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Diffstat (limited to 'ui/gfx/skbitmap_operations.h')
-rw-r--r-- | ui/gfx/skbitmap_operations.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/ui/gfx/skbitmap_operations.h b/ui/gfx/skbitmap_operations.h new file mode 100644 index 0000000..12ae86a --- /dev/null +++ b/ui/gfx/skbitmap_operations.h @@ -0,0 +1,102 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_GFX_SKBITMAP_OPERATIONS_H_ +#define UI_GFX_SKBITMAP_OPERATIONS_H_ +#pragma once + +#include "base/gtest_prod_util.h" +#include "gfx/color_utils.h" + +class SkBitmap; + +class SkBitmapOperations { + public: + // Create a bitmap that is an inverted image of the passed in image. + // Each color becomes its inverse in the color wheel. So (255, 15, 0) becomes + // (0, 240, 255). The alpha value is not inverted. + static SkBitmap CreateInvertedBitmap(const SkBitmap& image); + + // Create a bitmap that is a superimposition of the second bitmap on top of + // the first. The provided bitmaps must use have the kARGB_8888_Config config + // and be of equal dimensions. + static SkBitmap CreateSuperimposedBitmap(const SkBitmap& first, + const SkBitmap& second); + + // Create a bitmap that is a blend of two others. The alpha argument + // specifies the opacity of the second bitmap. The provided bitmaps must + // use have the kARGB_8888_Config config and be of equal dimensions. + static SkBitmap CreateBlendedBitmap(const SkBitmap& first, + const SkBitmap& second, + double alpha); + + // Create a bitmap that is the original bitmap masked out by the mask defined + // in the alpha bitmap. The images must use the kARGB_8888_Config config and + // be of equal dimensions. + static SkBitmap CreateMaskedBitmap(const SkBitmap& first, + const SkBitmap& alpha); + + // We create a button background image by compositing the color and image + // together, then applying the mask. This is a highly specialized composite + // operation that is the equivalent of drawing a background in |color|, + // tiling |image| over the top, and then masking the result out with |mask|. + // The images must use kARGB_8888_Config config. + static SkBitmap CreateButtonBackground(SkColor color, + const SkBitmap& image, + const SkBitmap& mask); + + // Shift a bitmap's HSL values. The shift values are in the range of 0-1, + // with the option to specify -1 for 'no change'. The shift values are + // defined as: + // hsl_shift[0] (hue): The absolute hue value for the image - 0 and 1 map + // to 0 and 360 on the hue color wheel (red). + // hsl_shift[1] (saturation): A saturation shift for the image, with the + // following key values: + // 0 = remove all color. + // 0.5 = leave unchanged. + // 1 = fully saturate the image. + // hsl_shift[2] (lightness): A lightness shift for the image, with the + // following key values: + // 0 = remove all lightness (make all pixels black). + // 0.5 = leave unchanged. + // 1 = full lightness (make all pixels white). + static SkBitmap CreateHSLShiftedBitmap(const SkBitmap& bitmap, + color_utils::HSL hsl_shift); + + // Create a bitmap that is cropped from another bitmap. This is special + // because it tiles the original bitmap, so your coordinates can extend + // outside the bounds of the original image. + static SkBitmap CreateTiledBitmap(const SkBitmap& bitmap, + int src_x, int src_y, + int dst_w, int dst_h); + + // Iteratively downsamples by 2 until the bitmap is no smaller than the + // input size. The normal use of this is to downsample the bitmap "close" to + // the final size, and then use traditional resampling on the result. + // Because the bitmap will be closer to the final size, it will be faster, + // and linear interpolation will generally work well as a second step. + static SkBitmap DownsampleByTwoUntilSize(const SkBitmap& bitmap, + int min_w, int min_h); + + // Makes a bitmap half has large in each direction by averaging groups of + // 4 pixels. This is one step in generating a mipmap. + static SkBitmap DownsampleByTwo(const SkBitmap& bitmap); + + // Unpremultiplies all pixels in |bitmap|. You almost never want to call + // this, as |SkBitmap|s are always premultiplied by conversion. Call this + // only if you will pass the bitmap's data into a system function that + // doesn't expect premultiplied colors. + static SkBitmap UnPreMultiply(const SkBitmap& bitmap); + + // Transpose the pixels in |bitmap| by swapping x and y. + static SkBitmap CreateTransposedBtmap(const SkBitmap& bitmap); + + private: + SkBitmapOperations(); // Class for scoping only. + + FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwo); + FRIEND_TEST_ALL_PREFIXES(SkBitmapOperationsTest, DownsampleByTwoSmall); +}; + +#endif // UI_GFX_SKBITMAP_OPERATIONS_H_ |