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Diffstat (limited to 'ui/views/events/accelerator.cc')
-rw-r--r-- | ui/views/events/accelerator.cc | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/ui/views/events/accelerator.cc b/ui/views/events/accelerator.cc new file mode 100644 index 0000000..582c3a3 --- /dev/null +++ b/ui/views/events/accelerator.cc @@ -0,0 +1,179 @@ +// Copyright (c) 2011 The Chromium Authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include "ui/views/events/accelerator.h" + +#if defined(OS_WIN) +#include <windows.h> +#elif defined(OS_LINUX) +#include <gdk/gdk.h> +#endif + +#include "base/i18n/rtl.h" +#include "base/logging.h" +#include "base/string_util.h" +#include "base/utf_string_conversions.h" +#include "grit/app_strings.h" +#include "ui/base/l10n/l10n_util.h" + +namespace ui { + +namespace { + +bool IsShiftDown(const Accelerator& accelerator) { + return (accelerator.GetKeyCode() & VKEY_SHIFT) == VKEY_SHIFT; +} + +bool IsCtrlDown(const Accelerator& accelerator) { + return (accelerator.GetKeyCode() & VKEY_CONTROL) == VKEY_CONTROL; +} + +bool IsAltDown(const Accelerator& accelerator) { + return (accelerator.GetKeyCode() & VKEY_MENU) == VKEY_MENU; +} + +} // namespace + +string16 GetShortcutTextForAccelerator(const Accelerator& accelerator) { + int string_id = 0; + switch(accelerator.GetKeyCode()) { + case ui::VKEY_TAB: + string_id = IDS_APP_TAB_KEY; + break; + case ui::VKEY_RETURN: + string_id = IDS_APP_ENTER_KEY; + break; + case ui::VKEY_ESCAPE: + string_id = IDS_APP_ESC_KEY; + break; + case ui::VKEY_PRIOR: + string_id = IDS_APP_PAGEUP_KEY; + break; + case ui::VKEY_NEXT: + string_id = IDS_APP_PAGEDOWN_KEY; + break; + case ui::VKEY_END: + string_id = IDS_APP_END_KEY; + break; + case ui::VKEY_HOME: + string_id = IDS_APP_HOME_KEY; + break; + case ui::VKEY_INSERT: + string_id = IDS_APP_INSERT_KEY; + break; + case ui::VKEY_DELETE: + string_id = IDS_APP_DELETE_KEY; + break; + case ui::VKEY_LEFT: + string_id = IDS_APP_LEFT_ARROW_KEY; + break; + case ui::VKEY_RIGHT: + string_id = IDS_APP_RIGHT_ARROW_KEY; + break; + case ui::VKEY_BACK: + string_id = IDS_APP_BACKSPACE_KEY; + break; + case ui::VKEY_F1: + string_id = IDS_APP_F1_KEY; + break; + case ui::VKEY_F11: + string_id = IDS_APP_F11_KEY; + break; + default: + break; + } + + string16 shortcut; + if (!string_id) { +#if defined(OS_WIN) + // Our fallback is to try translate the key code to a regular character + // unless it is one of digits (VK_0 to VK_9). Some keyboard + // layouts have characters other than digits assigned in + // an unshifted mode (e.g. French AZERY layout has 'a with grave + // accent' for '0'). For display in the menu (e.g. Ctrl-0 for the + // default zoom level), we leave VK_[0-9] alone without translation. + wchar_t key; + if (accelerator.GetKeyCode() >= '0' && accelerator.GetKeyCode() <= '9') + key = accelerator.GetKeyCode(); + else + key = LOWORD(::MapVirtualKeyW(accelerator.GetKeyCode(), MAPVK_VK_TO_CHAR)); + shortcut += key; +#elif defined(OS_LINUX) + const gchar* name = NULL; + switch (accelerator.GetKeyCode()) { + case ui::VKEY_OEM_2: + name = static_cast<const gchar*>("/"); + break; + default: + name = gdk_keyval_name(gdk_keyval_to_lower(accelerator.GetKeyCode())); + break; + } + if (name) { + if (name[0] != 0 && name[1] == 0) + shortcut += static_cast<string16::value_type>(g_ascii_toupper(name[0])); + else + shortcut += UTF8ToUTF16(name); + } +#endif + } else { + shortcut = l10n_util::GetStringUTF16(string_id); + } + + // Checking whether the character used for the accelerator is alphanumeric. + // If it is not, then we need to adjust the string later on if the locale is + // right-to-left. See below for more information of why such adjustment is + // required. + string16 shortcut_rtl; + bool adjust_shortcut_for_rtl = false; + if (base::i18n::IsRTL() && shortcut.length() == 1 && + !IsAsciiAlpha(shortcut.at(0)) && !IsAsciiDigit(shortcut.at(0))) { + adjust_shortcut_for_rtl = true; + shortcut_rtl.assign(shortcut); + } + + if (IsShiftDown(accelerator)) + shortcut = l10n_util::GetStringFUTF16(IDS_APP_SHIFT_MODIFIER, shortcut); + + // Note that we use 'else-if' in order to avoid using Ctrl+Alt as a shortcut. + // See http://blogs.msdn.com/oldnewthing/archive/2004/03/29/101121.aspx for + // more information. + if (IsCtrlDown(accelerator)) + shortcut = l10n_util::GetStringFUTF16(IDS_APP_CONTROL_MODIFIER, shortcut); + else if (IsAltDown(accelerator)) + shortcut = l10n_util::GetStringFUTF16(IDS_APP_ALT_MODIFIER, shortcut); + + // For some reason, menus in Windows ignore standard Unicode directionality + // marks (such as LRE, PDF, etc.). On RTL locales, we use RTL menus and + // therefore any text we draw for the menu items is drawn in an RTL context. + // Thus, the text "Ctrl++" (which we currently use for the Zoom In option) + // appears as "++Ctrl" in RTL because the Unicode BiDi algorithm puts + // punctuations on the left when the context is right-to-left. Shortcuts that + // do not end with a punctuation mark (such as "Ctrl+H" do not have this + // problem). + // + // The only way to solve this problem is to adjust the string if the locale + // is RTL so that it is drawn correnctly in an RTL context. Instead of + // returning "Ctrl++" in the above example, we return "++Ctrl". This will + // cause the text to appear as "Ctrl++" when Windows draws the string in an + // RTL context because the punctunation no longer appears at the end of the + // string. + // + // TODO(idana) bug# 1232732: this hack can be avoided if instead of using + // views::Menu we use views::MenuItemView because the latter is a View + // subclass and therefore it supports marking text as RTL or LTR using + // standard Unicode directionality marks. + if (adjust_shortcut_for_rtl) { + int key_length = static_cast<int>(shortcut_rtl.length()); + DCHECK_GT(key_length, 0); + shortcut_rtl.append(ASCIIToUTF16("+")); + + // Subtracting the size of the shortcut key and 1 for the '+' sign. + shortcut_rtl.append(shortcut, 0, shortcut.length() - key_length - 1); + shortcut.swap(shortcut_rtl); + } + + return shortcut; +} + +} // namespace ui |