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-rw-r--r--ui/views/widget/native_widget_aura.cc26
1 files changed, 12 insertions, 14 deletions
diff --git a/ui/views/widget/native_widget_aura.cc b/ui/views/widget/native_widget_aura.cc
index 0b10f0ab..7b99e74 100644
--- a/ui/views/widget/native_widget_aura.cc
+++ b/ui/views/widget/native_widget_aura.cc
@@ -40,8 +40,7 @@
#endif
#if defined(ENABLE_DIP)
-#include "ui/aura/monitor.h"
-#include "ui/aura/monitor_manager.h"
+#include "ui/gfx/monitor.h"
#endif
namespace views {
@@ -353,7 +352,8 @@ void NativeWidgetAura::CenterWindow(const gfx::Size& size) {
// When centering window, we take the intersection of the host and
// the parent. We assume the root window represents the visible
// rect of a single screen.
- gfx::Rect work_area = gfx::Screen::GetMonitorWorkAreaNearestWindow(window_);
+ gfx::Rect work_area =
+ gfx::Screen::GetMonitorNearestWindow(window_).work_area();
parent_bounds = parent_bounds.Intersect(work_area);
// If |window_|'s transient parent's bounds are big enough to fit it, then we
@@ -672,7 +672,7 @@ void NativeWidgetAura::FocusNativeView(gfx::NativeView native_view) {
}
gfx::Rect NativeWidgetAura::GetWorkAreaBoundsInScreen() const {
- return gfx::Screen::GetMonitorWorkAreaNearestWindow(GetNativeView());
+ return gfx::Screen::GetMonitorNearestWindow(GetNativeView()).work_area();
}
void NativeWidgetAura::SetInactiveRenderingDisabled(bool value) {
@@ -829,9 +829,8 @@ void NativeWidgetAura::OnCaptureLost() {
void NativeWidgetAura::OnPaint(gfx::Canvas* canvas) {
#if defined(ENABLE_DIP)
- aura::Monitor* monitor = GetMonitor();
canvas->Save();
- float scale = monitor->GetDeviceScaleFactor();
+ float scale = GetMonitorScaleFactor();
canvas->sk_canvas()->scale(SkFloatToScalar(scale), SkFloatToScalar(scale));
#endif
delegate_->OnNativeWidgetPaint(canvas);
@@ -919,33 +918,32 @@ void NativeWidgetAura::SetInitialFocus() {
}
#if defined(ENABLE_DIP)
-aura::Monitor* NativeWidgetAura::GetMonitor() const {
- return aura::Env::GetInstance()->monitor_manager()->
- GetMonitorNearestWindow(window_);
+float NativeWidgetAura::GetMonitorScaleFactor() const {
+ return gfx::Screen::GetMonitorNearestWindow(window_).device_scale_factor();
}
gfx::Point NativeWidgetAura::ConvertPointFromMonitor(
const gfx::Point& point) const {
- return point.Scale(1.0f / GetMonitor()->GetDeviceScaleFactor());
+ return point.Scale(1.0f / GetMonitorScaleFactor());
}
gfx::Size NativeWidgetAura::ConvertSizeFromMonitor(
const gfx::Size& size) const {
- return size.Scale(1.0f / GetMonitor()->GetDeviceScaleFactor());
+ return size.Scale(1.0f / GetMonitorScaleFactor());
}
gfx::Rect NativeWidgetAura::ConvertRectFromMonitor(
const gfx::Rect& rect) const {
- float scale = 1.0f / GetMonitor()->GetDeviceScaleFactor();
+ float scale = 1.0f / GetMonitorScaleFactor();
return gfx::Rect(rect.origin().Scale(scale), rect.size().Scale(scale));
}
gfx::Size NativeWidgetAura::ConvertSizeToMonitor(const gfx::Size& size) const {
- return size.Scale(GetMonitor()->GetDeviceScaleFactor());
+ return size.Scale(GetMonitorScaleFactor());
}
gfx::Rect NativeWidgetAura::ConvertRectToMonitor(const gfx::Rect& rect) const {
- float scale = GetMonitor()->GetDeviceScaleFactor();
+ float scale = GetMonitorScaleFactor();
return gfx::Rect(rect.origin().Scale(scale), rect.size().Scale(scale));
}
#endif