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Diffstat (limited to 'ui/gfx/skbitmap_operations_unittest.cc')
-rw-r--r-- | ui/gfx/skbitmap_operations_unittest.cc | 517 |
1 files changed, 517 insertions, 0 deletions
diff --git a/ui/gfx/skbitmap_operations_unittest.cc b/ui/gfx/skbitmap_operations_unittest.cc new file mode 100644 index 0000000..bcad287 --- /dev/null +++ b/ui/gfx/skbitmap_operations_unittest.cc @@ -0,0 +1,517 @@ +// Copyright (c) 2009 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "gfx/skbitmap_operations.h" + +#include "testing/gtest/include/gtest/gtest.h" +#include "third_party/skia/include/core/SkBitmap.h" +#include "third_party/skia/include/core/SkColorPriv.h" +#include "third_party/skia/include/core/SkUnPreMultiply.h" + +namespace { + +// Returns true if each channel of the given two colors are "close." This is +// used for comparing colors where rounding errors may cause off-by-one. +inline bool ColorsClose(uint32_t a, uint32_t b) { + return abs(static_cast<int>(SkColorGetB(a) - SkColorGetB(b))) <= 2 && + abs(static_cast<int>(SkColorGetG(a) - SkColorGetG(b))) <= 2 && + abs(static_cast<int>(SkColorGetR(a) - SkColorGetR(b))) <= 2 && + abs(static_cast<int>(SkColorGetA(a) - SkColorGetA(b))) <= 2; +} + +inline bool MultipliedColorsClose(uint32_t a, uint32_t b) { + return ColorsClose(SkUnPreMultiply::PMColorToColor(a), + SkUnPreMultiply::PMColorToColor(b)); +} + +bool BitmapsClose(const SkBitmap& a, const SkBitmap& b) { + SkAutoLockPixels a_lock(a); + SkAutoLockPixels b_lock(b); + + for (int y = 0; y < a.height(); y++) { + for (int x = 0; x < a.width(); x++) { + SkColor a_pixel = *a.getAddr32(x, y); + SkColor b_pixel = *b.getAddr32(x, y); + if (!ColorsClose(a_pixel, b_pixel)) + return false; + } + } + return true; +} + +void FillDataToBitmap(int w, int h, SkBitmap* bmp) { + bmp->setConfig(SkBitmap::kARGB_8888_Config, w, h); + bmp->allocPixels(); + + unsigned char* src_data = + reinterpret_cast<unsigned char*>(bmp->getAddr32(0, 0)); + for (int i = 0; i < w * h; i++) { + src_data[i * 4 + 0] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 1] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 2] = static_cast<unsigned char>(i % 255); + src_data[i * 4 + 3] = static_cast<unsigned char>(i % 255); + } +} + +// The reference (i.e., old) implementation of |CreateHSLShiftedBitmap()|. +SkBitmap ReferenceCreateHSLShiftedBitmap( + const SkBitmap& bitmap, + color_utils::HSL hsl_shift) { + SkBitmap shifted; + shifted.setConfig(SkBitmap::kARGB_8888_Config, bitmap.width(), + bitmap.height(), 0); + shifted.allocPixels(); + shifted.eraseARGB(0, 0, 0, 0); + shifted.setIsOpaque(false); + + SkAutoLockPixels lock_bitmap(bitmap); + SkAutoLockPixels lock_shifted(shifted); + + // Loop through the pixels of the original bitmap. + for (int y = 0; y < bitmap.height(); ++y) { + SkPMColor* pixels = bitmap.getAddr32(0, y); + SkPMColor* tinted_pixels = shifted.getAddr32(0, y); + + for (int x = 0; x < bitmap.width(); ++x) { + tinted_pixels[x] = SkPreMultiplyColor(color_utils::HSLShift( + SkUnPreMultiply::PMColorToColor(pixels[x]), hsl_shift)); + } + } + + return shifted; +} + +} // namespace + +// Invert bitmap and verify the each pixel is inverted and the alpha value is +// not changed. +TEST(SkBitmapOperationsTest, CreateInvertedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + *src.getAddr32(x, y) = + SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0); + } + } + + SkBitmap inverted = SkBitmapOperations::CreateInvertedBitmap(src); + SkAutoLockPixels src_lock(src); + SkAutoLockPixels inverted_lock(inverted); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + EXPECT_EQ(static_cast<unsigned int>((255 - i) % 255), + SkColorGetA(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255 - (i % 255)), + SkColorGetR(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255 - (i * 4 % 255)), + SkColorGetG(*inverted.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(255), + SkColorGetB(*inverted.getAddr32(x, y))); + } + } +} + +// Blend two bitmaps together at 50% alpha and verify that the result +// is the middle-blend of the two. +TEST(SkBitmapOperationsTest, CreateBlendedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src_a; + src_a.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src_a.allocPixels(); + + SkBitmap src_b; + src_b.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src_b.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src_a.getAddr32(x, y) = SkColorSetARGB(255, 0, i * 2 % 255, i % 255); + *src_b.getAddr32(x, y) = + SkColorSetARGB((255 - i) % 255, i % 255, i * 4 % 255, 0); + i++; + } + } + + // Shift to red. + SkBitmap blended = SkBitmapOperations::CreateBlendedBitmap( + src_a, src_b, 0.5); + SkAutoLockPixels srca_lock(src_a); + SkAutoLockPixels srcb_lock(src_b); + SkAutoLockPixels blended_lock(blended); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + int i = y * src_w + x; + EXPECT_EQ(static_cast<unsigned int>((255 + ((255 - i) % 255)) / 2), + SkColorGetA(*blended.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2), + SkColorGetR(*blended.getAddr32(x, y))); + EXPECT_EQ((static_cast<unsigned int>((i * 2) % 255 + (i * 4) % 255) / 2), + SkColorGetG(*blended.getAddr32(x, y))); + EXPECT_EQ(static_cast<unsigned int>(i % 255 / 2), + SkColorGetB(*blended.getAddr32(x, y))); + } + } +} + +// Test our masking functions. +TEST(SkBitmapOperationsTest, CreateMaskedBitmap) { + int src_w = 16, src_h = 16; + + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + // Generate alpha mask + SkBitmap alpha; + alpha.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + alpha.allocPixels(); + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *alpha.getAddr32(x, y) = SkColorSetARGB((i + 128) % 255, + (i + 128) % 255, + (i + 64) % 255, + (i + 0) % 255); + i++; + } + } + + SkBitmap masked = SkBitmapOperations::CreateMaskedBitmap(src, alpha); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels alpha_lock(alpha); + SkAutoLockPixels masked_lock(masked); + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + // Test that the alpha is equal. + SkColor src_pixel = SkUnPreMultiply::PMColorToColor(*src.getAddr32(x, y)); + SkColor alpha_pixel = + SkUnPreMultiply::PMColorToColor(*alpha.getAddr32(x, y)); + SkColor masked_pixel = *masked.getAddr32(x, y); + + int alpha_value = SkAlphaMul(SkColorGetA(src_pixel), + SkColorGetA(alpha_pixel)); + SkColor expected_pixel = SkColorSetARGB( + alpha_value, + SkAlphaMul(SkColorGetR(src_pixel), alpha_value), + SkAlphaMul(SkColorGetG(src_pixel), alpha_value), + SkAlphaMul(SkColorGetB(src_pixel), alpha_value)); + + EXPECT_TRUE(ColorsClose(expected_pixel, masked_pixel)); + } + } +} + +// Make sure that when shifting a bitmap without any shift parameters, +// the end result is close enough to the original (rounding errors +// notwithstanding). +TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapToSame) { + int src_w = 16, src_h = 16; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src.getAddr32(x, y) = SkPreMultiplyColor(SkColorSetARGB((i + 128) % 255, + (i + 128) % 255, (i + 64) % 255, (i + 0) % 255)); + i++; + } + } + + color_utils::HSL hsl = { -1, -1, -1 }; + SkBitmap shifted = ReferenceCreateHSLShiftedBitmap(src, hsl); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels shifted_lock(shifted); + + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + SkColor src_pixel = *src.getAddr32(x, y); + SkColor shifted_pixel = *shifted.getAddr32(x, y); + EXPECT_TRUE(MultipliedColorsClose(src_pixel, shifted_pixel)) << + "source: (a,r,g,b) = (" << SkColorGetA(src_pixel) << "," << + SkColorGetR(src_pixel) << "," << + SkColorGetG(src_pixel) << "," << + SkColorGetB(src_pixel) << "); " << + "shifted: (a,r,g,b) = (" << SkColorGetA(shifted_pixel) << "," << + SkColorGetR(shifted_pixel) << "," << + SkColorGetG(shifted_pixel) << "," << + SkColorGetB(shifted_pixel) << ")"; + } + } +} + +// Shift a blue bitmap to red. +TEST(SkBitmapOperationsTest, CreateHSLShiftedBitmapHueOnly) { + int src_w = 16, src_h = 16; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, src_w, src_h); + src.allocPixels(); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + *src.getAddr32(x, y) = SkColorSetARGB(255, 0, 0, i % 255); + i++; + } + } + + // Shift to red. + color_utils::HSL hsl = { 0, -1, -1 }; + + SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels shifted_lock(shifted); + + for (int y = 0, i = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + EXPECT_TRUE(ColorsClose(*shifted.getAddr32(x, y), + SkColorSetARGB(255, i % 255, 0, 0))); + i++; + } + } +} + +// Validate HSL shift. +TEST(SkBitmapOperationsTest, ValidateHSLShift) { + // Note: 255/51 = 5 (exactly) => 6 including 0! + const int inc = 51; + const int dim = 255 / inc + 1; + SkBitmap src; + src.setConfig(SkBitmap::kARGB_8888_Config, dim*dim, dim*dim); + src.allocPixels(); + + for (int a = 0, y = 0; a <= 255; a += inc) { + for (int r = 0; r <= 255; r += inc, y++) { + for (int g = 0, x = 0; g <= 255; g += inc) { + for (int b = 0; b <= 255; b+= inc, x++) { + *src.getAddr32(x, y) = + SkPreMultiplyColor(SkColorSetARGB(a, r, g, b)); + } + } + } + } + + // Shhhh. The spec says I should set things to -1 for "no change", but + // actually -0.1 will do. Don't tell anyone I did this. + for (double h = -0.1; h <= 1.0001; h += 0.1) { + for (double s = -0.1; s <= 1.0001; s += 0.1) { + for (double l = -0.1; l <= 1.0001; l += 0.1) { + color_utils::HSL hsl = { h, s, l }; + SkBitmap ref_shifted = ReferenceCreateHSLShiftedBitmap(src, hsl); + SkBitmap shifted = SkBitmapOperations::CreateHSLShiftedBitmap(src, hsl); + EXPECT_TRUE(BitmapsClose(ref_shifted, shifted)) + << "h = " << h << ", s = " << s << ", l = " << l; + } + } + } +} + +// Test our cropping. +TEST(SkBitmapOperationsTest, CreateCroppedBitmap) { + int src_w = 16, src_h = 16; + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap(src, 4, 4, + 8, 8); + ASSERT_EQ(8, cropped.width()); + ASSERT_EQ(8, cropped.height()); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels cropped_lock(cropped); + for (int y = 4; y < 12; y++) { + for (int x = 4; x < 12; x++) { + EXPECT_EQ(*src.getAddr32(x, y), + *cropped.getAddr32(x - 4, y - 4)); + } + } +} + +// Test whether our cropping correctly wraps across image boundaries. +TEST(SkBitmapOperationsTest, CreateCroppedBitmapWrapping) { + int src_w = 16, src_h = 16; + SkBitmap src; + FillDataToBitmap(src_w, src_h, &src); + + SkBitmap cropped = SkBitmapOperations::CreateTiledBitmap( + src, src_w / 2, src_h / 2, src_w, src_h); + ASSERT_EQ(src_w, cropped.width()); + ASSERT_EQ(src_h, cropped.height()); + + SkAutoLockPixels src_lock(src); + SkAutoLockPixels cropped_lock(cropped); + for (int y = 0; y < src_h; y++) { + for (int x = 0; x < src_w; x++) { + EXPECT_EQ(*src.getAddr32(x, y), + *cropped.getAddr32((x + src_w / 2) % src_w, + (y + src_h / 2) % src_h)); + } + } +} + +TEST(SkBitmapOperationsTest, DownsampleByTwo) { + // Use an odd-sized bitmap to make sure the edge cases where there isn't a + // 2x2 block of pixels is handled correctly. + // Here's the ARGB example + // + // 50% transparent green opaque 50% blue white + // 80008000 FF000080 FFFFFFFF + // + // 50% transparent red opaque 50% gray black + // 80800000 80808080 FF000000 + // + // black white 50% gray + // FF000000 FFFFFFFF FF808080 + // + // The result of this computation should be: + // A0404040 FF808080 + // FF808080 FF808080 + SkBitmap input; + input.setConfig(SkBitmap::kARGB_8888_Config, 3, 3); + input.allocPixels(); + + // The color order may be different, but we don't care (the channels are + // trated the same). + *input.getAddr32(0, 0) = 0x80008000; + *input.getAddr32(1, 0) = 0xFF000080; + *input.getAddr32(2, 0) = 0xFFFFFFFF; + *input.getAddr32(0, 1) = 0x80800000; + *input.getAddr32(1, 1) = 0x80808080; + *input.getAddr32(2, 1) = 0xFF000000; + *input.getAddr32(0, 2) = 0xFF000000; + *input.getAddr32(1, 2) = 0xFFFFFFFF; + *input.getAddr32(2, 2) = 0xFF808080; + + SkBitmap result = SkBitmapOperations::DownsampleByTwo(input); + EXPECT_EQ(2, result.width()); + EXPECT_EQ(2, result.height()); + + // Some of the values are off-by-one due to rounding. + SkAutoLockPixels lock(result); + EXPECT_EQ(0x9f404040, *result.getAddr32(0, 0)); + EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(1, 0)); + EXPECT_EQ(0xFF7f7f7f, *result.getAddr32(0, 1)); + EXPECT_EQ(0xFF808080, *result.getAddr32(1, 1)); +} + +// Test edge cases for DownsampleByTwo. +TEST(SkBitmapOperationsTest, DownsampleByTwoSmall) { + SkPMColor reference = 0xFF4080FF; + + // Test a 1x1 bitmap. + SkBitmap one_by_one; + one_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 1); + one_by_one.allocPixels(); + *one_by_one.getAddr32(0, 0) = reference; + SkBitmap result = SkBitmapOperations::DownsampleByTwo(one_by_one); + SkAutoLockPixels lock1(result); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(1, result.height()); + EXPECT_EQ(reference, *result.getAddr32(0, 0)); + + // Test an n by 1 bitmap. + SkBitmap one_by_n; + one_by_n.setConfig(SkBitmap::kARGB_8888_Config, 300, 1); + one_by_n.allocPixels(); + result = SkBitmapOperations::DownsampleByTwo(one_by_n); + SkAutoLockPixels lock2(result); + EXPECT_EQ(300, result.width()); + EXPECT_EQ(1, result.height()); + + // Test a 1 by n bitmap. + SkBitmap n_by_one; + n_by_one.setConfig(SkBitmap::kARGB_8888_Config, 1, 300); + n_by_one.allocPixels(); + result = SkBitmapOperations::DownsampleByTwo(n_by_one); + SkAutoLockPixels lock3(result); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(300, result.height()); + + // Test an empty bitmap + SkBitmap empty; + result = SkBitmapOperations::DownsampleByTwo(empty); + EXPECT_TRUE(result.isNull()); + EXPECT_EQ(0, result.width()); + EXPECT_EQ(0, result.height()); +} + +// Here we assume DownsampleByTwo works correctly (it's tested above) and +// just make sure that the wrapper function does the right thing. +TEST(SkBitmapOperationsTest, DownsampleByTwoUntilSize) { + // First make sure a "too small" bitmap doesn't get modified at all. + SkBitmap too_small; + too_small.setConfig(SkBitmap::kARGB_8888_Config, 10, 10); + too_small.allocPixels(); + SkBitmap result = SkBitmapOperations::DownsampleByTwoUntilSize( + too_small, 16, 16); + EXPECT_EQ(10, result.width()); + EXPECT_EQ(10, result.height()); + + // Now make sure giving it a 0x0 target returns something reasonable. + result = SkBitmapOperations::DownsampleByTwoUntilSize(too_small, 0, 0); + EXPECT_EQ(1, result.width()); + EXPECT_EQ(1, result.height()); + + // Test multiple steps of downsampling. + SkBitmap large; + large.setConfig(SkBitmap::kARGB_8888_Config, 100, 43); + large.allocPixels(); + result = SkBitmapOperations::DownsampleByTwoUntilSize(large, 6, 6); + + // The result should be divided in half 100x43 -> 50x22 -> 25x11 + EXPECT_EQ(25, result.width()); + EXPECT_EQ(11, result.height()); +} + +TEST(SkBitmapOperationsTest, UnPreMultiply) { + SkBitmap input; + input.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); + input.allocPixels(); + + *input.getAddr32(0, 0) = 0x80000000; + *input.getAddr32(1, 0) = 0x80808080; + *input.getAddr32(0, 1) = 0xFF00CC88; + *input.getAddr32(1, 1) = 0x0000CC88; + + SkBitmap result = SkBitmapOperations::UnPreMultiply(input); + EXPECT_EQ(2, result.width()); + EXPECT_EQ(2, result.height()); + + SkAutoLockPixels lock(result); + EXPECT_EQ(0x80000000, *result.getAddr32(0, 0)); + EXPECT_EQ(0x80FFFFFF, *result.getAddr32(1, 0)); + EXPECT_EQ(0xFF00CC88, *result.getAddr32(0, 1)); + EXPECT_EQ(0x00000000u, *result.getAddr32(1, 1)); // "Division by zero". +} + +TEST(SkBitmapOperationsTest, CreateTransposedBtmap) { + SkBitmap input; + input.setConfig(SkBitmap::kARGB_8888_Config, 2, 3); + input.allocPixels(); + + for (int x = 0; x < input.width(); ++x) { + for (int y = 0; y < input.height(); ++y) { + *input.getAddr32(x, y) = x * input.width() + y; + } + } + + SkBitmap result = SkBitmapOperations::CreateTransposedBtmap(input); + EXPECT_EQ(3, result.width()); + EXPECT_EQ(2, result.height()); + + SkAutoLockPixels lock(result); + for (int x = 0; x < input.width(); ++x) { + for (int y = 0; y < input.height(); ++y) { + EXPECT_EQ(*input.getAddr32(x, y), *result.getAddr32(y, x)); + } + } +} |