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-rw-r--r--ui/gl/async_pixel_transfer_delegate_idle.cc61
1 files changed, 19 insertions, 42 deletions
diff --git a/ui/gl/async_pixel_transfer_delegate_idle.cc b/ui/gl/async_pixel_transfer_delegate_idle.cc
index a47da8f..9b95ac6 100644
--- a/ui/gl/async_pixel_transfer_delegate_idle.cc
+++ b/ui/gl/async_pixel_transfer_delegate_idle.cc
@@ -8,14 +8,7 @@
#include "base/debug/trace_event.h"
#include "base/lazy_instance.h"
#include "base/memory/shared_memory.h"
-#include "base/message_loop.h"
-#include "base/process_util.h"
-#include "build/build_config.h"
-#include "ui/gl/gl_bindings.h"
-#include "ui/gl/gl_context.h"
-#include "ui/gl/gl_surface.h"
#include "ui/gl/safe_shared_memory_pool.h"
-#include "ui/gl/scoped_make_current.h"
using base::SharedMemory;
using base::SharedMemoryHandle;
@@ -42,34 +35,18 @@ SafeSharedMemoryPool* safe_shared_memory_pool() {
static uint64 g_next_pixel_transfer_state_id = 1;
-} // namespace
-
-#if !defined(OS_ANDROID)
-scoped_ptr<AsyncPixelTransferDelegate>
- AsyncPixelTransferDelegate::Create(gfx::GLContext* context) {
- return AsyncPixelTransferDelegateIdle::Create(context);
-}
-#endif
-
-scoped_ptr<AsyncPixelTransferDelegate>
- AsyncPixelTransferDelegateIdle::Create(gfx::GLContext* context) {
- return make_scoped_ptr(
- static_cast<AsyncPixelTransferDelegate*>(
- new AsyncPixelTransferDelegateIdle()));
-}
-
-class AsyncPixelTransferStateIdle : public AsyncPixelTransferState {
+class AsyncPixelTransferStateImpl : public AsyncPixelTransferState {
public:
typedef base::Callback<void(GLuint)> TransferCallback;
- explicit AsyncPixelTransferStateIdle(GLuint texture_id)
+ explicit AsyncPixelTransferStateImpl(GLuint texture_id)
: id_(g_next_pixel_transfer_state_id++),
texture_id_(texture_id),
transfer_in_progress_(false) {
}
- virtual ~AsyncPixelTransferStateIdle() {}
+ virtual ~AsyncPixelTransferStateImpl() {}
- // Overridden from gfx::AsyncPixelTransferState:
+ // Implement AsyncPixelTransferState:
virtual bool TransferIsInProgress() OVERRIDE {
return transfer_in_progress_;
}
@@ -93,6 +70,8 @@ class AsyncPixelTransferStateIdle : public AsyncPixelTransferState {
bool transfer_in_progress_;
};
+} // namespace
+
AsyncPixelTransferDelegateIdle::Task::Task(
uint64 transfer_id, const base::Closure& task)
: transfer_id(transfer_id),
@@ -105,14 +84,12 @@ AsyncPixelTransferDelegateIdle::AsyncPixelTransferDelegateIdle()
: texture_upload_count_(0) {
}
-AsyncPixelTransferDelegateIdle::~AsyncPixelTransferDelegateIdle() {
-}
+AsyncPixelTransferDelegateIdle::~AsyncPixelTransferDelegateIdle() {}
-AsyncPixelTransferState*
- AsyncPixelTransferDelegateIdle::CreateRawPixelTransferState(
- GLuint texture_id,
- const AsyncTexImage2DParams& define_params) {
- return new AsyncPixelTransferStateIdle(texture_id);
+AsyncPixelTransferState* AsyncPixelTransferDelegateIdle::
+ CreatePixelTransferState(GLuint texture_id,
+ const AsyncTexImage2DParams& define_params) {
+ return new AsyncPixelTransferStateImpl(texture_id);
}
bool AsyncPixelTransferDelegateIdle::BindCompletedAsyncTransfers() {
@@ -146,8 +123,8 @@ void AsyncPixelTransferDelegateIdle::AsyncTexImage2D(
const AsyncTexImage2DParams& tex_params,
const AsyncMemoryParams& mem_params,
const base::Closure& bind_callback) {
- AsyncPixelTransferStateIdle* state =
- static_cast<AsyncPixelTransferStateIdle*>(transfer_state);
+ AsyncPixelTransferStateImpl* state =
+ static_cast<AsyncPixelTransferStateImpl*>(transfer_state);
DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
DCHECK(mem_params.shared_memory);
DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size,
@@ -157,7 +134,7 @@ void AsyncPixelTransferDelegateIdle::AsyncTexImage2D(
tasks_.push_back(
Task(state->id(),
base::Bind(
- &AsyncPixelTransferStateIdle::PerformTransfer,
+ &AsyncPixelTransferStateImpl::PerformTransfer,
base::AsWeakPtr(state),
base::Bind(
&AsyncPixelTransferDelegateIdle::PerformAsyncTexImage2D,
@@ -177,8 +154,8 @@ void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D(
AsyncPixelTransferState* transfer_state,
const AsyncTexSubImage2DParams& tex_params,
const AsyncMemoryParams& mem_params) {
- AsyncPixelTransferStateIdle* state =
- static_cast<AsyncPixelTransferStateIdle*>(transfer_state);
+ AsyncPixelTransferStateImpl* state =
+ static_cast<AsyncPixelTransferStateImpl*>(transfer_state);
DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), tex_params.target);
DCHECK(mem_params.shared_memory);
DCHECK_LE(mem_params.shm_data_offset + mem_params.shm_data_size,
@@ -188,7 +165,7 @@ void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D(
tasks_.push_back(
Task(state->id(),
base::Bind(
- &AsyncPixelTransferStateIdle::PerformTransfer,
+ &AsyncPixelTransferStateImpl::PerformTransfer,
base::AsWeakPtr(state),
base::Bind(
&AsyncPixelTransferDelegateIdle::PerformAsyncTexSubImage2D,
@@ -205,8 +182,8 @@ void AsyncPixelTransferDelegateIdle::AsyncTexSubImage2D(
void AsyncPixelTransferDelegateIdle::WaitForTransferCompletion(
AsyncPixelTransferState* transfer_state) {
- AsyncPixelTransferStateIdle* state =
- static_cast<AsyncPixelTransferStateIdle*>(transfer_state);
+ AsyncPixelTransferStateImpl* state =
+ static_cast<AsyncPixelTransferStateImpl*>(transfer_state);
DCHECK(state);
for (std::list<Task>::iterator iter = tasks_.begin();