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-rw-r--r--ui/gfx/skia_util.h21
1 files changed, 11 insertions, 10 deletions
diff --git a/ui/gfx/skia_util.h b/ui/gfx/skia_util.h
index 7e3add6..29960f0 100644
--- a/ui/gfx/skia_util.h
+++ b/ui/gfx/skia_util.h
@@ -10,7 +10,7 @@
#include "third_party/skia/include/core/SkColor.h"
#include "third_party/skia/include/core/SkRect.h"
-#include "ui/ui_api.h"
+#include "ui/base/ui_export.h"
class SkBitmap;
class SkShader;
@@ -20,8 +20,8 @@ namespace gfx {
class Rect;
// Convert between Skia and gfx rect types.
-UI_API SkRect RectToSkRect(const gfx::Rect& rect);
-UI_API gfx::Rect SkRectToRect(const SkRect& rect);
+UI_EXPORT SkRect RectToSkRect(const gfx::Rect& rect);
+UI_EXPORT gfx::Rect SkRectToRect(const SkRect& rect);
// Creates a vertical gradient shader. The caller owns the shader.
// Example usage to avoid leaks:
@@ -29,18 +29,19 @@ UI_API gfx::Rect SkRectToRect(const SkRect& rect);
//
// (The old shader in the paint, if any, needs to be freed, and SkSafeUnref will
// handle the NULL case.)
-UI_API SkShader* CreateGradientShader(int start_point,
- int end_point,
- SkColor start_color,
- SkColor end_color);
+UI_EXPORT SkShader* CreateGradientShader(int start_point,
+ int end_point,
+ SkColor start_color,
+ SkColor end_color);
// Returns true if the two bitmaps contain the same pixels.
-UI_API bool BitmapsAreEqual(const SkBitmap& bitmap1, const SkBitmap& bitmap2);
+UI_EXPORT bool BitmapsAreEqual(const SkBitmap& bitmap1,
+ const SkBitmap& bitmap2);
// Strip the accelerator char (typically '&') from a menu string. A
// double accelerator char ('&&') will be converted to a single char.
-UI_API std::string RemoveAcceleratorChar(const std::string& s,
- char accelerator_char);
+UI_EXPORT std::string RemoveAcceleratorChar(const std::string& s,
+ char accelerator_char);
} // namespace gfx;