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diff --git a/ui/gfx/render_text_win.h b/ui/gfx/render_text_win.h
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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GFX_RENDER_TEXT_WIN_H_
+#define UI_GFX_RENDER_TEXT_WIN_H_
+#pragma once
+
+#include "ui/gfx/render_text.h"
+
+namespace gfx {
+
+// RenderTextWin is the Windows implementation of RenderText using Uniscribe.
+class RenderTextWin : public RenderText {
+ public:
+ RenderTextWin();
+ virtual ~RenderTextWin();
+
+ private:
+ DISALLOW_COPY_AND_ASSIGN(RenderTextWin);
+};
+
+} // namespace gfx;
+
+#endif // UI_GFX_RENDER_TEXT_WIN_H_