bool enable_smoothing, bool enable_lcd_text);
void SetTypeface(SkTypeface* typeface);
- void SetTextSize(int size);
+ void SetTextSize(SkScalar size);
void SetFontFamilyWithStyle(const std::string& family, int font_style);
void SetForegroundColor(SkColor foreground);
void SetShader(SkShader* shader, const Rect& bounds);
+ // Sets underline metrics to use if the text will be drawn with an underline.
+ // If not set, default values based on the size of the text will be used. The
+ // two metrics must be set together.
+ void SetUnderlineMetrics(SkScalar thickness, SkScalar position);
void DrawSelection(const std::vector<Rect>& selection, SkColor color);
void DrawPosText(const SkPoint* pos,
const uint16* glyphs,
@@ -64,6 +68,8 @@ class SkiaTextRenderer {
SkPaint paint_;
SkRect bounds_;
SkRefPtr<SkShader> deferred_fade_shader_;
+ SkScalar underline_thickness_;
+ SkScalar underline_position_;
DISALLOW_COPY_AND_ASSIGN(SkiaTextRenderer);
};