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diff --git a/ui/gl/gl_context_osmesa.h b/ui/gl/gl_context_osmesa.h
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GL_GL_CONTEXT_OSMESA_H_
+#define UI_GL_GL_CONTEXT_OSMESA_H_
+#pragma once
+
+#include "base/basictypes.h"
+#include "base/compiler_specific.h"
+#include "ui/gl/gl_context.h"
+
+typedef struct osmesa_context* OSMesaContext;
+
+namespace gfx {
+
+class GLShareGroup;
+class GLSurface;
+
+// Encapsulates an OSMesa OpenGL context that uses software rendering.
+class GLContextOSMesa : public GLContext {
+ public:
+ explicit GLContextOSMesa(GLShareGroup* share_group);
+
+ // Implement GLContext.
+ virtual bool Initialize(GLSurface* compatible_surface,
+ GpuPreference gpu_preference) OVERRIDE;
+ virtual void Destroy() OVERRIDE;
+ virtual bool MakeCurrent(GLSurface* surface) OVERRIDE;
+ virtual void ReleaseCurrent(GLSurface* surface) OVERRIDE;
+ virtual bool IsCurrent(GLSurface* surface) OVERRIDE;
+ virtual void* GetHandle() OVERRIDE;
+ virtual void SetSwapInterval(int interval) OVERRIDE;
+
+ protected:
+ virtual ~GLContextOSMesa();
+
+ private:
+ OSMesaContext context_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLContextOSMesa);
+};
+
+} // namespace gfx
+
+#endif // UI_GL_GL_CONTEXT_OSMESA_H_