diff options
Diffstat (limited to 'ui/gl/gl_mock_autogen_gl.h')
-rw-r--r-- | ui/gl/gl_mock_autogen_gl.h | 23 |
1 files changed, 23 insertions, 0 deletions
diff --git a/ui/gl/gl_mock_autogen_gl.h b/ui/gl/gl_mock_autogen_gl.h index 2840661..bd08515 100644 --- a/ui/gl/gl_mock_autogen_gl.h +++ b/ui/gl/gl_mock_autogen_gl.h @@ -168,6 +168,8 @@ MOCK_METHOD9(CopyTexSubImage3D, GLint y, GLsizei width, GLsizei height)); +MOCK_METHOD2(CoverFillPathNV, void(GLuint path, GLenum coverMode)); +MOCK_METHOD2(CoverStrokePathNV, void(GLuint name, GLenum coverMode)); MOCK_METHOD0(CreateProgram, GLuint()); MOCK_METHOD1(CreateShader, GLuint(GLenum type)); MOCK_METHOD1(CullFace, void(GLenum mode)); @@ -176,6 +178,7 @@ MOCK_METHOD2(DeleteFencesAPPLE, void(GLsizei n, const GLuint* fences)); MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint* fences)); MOCK_METHOD2(DeleteFramebuffersEXT, void(GLsizei n, const GLuint* framebuffers)); +MOCK_METHOD2(DeletePathsNV, void(GLuint path, GLsizei range)); MOCK_METHOD1(DeleteProgram, void(GLuint program)); MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); MOCK_METHOD2(DeleteRenderbuffersEXT, @@ -270,6 +273,7 @@ MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); MOCK_METHOD2(GenFencesAPPLE, void(GLsizei n, GLuint* fences)); MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint* fences)); MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); +MOCK_METHOD1(GenPathsNV, GLuint(GLsizei range)); MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); MOCK_METHOD2(GenSamplers, void(GLsizei n, GLuint* samplers)); @@ -436,6 +440,7 @@ MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); MOCK_METHOD1(IsFenceAPPLE, GLboolean(GLuint fence)); MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); +MOCK_METHOD1(IsPathNV, GLboolean(GLuint path)); MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); MOCK_METHOD1(IsQuery, GLboolean(GLuint query)); MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); @@ -455,6 +460,16 @@ MOCK_METHOD4(MapBufferRange, GLbitfield access)); MOCK_METHOD2(MatrixLoadfEXT, void(GLenum matrixMode, const GLfloat* m)); MOCK_METHOD1(MatrixLoadIdentityEXT, void(GLenum matrixMode)); +MOCK_METHOD6(PathCommandsNV, + void(GLuint path, + GLsizei numCommands, + const GLubyte* commands, + GLsizei numCoords, + GLenum coordType, + const GLvoid* coords)); +MOCK_METHOD3(PathParameterfNV, void(GLuint path, GLenum pname, GLfloat value)); +MOCK_METHOD3(PathParameteriNV, void(GLuint path, GLenum pname, GLint value)); +MOCK_METHOD3(PathStencilFuncNV, void(GLenum func, GLint ref, GLuint mask)); MOCK_METHOD0(PauseTransformFeedback, void()); MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); @@ -530,6 +545,8 @@ MOCK_METHOD4(ShaderSource, GLsizei count, const char* const* str, const GLint* length)); +MOCK_METHOD3(StencilFillPathNV, + void(GLuint path, GLenum fillMode, GLuint mask)); MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); MOCK_METHOD4(StencilFuncSeparate, void(GLenum face, GLenum func, GLint ref, GLuint mask)); @@ -538,6 +555,12 @@ MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); MOCK_METHOD4(StencilOpSeparate, void(GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); +MOCK_METHOD3(StencilStrokePathNV, + void(GLuint path, GLint reference, GLuint mask)); +MOCK_METHOD4(StencilThenCoverFillPathNV, + void(GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)); +MOCK_METHOD4(StencilThenCoverStrokePathNV, + void(GLuint path, GLint reference, GLuint mask, GLenum coverMode)); MOCK_METHOD1(TestFenceAPPLE, GLboolean(GLuint fence)); MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); MOCK_METHOD9(TexImage2D, |