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diff --git a/ui/gl/gl_context_glx.h b/ui/gl/gl_context_glx.h
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GL_GL_CONTEXT_GLX_H_
+#define UI_GL_GL_CONTEXT_GLX_H_
+#pragma once
+
+#include <string>
+
+#include "base/compiler_specific.h"
+#include "ui/base/x/x11_util.h"
+#include "ui/gl/gl_context.h"
+
+namespace gfx {
+
+class GLSurface;
+
+// Encapsulates a GLX OpenGL context.
+class GLContextGLX : public GLContext {
+ public:
+ explicit GLContextGLX(GLShareGroup* share_group);
+ virtual ~GLContextGLX();
+
+ Display* display();
+
+ // Implement GLContext.
+ virtual bool Initialize(
+ GLSurface* compatible_surface, GpuPreference gpu_preference) OVERRIDE;
+ virtual void Destroy() OVERRIDE;
+ virtual bool MakeCurrent(GLSurface* surface) OVERRIDE;
+ virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE;
+ virtual bool IsCurrent(GLSurface* surface) OVERRIDE;
+ virtual void* GetHandle() OVERRIDE;
+ virtual void SetSwapInterval(int interval) OVERRIDE;
+ virtual std::string GetExtensions() OVERRIDE;
+ virtual bool WasAllocatedUsingARBRobustness() OVERRIDE;
+
+ private:
+ void* context_;
+ Display* display_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLContextGLX);
+};
+
+} // namespace gfx
+
+#endif // UI_GL_GL_CONTEXT_GLX_H_