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-rw-r--r--ui/gfx/blit_unittest.cc36
1 files changed, 18 insertions, 18 deletions
diff --git a/ui/gfx/blit_unittest.cc b/ui/gfx/blit_unittest.cc
index 1d59d9b..f71be18 100644
--- a/ui/gfx/blit_unittest.cc
+++ b/ui/gfx/blit_unittest.cc
@@ -68,71 +68,71 @@ TEST(Blit, ScrollCanvas) {
{ 0x20, 0x21, 0x22, 0x23, 0x24 },
{ 0x30, 0x31, 0x32, 0x33, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- SetToCanvas<5, 5>(canvas, initial_values);
+ SetToCanvas<5, 5>(canvas.get(), initial_values);
// Sanity check on input.
- VerifyCanvasValues<5, 5>(canvas, initial_values);
+ VerifyCanvasValues<5, 5>(canvas.get(), initial_values);
// Scroll none and make sure it's a NOP.
- gfx::ScrollCanvas(canvas,
+ gfx::ScrollCanvas(canvas.get(),
gfx::Rect(0, 0, kCanvasWidth, kCanvasHeight),
gfx::Vector2d(0, 0));
- VerifyCanvasValues<5, 5>(canvas, initial_values);
+ VerifyCanvasValues<5, 5>(canvas.get(), initial_values);
// Scroll the center 3 pixels up one.
gfx::Rect center_three(1, 1, 3, 3);
- gfx::ScrollCanvas(canvas, center_three, gfx::Vector2d(0, -1));
+ gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(0, -1));
uint8 scroll_up_expected[kCanvasHeight][kCanvasWidth] = {
{ 0x00, 0x01, 0x02, 0x03, 0x04 },
{ 0x10, 0x21, 0x22, 0x23, 0x14 },
{ 0x20, 0x31, 0x32, 0x33, 0x24 },
{ 0x30, 0x31, 0x32, 0x33, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- VerifyCanvasValues<5, 5>(canvas, scroll_up_expected);
+ VerifyCanvasValues<5, 5>(canvas.get(), scroll_up_expected);
// Reset and scroll the center 3 pixels down one.
- SetToCanvas<5, 5>(canvas, initial_values);
- gfx::ScrollCanvas(canvas, center_three, gfx::Vector2d(0, 1));
+ SetToCanvas<5, 5>(canvas.get(), initial_values);
+ gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(0, 1));
uint8 scroll_down_expected[kCanvasHeight][kCanvasWidth] = {
{ 0x00, 0x01, 0x02, 0x03, 0x04 },
{ 0x10, 0x11, 0x12, 0x13, 0x14 },
{ 0x20, 0x11, 0x12, 0x13, 0x24 },
{ 0x30, 0x21, 0x22, 0x23, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- VerifyCanvasValues<5, 5>(canvas, scroll_down_expected);
+ VerifyCanvasValues<5, 5>(canvas.get(), scroll_down_expected);
// Reset and scroll the center 3 pixels right one.
- SetToCanvas<5, 5>(canvas, initial_values);
- gfx::ScrollCanvas(canvas, center_three, gfx::Vector2d(1, 0));
+ SetToCanvas<5, 5>(canvas.get(), initial_values);
+ gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(1, 0));
uint8 scroll_right_expected[kCanvasHeight][kCanvasWidth] = {
{ 0x00, 0x01, 0x02, 0x03, 0x04 },
{ 0x10, 0x11, 0x11, 0x12, 0x14 },
{ 0x20, 0x21, 0x21, 0x22, 0x24 },
{ 0x30, 0x31, 0x31, 0x32, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- VerifyCanvasValues<5, 5>(canvas, scroll_right_expected);
+ VerifyCanvasValues<5, 5>(canvas.get(), scroll_right_expected);
// Reset and scroll the center 3 pixels left one.
- SetToCanvas<5, 5>(canvas, initial_values);
- gfx::ScrollCanvas(canvas, center_three, gfx::Vector2d(-1, 0));
+ SetToCanvas<5, 5>(canvas.get(), initial_values);
+ gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(-1, 0));
uint8 scroll_left_expected[kCanvasHeight][kCanvasWidth] = {
{ 0x00, 0x01, 0x02, 0x03, 0x04 },
{ 0x10, 0x12, 0x13, 0x13, 0x14 },
{ 0x20, 0x22, 0x23, 0x23, 0x24 },
{ 0x30, 0x32, 0x33, 0x33, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- VerifyCanvasValues<5, 5>(canvas, scroll_left_expected);
+ VerifyCanvasValues<5, 5>(canvas.get(), scroll_left_expected);
// Diagonal scroll.
- SetToCanvas<5, 5>(canvas, initial_values);
- gfx::ScrollCanvas(canvas, center_three, gfx::Vector2d(2, 2));
+ SetToCanvas<5, 5>(canvas.get(), initial_values);
+ gfx::ScrollCanvas(canvas.get(), center_three, gfx::Vector2d(2, 2));
uint8 scroll_diagonal_expected[kCanvasHeight][kCanvasWidth] = {
{ 0x00, 0x01, 0x02, 0x03, 0x04 },
{ 0x10, 0x11, 0x12, 0x13, 0x14 },
{ 0x20, 0x21, 0x22, 0x23, 0x24 },
{ 0x30, 0x31, 0x32, 0x11, 0x34 },
{ 0x40, 0x41, 0x42, 0x43, 0x44 }};
- VerifyCanvasValues<5, 5>(canvas, scroll_diagonal_expected);
+ VerifyCanvasValues<5, 5>(canvas.get(), scroll_diagonal_expected);
}
#if defined(OS_WIN)