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+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_GL_GL_SHARE_GROUP_H_
+#define UI_GL_GL_SHARE_GROUP_H_
+#pragma once
+
+#include <set>
+
+#include "base/basictypes.h"
+#include "base/memory/ref_counted.h"
+#include "ui/gl/gl_export.h"
+
+namespace gfx {
+
+class GLContext;
+
+// A group of GL contexts that share an ID namespace.
+class GL_EXPORT GLShareGroup : public base::RefCounted<GLShareGroup> {
+ public:
+ GLShareGroup();
+
+ // These two should only be called from the constructor and destructor of
+ // GLContext.
+ void AddContext(GLContext* context);
+ void RemoveContext(GLContext* context);
+
+ // Returns a handle to any initialized context in the share group or NULL if
+ // there are no initialized contexts in the share group.
+ void* GetHandle();
+
+ // Returns a pointer to any initialized context in the share group
+ // or NULL if there are no initialized contexts in the share group.
+ GLContext* GetContext();
+
+ private:
+ friend class base::RefCounted<GLShareGroup>;
+
+ ~GLShareGroup();
+
+ // References to GLContext are by raw pointer to avoid a reference count
+ // cycle.
+ typedef std::set<GLContext*> ContextSet;
+ ContextSet contexts_;
+
+ DISALLOW_COPY_AND_ASSIGN(GLShareGroup);
+};
+
+} // namespace gfx
+
+#endif // UI_GL_GL_SHARE_GROUP_H_