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-rw-r--r--ui/gl/gl_surface.cc208
1 files changed, 208 insertions, 0 deletions
diff --git a/ui/gl/gl_surface.cc b/ui/gl/gl_surface.cc
new file mode 100644
index 0000000..cc6c3b3
--- /dev/null
+++ b/ui/gl/gl_surface.cc
@@ -0,0 +1,208 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "ui/gl/gl_surface.h"
+
+#include <algorithm>
+#include <vector>
+
+#include "base/command_line.h"
+#include "base/lazy_instance.h"
+#include "base/logging.h"
+#include "base/threading/thread_local.h"
+#include "ui/gl/gl_context.h"
+#include "ui/gl/gl_implementation.h"
+
+namespace gfx {
+
+namespace {
+base::LazyInstance<base::ThreadLocalPointer<GLSurface> >::Leaky
+ current_surface_ = LAZY_INSTANCE_INITIALIZER;
+} // namespace
+
+// static
+bool GLSurface::InitializeOneOff() {
+ static bool initialized = false;
+ if (initialized)
+ return true;
+
+ std::vector<GLImplementation> allowed_impls;
+ GetAllowedGLImplementations(&allowed_impls);
+ DCHECK(!allowed_impls.empty());
+
+ // The default implementation is always the first one in list.
+ GLImplementation impl = allowed_impls[0];
+ bool fallback_to_osmesa = false;
+ if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kUseGL)) {
+ std::string requested_implementation_name =
+ CommandLine::ForCurrentProcess()->GetSwitchValueASCII(switches::kUseGL);
+ if (requested_implementation_name == "any") {
+ fallback_to_osmesa = true;
+ } else if (requested_implementation_name == "swiftshader") {
+ impl = kGLImplementationEGLGLES2;
+ } else {
+ impl = GetNamedGLImplementation(requested_implementation_name);
+ if (std::find(allowed_impls.begin(),
+ allowed_impls.end(),
+ impl) == allowed_impls.end()) {
+ LOG(ERROR) << "Requested GL implementation is not available.";
+ return false;
+ }
+ }
+ }
+
+ initialized = InitializeGLBindings(impl) && InitializeOneOffInternal();
+ if (!initialized && fallback_to_osmesa) {
+ ClearGLBindings();
+ initialized = InitializeGLBindings(kGLImplementationOSMesaGL) &&
+ InitializeOneOffInternal();
+ }
+
+ if (initialized) {
+ DVLOG(1) << "Using "
+ << GetGLImplementationName(GetGLImplementation())
+ << " GL implementation.";
+ if (CommandLine::ForCurrentProcess()->HasSwitch(
+ switches::kEnableGPUServiceLogging))
+ InitializeDebugGLBindings();
+ }
+ return initialized;
+}
+
+GLSurface::GLSurface() {}
+
+bool GLSurface::Initialize()
+{
+ return true;
+}
+
+bool GLSurface::Resize(const gfx::Size& size) {
+ NOTIMPLEMENTED();
+ return false;
+}
+
+std::string GLSurface::GetExtensions() {
+ // Use of GLSurfaceAdapter class means that we can't compare
+ // GetCurrent() and this directly.
+ DCHECK_EQ(GetCurrent()->GetHandle(), GetHandle());
+ return std::string("");
+}
+
+unsigned int GLSurface::GetBackingFrameBufferObject() {
+ return 0;
+}
+
+bool GLSurface::PostSubBuffer(int x, int y, int width, int height) {
+ return false;
+}
+
+bool GLSurface::OnMakeCurrent(GLContext* context) {
+ return true;
+}
+
+void GLSurface::SetBufferAllocation(BufferAllocationState state) {
+}
+
+void* GLSurface::GetShareHandle() {
+ NOTIMPLEMENTED();
+ return NULL;
+}
+
+void* GLSurface::GetDisplay() {
+ NOTIMPLEMENTED();
+ return NULL;
+}
+
+void* GLSurface::GetConfig() {
+ NOTIMPLEMENTED();
+ return NULL;
+}
+
+unsigned GLSurface::GetFormat() {
+ NOTIMPLEMENTED();
+ return 0;
+}
+
+GLSurface* GLSurface::GetCurrent() {
+ return current_surface_.Pointer()->Get();
+}
+
+GLSurface::~GLSurface() {
+ if (GetCurrent() == this)
+ SetCurrent(NULL);
+}
+
+void GLSurface::SetCurrent(GLSurface* surface) {
+ current_surface_.Pointer()->Set(surface);
+}
+
+GLSurfaceAdapter::GLSurfaceAdapter(GLSurface* surface) : surface_(surface) {}
+
+bool GLSurfaceAdapter::Initialize() {
+ return surface_->Initialize();
+}
+
+void GLSurfaceAdapter::Destroy() {
+ surface_->Destroy();
+}
+
+bool GLSurfaceAdapter::Resize(const gfx::Size& size) {
+ return surface_->Resize(size);
+}
+
+bool GLSurfaceAdapter::IsOffscreen() {
+ return surface_->IsOffscreen();
+}
+
+bool GLSurfaceAdapter::SwapBuffers() {
+ return surface_->SwapBuffers();
+}
+
+bool GLSurfaceAdapter::PostSubBuffer(int x, int y, int width, int height) {
+ return surface_->PostSubBuffer(x, y, width, height);
+}
+
+std::string GLSurfaceAdapter::GetExtensions() {
+ return surface_->GetExtensions();
+}
+
+gfx::Size GLSurfaceAdapter::GetSize() {
+ return surface_->GetSize();
+}
+
+void* GLSurfaceAdapter::GetHandle() {
+ return surface_->GetHandle();
+}
+
+unsigned int GLSurfaceAdapter::GetBackingFrameBufferObject() {
+ return surface_->GetBackingFrameBufferObject();
+}
+
+bool GLSurfaceAdapter::OnMakeCurrent(GLContext* context) {
+ return surface_->OnMakeCurrent(context);
+}
+
+void GLSurfaceAdapter::SetBufferAllocation(BufferAllocationState state) {
+ surface_->SetBufferAllocation(state);
+}
+
+void* GLSurfaceAdapter::GetShareHandle() {
+ return surface_->GetShareHandle();
+}
+
+void* GLSurfaceAdapter::GetDisplay() {
+ return surface_->GetDisplay();
+}
+
+void* GLSurfaceAdapter::GetConfig() {
+ return surface_->GetConfig();
+}
+
+unsigned GLSurfaceAdapter::GetFormat() {
+ return surface_->GetFormat();
+}
+
+GLSurfaceAdapter::~GLSurfaceAdapter() {}
+
+} // namespace gfx