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diff --git a/ui/gl/async_pixel_transfer_delegate_egl.h b/ui/gl/async_pixel_transfer_delegate_egl.h
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+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GL_ASYNC_PIXEL_TRANSFER_DELEGATE_EGL_H_
+#define UI_GL_ASYNC_PIXEL_TRANSFER_DELEGATE_EGL_H_
+
+#include <list>
+
+#include "ui/gl/async_pixel_transfer_delegate.h"
+
+namespace gfx {
+class ScopedSafeSharedMemory;
+class TextureUploadStats;
+class TransferStateInternal;
+
+// Class which handles async pixel transfers using EGLImageKHR and another
+// upload thread
+class AsyncPixelTransferDelegateEGL
+ : public AsyncPixelTransferDelegate,
+ public base::SupportsWeakPtr<AsyncPixelTransferDelegateEGL> {
+ public:
+ AsyncPixelTransferDelegateEGL();
+ virtual ~AsyncPixelTransferDelegateEGL();
+
+ // Implement AsyncPixelTransferDelegate:
+ virtual AsyncPixelTransferState* CreatePixelTransferState(
+ GLuint texture_id,
+ const AsyncTexImage2DParams& define_params) OVERRIDE;
+ virtual bool BindCompletedAsyncTransfers() OVERRIDE;
+ virtual void AsyncNotifyCompletion(
+ const AsyncMemoryParams& mem_params,
+ const CompletionCallback& callback) OVERRIDE;
+ virtual void AsyncTexImage2D(
+ AsyncPixelTransferState* state,
+ const AsyncTexImage2DParams& tex_params,
+ const AsyncMemoryParams& mem_params,
+ const base::Closure& bind_callback) OVERRIDE;
+ virtual void AsyncTexSubImage2D(
+ AsyncPixelTransferState* state,
+ const AsyncTexSubImage2DParams& tex_params,
+ const AsyncMemoryParams& mem_params) OVERRIDE;
+ virtual void WaitForTransferCompletion(
+ AsyncPixelTransferState* state) OVERRIDE;
+ virtual uint32 GetTextureUploadCount() OVERRIDE;
+ virtual base::TimeDelta GetTotalTextureUploadTime() OVERRIDE;
+ virtual bool ProcessMorePendingTransfers() OVERRIDE;
+ virtual bool NeedsProcessMorePendingTransfers() OVERRIDE;
+
+ private:
+ static void PerformNotifyCompletion(
+ AsyncMemoryParams mem_params,
+ ScopedSafeSharedMemory* safe_shared_memory,
+ const CompletionCallback& callback);
+ static void PerformAsyncTexImage2D(
+ TransferStateInternal* state,
+ AsyncTexImage2DParams tex_params,
+ AsyncMemoryParams mem_params,
+ ScopedSafeSharedMemory* safe_shared_memory);
+ static void PerformAsyncTexSubImage2D(
+ TransferStateInternal* state,
+ AsyncTexSubImage2DParams tex_params,
+ AsyncMemoryParams mem_params,
+ ScopedSafeSharedMemory* safe_shared_memory,
+ scoped_refptr<TextureUploadStats> texture_upload_stats);
+
+ // Returns true if a work-around was used.
+ bool WorkAroundAsyncTexImage2D(
+ AsyncPixelTransferState* state,
+ const AsyncTexImage2DParams& tex_params,
+ const AsyncMemoryParams& mem_params,
+ const base::Closure& bind_callback);
+ bool WorkAroundAsyncTexSubImage2D(
+ AsyncPixelTransferState* state,
+ const AsyncTexSubImage2DParams& tex_params,
+ const AsyncMemoryParams& mem_params);
+
+ typedef std::list<base::WeakPtr<AsyncPixelTransferState> > TransferQueue;
+ TransferQueue pending_allocations_;
+
+ scoped_refptr<TextureUploadStats> texture_upload_stats_;
+ bool is_imagination_;
+ bool is_qualcomm_;
+
+ DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateEGL);
+};
+
+} // namespace gfx
+
+#endif // UI_GL_ASYNC_PIXEL_TRANSFER_DELEGATE_EGL_H_