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Diffstat (limited to 'ui/gl/gl_image.h')
-rw-r--r-- | ui/gl/gl_image.h | 50 |
1 files changed, 50 insertions, 0 deletions
diff --git a/ui/gl/gl_image.h b/ui/gl/gl_image.h new file mode 100644 index 0000000..8df7c71 --- /dev/null +++ b/ui/gl/gl_image.h @@ -0,0 +1,50 @@ +// Copyright (c) 2012 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef UI_GL_GL_IMAGE_H_ +#define UI_GL_GL_IMAGE_H_ + +#include "base/memory/ref_counted.h" +#include "ui/gfx/native_widget_types.h" +#include "ui/gfx/size.h" +#include "ui/gl/gl_bindings.h" +#include "ui/gl/gl_export.h" + +namespace gfx { + +class GLSurface; + +// Encapsulates an image that can be bound to a texture, hiding platform +// specific management. +class GL_EXPORT GLImage : public base::RefCounted<GLImage> { + public: + GLImage(); + + // Destroys the image. + virtual void Destroy() = 0; + + // Get the size of the image. + virtual gfx::Size GetSize() = 0; + + // Bind image to texture currently bound to GL_TEXTURE_2D target. + virtual bool BindTexImage(); + + // Release image from texture currently bound to GL_TEXTURE_2D target. + virtual void ReleaseTexImage(); + + // Create a GL image for a window. + static scoped_refptr<GLImage> CreateGLImage(gfx::PluginWindowHandle window); + + protected: + virtual ~GLImage(); + + private: + friend class base::RefCounted<GLImage>; + + DISALLOW_COPY_AND_ASSIGN(GLImage); +}; + +} // namespace gfx + +#endif // UI_GL_GL_IMAGE_H_ |