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-rw-r--r--ui/platform_window/text_input_state.cc2
-rw-r--r--ui/platform_window/text_input_state.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/ui/platform_window/text_input_state.cc b/ui/platform_window/text_input_state.cc
index ce6db84..ffc3e52 100644
--- a/ui/platform_window/text_input_state.cc
+++ b/ui/platform_window/text_input_state.cc
@@ -32,6 +32,8 @@ TextInputState::TextInputState(TextInputType type,
composition_end(composition_end),
can_compose_inline(can_compose_inline) {}
+TextInputState::TextInputState(const TextInputState& other) = default;
+
bool TextInputState::operator==(const TextInputState& other) const {
return type == other.type &&
flags == other.flags &&
diff --git a/ui/platform_window/text_input_state.h b/ui/platform_window/text_input_state.h
index 14d016b..c2dff0d 100644
--- a/ui/platform_window/text_input_state.h
+++ b/ui/platform_window/text_input_state.h
@@ -23,6 +23,7 @@ struct TextInputState {
int composition_start,
int composition_end,
bool can_compose_inline);
+ TextInputState(const TextInputState& other);
bool operator==(const TextInputState& other) const;
// The type of input field.