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+// Copyright (c) 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_VIEWS_WIDGET_NATIVE_WIDGET_WIN_H_
+#define UI_VIEWS_WIDGET_NATIVE_WIDGET_WIN_H_
+#pragma once
+
+#include <atlbase.h>
+#include <atlapp.h>
+#include <atlcrack.h>
+#include <atlmisc.h>
+
+#include <string>
+#include <vector>
+
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/memory/scoped_vector.h"
+#include "base/memory/weak_ptr.h"
+#include "base/message_loop.h"
+#include "base/win/scoped_comptr.h"
+#include "base/win/win_util.h"
+#include "ui/base/win/window_impl.h"
+#include "ui/gfx/compositor/compositor.h"
+#include "ui/views/focus/focus_manager.h"
+#include "ui/views/layout/layout_manager.h"
+#include "ui/views/widget/native_widget_private.h"
+
+namespace ui {
+class Compositor;
+class ViewProp;
+}
+
+namespace gfx {
+class CanvasSkia;
+class Font;
+class Rect;
+}
+
+namespace views {
+
+class DropTargetWin;
+class RootView;
+class TooltipManagerWin;
+
+// These two messages aren't defined in winuser.h, but they are sent to windows
+// with captions. They appear to paint the window caption and frame.
+// Unfortunately if you override the standard non-client rendering as we do
+// with CustomFrameWindow, sometimes Windows (not deterministically
+// reproducibly but definitely frequently) will send these messages to the
+// window and paint the standard caption/title over the top of the custom one.
+// So we need to handle these messages in CustomFrameWindow to prevent this
+// from happening.
+const int WM_NCUAHDRAWCAPTION = 0xAE;
+const int WM_NCUAHDRAWFRAME = 0xAF;
+
+///////////////////////////////////////////////////////////////////////////////
+//
+// NativeWidgetWin
+// A Widget for a views hierarchy used to represent anything that can be
+// contained within an HWND, e.g. a control, a window, etc. Specializations
+// suitable for specific tasks, e.g. top level window, are derived from this.
+//
+// This Widget contains a RootView which owns the hierarchy of views within it.
+// As long as views are part of this tree, they will be deleted automatically
+// when the RootView is destroyed. If you remove a view from the tree, you are
+// then responsible for cleaning up after it.
+//
+///////////////////////////////////////////////////////////////////////////////
+class VIEWS_EXPORT NativeWidgetWin : public ui::WindowImpl,
+ public MessageLoopForUI::Observer,
+ public ui::CompositorDelegate,
+ public internal::NativeWidgetPrivate {
+ public:
+ explicit NativeWidgetWin(internal::NativeWidgetDelegate* delegate);
+ virtual ~NativeWidgetWin();
+
+ // Returns true if we are on Windows Vista or greater and composition is
+ // enabled.
+ static bool IsAeroGlassEnabled();
+
+ // Returns the system set window title font.
+ static gfx::Font GetWindowTitleFont();
+
+ // Show the window with the specified show command.
+ void Show(int show_state);
+
+ // Disable Layered Window updates by setting to false.
+ void set_can_update_layered_window(bool can_update_layered_window) {
+ can_update_layered_window_ = can_update_layered_window;
+ }
+
+ // Obtain the view event with the given MSAA child id. Used in
+ // NativeViewAccessibilityWin::get_accChild to support requests for
+ // children of windowless controls. May return NULL
+ // (see ViewHierarchyChanged).
+ View* GetAccessibilityViewEventAt(int id);
+
+ // Add a view that has recently fired an accessibility event. Returns a MSAA
+ // child id which is generated by: -(index of view in vector + 1) which
+ // guarantees a negative child id. This distinguishes the view from
+ // positive MSAA child id's which are direct leaf children of views that have
+ // associated hWnd's (e.g. NativeWidgetWin).
+ int AddAccessibilityViewEvent(View* view);
+
+ // Clear a view that has recently been removed on a hierarchy change.
+ void ClearAccessibilityViewEvent(View* view);
+
+ // Hides the window if it hasn't already been force-hidden. The force hidden
+ // count is tracked, so calling multiple times is allowed, you just have to
+ // be sure to call PopForceHidden the same number of times.
+ void PushForceHidden();
+
+ // Decrements the force hidden count, showing the window if we have reached
+ // the top of the stack. See PushForceHidden.
+ void PopForceHidden();
+
+ BOOL IsWindow() const {
+ return ::IsWindow(GetNativeView());
+ }
+
+ BOOL ShowWindow(int command) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::ShowWindow(GetNativeView(), command);
+ }
+
+ HWND GetParent() const {
+ return ::GetParent(GetNativeView());
+ }
+
+ LONG GetWindowLong(int index) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::GetWindowLong(GetNativeView(), index);
+ }
+
+ BOOL GetWindowRect(RECT* rect) const {
+ return ::GetWindowRect(GetNativeView(), rect);
+ }
+
+ LONG SetWindowLong(int index, LONG new_long) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::SetWindowLong(GetNativeView(), index, new_long);
+ }
+
+ BOOL SetWindowPos(HWND hwnd_after, int x, int y, int cx, int cy, UINT flags) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::SetWindowPos(GetNativeView(), hwnd_after, x, y, cx, cy, flags);
+ }
+
+ BOOL IsZoomed() const {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::IsZoomed(GetNativeView());
+ }
+
+ BOOL MoveWindow(int x, int y, int width, int height) {
+ return MoveWindow(x, y, width, height, TRUE);
+ }
+
+ BOOL MoveWindow(int x, int y, int width, int height, BOOL repaint) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::MoveWindow(GetNativeView(), x, y, width, height, repaint);
+ }
+
+ int SetWindowRgn(HRGN region, BOOL redraw) {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::SetWindowRgn(GetNativeView(), region, redraw);
+ }
+
+ BOOL GetClientRect(RECT* rect) const {
+ DCHECK(::IsWindow(GetNativeView()));
+ return ::GetClientRect(GetNativeView(), rect);
+ }
+
+ // Overridden from ui::CompositorDelegate:
+ virtual void ScheduleDraw();
+
+ // Overridden from internal::NativeWidgetPrivate:
+ virtual void InitNativeWidget(const Widget::InitParams& params) OVERRIDE;
+ virtual NonClientFrameView* CreateNonClientFrameView() OVERRIDE;
+ virtual void UpdateFrameAfterFrameChange() OVERRIDE;
+ virtual bool ShouldUseNativeFrame() const OVERRIDE;
+ virtual void FrameTypeChanged() OVERRIDE;
+ virtual Widget* GetWidget() OVERRIDE;
+ virtual const Widget* GetWidget() const OVERRIDE;
+ virtual gfx::NativeView GetNativeView() const OVERRIDE;
+ virtual gfx::NativeWindow GetNativeWindow() const OVERRIDE;
+ virtual Widget* GetTopLevelWidget() OVERRIDE;
+ virtual const ui::Compositor* GetCompositor() const OVERRIDE;
+ virtual ui::Compositor* GetCompositor() OVERRIDE;
+ virtual void CalculateOffsetToAncestorWithLayer(
+ gfx::Point* offset,
+ ui::Layer** layer_parent) OVERRIDE;
+ virtual void ReorderLayers() OVERRIDE;
+ virtual void ViewRemoved(View* view) OVERRIDE;
+ virtual void SetNativeWindowProperty(const char* name, void* value) OVERRIDE;
+ virtual void* GetNativeWindowProperty(const char* name) const OVERRIDE;
+ virtual TooltipManager* GetTooltipManager() const OVERRIDE;
+ virtual bool IsScreenReaderActive() const OVERRIDE;
+ virtual void SendNativeAccessibilityEvent(
+ View* view,
+ ui::AccessibilityTypes::Event event_type) OVERRIDE;
+ virtual void SetMouseCapture() OVERRIDE;
+ virtual void ReleaseMouseCapture() OVERRIDE;
+ virtual bool HasMouseCapture() const OVERRIDE;
+ virtual InputMethod* CreateInputMethod() OVERRIDE;
+ virtual void CenterWindow(const gfx::Size& size) OVERRIDE;
+ virtual void GetWindowPlacement(
+ gfx::Rect* bounds,
+ ui::WindowShowState* show_state) const OVERRIDE;
+ virtual void SetWindowTitle(const string16& title) OVERRIDE;
+ virtual void SetWindowIcons(const SkBitmap& window_icon,
+ const SkBitmap& app_icon) OVERRIDE;
+ virtual void SetAccessibleName(const string16& name) OVERRIDE;
+ virtual void SetAccessibleRole(ui::AccessibilityTypes::Role role) OVERRIDE;
+ virtual void SetAccessibleState(ui::AccessibilityTypes::State state) OVERRIDE;
+ virtual void BecomeModal() OVERRIDE;
+ virtual gfx::Rect GetWindowScreenBounds() const OVERRIDE;
+ virtual gfx::Rect GetClientAreaScreenBounds() const OVERRIDE;
+ virtual gfx::Rect GetRestoredBounds() const OVERRIDE;
+ virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
+ virtual void SetSize(const gfx::Size& size) OVERRIDE;
+ virtual void MoveAbove(gfx::NativeView native_view) OVERRIDE;
+ virtual void MoveToTop() OVERRIDE;
+ virtual void SetShape(gfx::NativeRegion shape) OVERRIDE;
+ virtual void Close() OVERRIDE;
+ virtual void CloseNow() OVERRIDE;
+ virtual void EnableClose(bool enable) OVERRIDE;
+ virtual void Show() OVERRIDE;
+ virtual void Hide() OVERRIDE;
+ virtual void ShowMaximizedWithBounds(
+ const gfx::Rect& restored_bounds) OVERRIDE;
+ virtual void ShowWithWindowState(ui::WindowShowState show_state) OVERRIDE;
+ virtual bool IsVisible() const OVERRIDE;
+ virtual void Activate() OVERRIDE;
+ virtual void Deactivate() OVERRIDE;
+ virtual bool IsActive() const OVERRIDE;
+ virtual void SetAlwaysOnTop(bool always_on_top) OVERRIDE;
+ virtual void Maximize() OVERRIDE;
+ virtual void Minimize() OVERRIDE;
+ virtual bool IsMaximized() const OVERRIDE;
+ virtual bool IsMinimized() const OVERRIDE;
+ virtual void Restore() OVERRIDE;
+ virtual void SetFullscreen(bool fullscreen) OVERRIDE;
+ virtual bool IsFullscreen() const OVERRIDE;
+ virtual void SetOpacity(unsigned char opacity) OVERRIDE;
+ virtual void SetUseDragFrame(bool use_drag_frame) OVERRIDE;
+ virtual bool IsAccessibleWidget() const OVERRIDE;
+ virtual void RunShellDrag(View* view,
+ const ui::OSExchangeData& data,
+ int operation) OVERRIDE;
+ virtual void SchedulePaintInRect(const gfx::Rect& rect) OVERRIDE;
+ virtual void SetCursor(gfx::NativeCursor cursor) OVERRIDE;
+ virtual void ClearNativeFocus() OVERRIDE;
+ virtual void FocusNativeView(gfx::NativeView native_view) OVERRIDE;
+ virtual bool ConvertPointFromAncestor(
+ const Widget* ancestor, gfx::Point* point) const OVERRIDE;
+ virtual gfx::Rect GetWorkAreaBoundsInScreen() const OVERRIDE;
+ virtual void SetInactiveRenderingDisabled(bool value) OVERRIDE;
+
+ protected:
+ // Information saved before going into fullscreen mode, used to restore the
+ // window afterwards.
+ struct SavedWindowInfo {
+ bool maximized;
+ LONG style;
+ LONG ex_style;
+ RECT window_rect;
+ };
+
+ // Overridden from MessageLoop::Observer:
+ virtual base::EventStatus WillProcessEvent(
+ const base::NativeEvent& event) OVERRIDE;
+ virtual void DidProcessEvent(const base::NativeEvent& event) OVERRIDE;
+
+ // Overridden from WindowImpl:
+ virtual HICON GetDefaultWindowIcon() const OVERRIDE;
+ virtual LRESULT OnWndProc(UINT message,
+ WPARAM w_param,
+ LPARAM l_param) OVERRIDE;
+
+ // Message Handlers ----------------------------------------------------------
+
+ BEGIN_MSG_MAP_EX(NativeWidgetWin)
+ // Range handlers must go first!
+ MESSAGE_RANGE_HANDLER_EX(WM_MOUSEFIRST, WM_MOUSELAST, OnMouseRange)
+ MESSAGE_RANGE_HANDLER_EX(WM_NCMOUSEMOVE, WM_NCXBUTTONDBLCLK, OnMouseRange)
+
+ // Reflected message handler
+ MESSAGE_HANDLER_EX(base::win::kReflectedMessage, OnReflectedMessage)
+
+ // CustomFrameWindow hacks
+ MESSAGE_HANDLER_EX(WM_NCUAHDRAWCAPTION, OnNCUAHDrawCaption)
+ MESSAGE_HANDLER_EX(WM_NCUAHDRAWFRAME, OnNCUAHDrawFrame)
+
+ // Vista and newer
+ MESSAGE_HANDLER_EX(WM_DWMCOMPOSITIONCHANGED, OnDwmCompositionChanged)
+
+ // Non-atlcrack.h handlers
+ MESSAGE_HANDLER_EX(WM_GETOBJECT, OnGetObject)
+
+ // Mouse events.
+ MESSAGE_HANDLER_EX(WM_MOUSEACTIVATE, OnMouseActivate)
+ MESSAGE_HANDLER_EX(WM_MOUSELEAVE, OnMouseRange)
+ MESSAGE_HANDLER_EX(WM_NCMOUSELEAVE, OnMouseRange)
+ MESSAGE_HANDLER_EX(WM_SETCURSOR, OnSetCursor);
+
+ // Key events.
+ MESSAGE_HANDLER_EX(WM_KEYDOWN, OnKeyEvent)
+ MESSAGE_HANDLER_EX(WM_KEYUP, OnKeyEvent)
+ MESSAGE_HANDLER_EX(WM_SYSKEYDOWN, OnKeyEvent)
+ MESSAGE_HANDLER_EX(WM_SYSKEYUP, OnKeyEvent)
+
+ // IME Events.
+ MESSAGE_HANDLER_EX(WM_IME_SETCONTEXT, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_IME_STARTCOMPOSITION, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_IME_COMPOSITION, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_IME_ENDCOMPOSITION, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_IME_REQUEST, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_CHAR, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_SYSCHAR, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_DEADCHAR, OnImeMessages)
+ MESSAGE_HANDLER_EX(WM_SYSDEADCHAR, OnImeMessages)
+
+ // This list is in _ALPHABETICAL_ order! OR I WILL HURT YOU.
+ MSG_WM_ACTIVATE(OnActivate)
+ MSG_WM_ACTIVATEAPP(OnActivateApp)
+ MSG_WM_APPCOMMAND(OnAppCommand)
+ MSG_WM_CANCELMODE(OnCancelMode)
+ MSG_WM_CAPTURECHANGED(OnCaptureChanged)
+ MSG_WM_CLOSE(OnClose)
+ MSG_WM_COMMAND(OnCommand)
+ MSG_WM_CREATE(OnCreate)
+ MSG_WM_DESTROY(OnDestroy)
+ MSG_WM_DISPLAYCHANGE(OnDisplayChange)
+ MSG_WM_ERASEBKGND(OnEraseBkgnd)
+ MSG_WM_ENDSESSION(OnEndSession)
+ MSG_WM_ENTERSIZEMOVE(OnEnterSizeMove)
+ MSG_WM_EXITMENULOOP(OnExitMenuLoop)
+ MSG_WM_EXITSIZEMOVE(OnExitSizeMove)
+ MSG_WM_GETMINMAXINFO(OnGetMinMaxInfo)
+ MSG_WM_HSCROLL(OnHScroll)
+ MSG_WM_INITMENU(OnInitMenu)
+ MSG_WM_INITMENUPOPUP(OnInitMenuPopup)
+ MSG_WM_INPUTLANGCHANGE(OnInputLangChange)
+ MSG_WM_KILLFOCUS(OnKillFocus)
+ MSG_WM_MOVE(OnMove)
+ MSG_WM_MOVING(OnMoving)
+ MSG_WM_NCACTIVATE(OnNCActivate)
+ MSG_WM_NCCALCSIZE(OnNCCalcSize)
+ MSG_WM_NCHITTEST(OnNCHitTest)
+ MSG_WM_NCPAINT(OnNCPaint)
+ MSG_WM_NOTIFY(OnNotify)
+ MSG_WM_PAINT(OnPaint)
+ MSG_WM_POWERBROADCAST(OnPowerBroadcast)
+ MSG_WM_SETFOCUS(OnSetFocus)
+ MSG_WM_SETICON(OnSetIcon)
+ MSG_WM_SETTEXT(OnSetText)
+ MSG_WM_SETTINGCHANGE(OnSettingChange)
+ MSG_WM_SIZE(OnSize)
+ MSG_WM_SYSCOMMAND(OnSysCommand)
+ MSG_WM_THEMECHANGED(OnThemeChanged)
+ MSG_WM_VSCROLL(OnVScroll)
+ MSG_WM_WINDOWPOSCHANGING(OnWindowPosChanging)
+ MSG_WM_WINDOWPOSCHANGED(OnWindowPosChanged)
+ END_MSG_MAP()
+
+ // These are all virtual so that specialized Widgets can modify or augment
+ // processing.
+ // This list is in _ALPHABETICAL_ order!
+ // Note: in the base class these functions must do nothing but convert point
+ // coordinates to client coordinates (if necessary) and forward the
+ // handling to the appropriate Process* function. This is so that
+ // subclasses can easily override these methods to do different things
+ // and have a convenient function to call to get the default behavior.
+ virtual void OnActivate(UINT action, BOOL minimized, HWND window);
+ virtual void OnActivateApp(BOOL active, DWORD thread_id);
+ virtual LRESULT OnAppCommand(HWND window, short app_command, WORD device,
+ int keystate);
+ virtual void OnCancelMode();
+ virtual void OnCaptureChanged(HWND hwnd);
+ virtual void OnClose();
+ virtual void OnCommand(UINT notification_code, int command_id, HWND window);
+ virtual LRESULT OnCreate(CREATESTRUCT* create_struct);
+ // WARNING: If you override this be sure and invoke super, otherwise we'll
+ // leak a few things.
+ virtual void OnDestroy();
+ virtual void OnDisplayChange(UINT bits_per_pixel, CSize screen_size);
+ virtual LRESULT OnDwmCompositionChanged(UINT msg,
+ WPARAM w_param,
+ LPARAM l_param);
+ virtual void OnEndSession(BOOL ending, UINT logoff);
+ virtual void OnEnterSizeMove();
+ virtual LRESULT OnEraseBkgnd(HDC dc);
+ virtual void OnExitMenuLoop(BOOL is_track_popup_menu);
+ virtual void OnExitSizeMove();
+ virtual LRESULT OnGetObject(UINT uMsg, WPARAM w_param, LPARAM l_param);
+ virtual void OnGetMinMaxInfo(MINMAXINFO* minmax_info);
+ virtual void OnHScroll(int scroll_type, short position, HWND scrollbar);
+ virtual LRESULT OnImeMessages(UINT message, WPARAM w_param, LPARAM l_param);
+ virtual void OnInitMenu(HMENU menu);
+ virtual void OnInitMenuPopup(HMENU menu, UINT position, BOOL is_system_menu);
+ virtual void OnInputLangChange(DWORD character_set, HKL input_language_id);
+ virtual LRESULT OnKeyEvent(UINT message, WPARAM w_param, LPARAM l_param);
+ virtual void OnKillFocus(HWND focused_window);
+ virtual LRESULT OnMouseActivate(UINT message, WPARAM w_param, LPARAM l_param);
+ virtual LRESULT OnMouseRange(UINT message, WPARAM w_param, LPARAM l_param);
+ virtual void OnMove(const CPoint& point);
+ virtual void OnMoving(UINT param, LPRECT new_bounds);
+ virtual LRESULT OnNCActivate(BOOL active);
+ virtual LRESULT OnNCCalcSize(BOOL w_param, LPARAM l_param);
+ virtual LRESULT OnNCHitTest(const CPoint& pt);
+ virtual void OnNCPaint(HRGN rgn);
+ virtual LRESULT OnNCUAHDrawCaption(UINT msg,
+ WPARAM w_param,
+ LPARAM l_param);
+ virtual LRESULT OnNCUAHDrawFrame(UINT msg, WPARAM w_param, LPARAM l_param);
+ virtual LRESULT OnNotify(int w_param, NMHDR* l_param);
+ virtual void OnPaint(HDC dc);
+ virtual LRESULT OnPowerBroadcast(DWORD power_event, DWORD data);
+ virtual LRESULT OnReflectedMessage(UINT msg, WPARAM w_param, LPARAM l_param);
+ virtual LRESULT OnSetCursor(UINT message, WPARAM w_param, LPARAM l_param);
+ virtual void OnSetFocus(HWND focused_window);
+ virtual LRESULT OnSetIcon(UINT size_type, HICON new_icon);
+ virtual LRESULT OnSetText(const wchar_t* text);
+ virtual void OnSettingChange(UINT flags, const wchar_t* section);
+ virtual void OnSize(UINT param, const CSize& size);
+ virtual void OnSysCommand(UINT notification_code, CPoint click);
+ virtual void OnThemeChanged();
+ virtual void OnVScroll(int scroll_type, short position, HWND scrollbar);
+ virtual void OnWindowPosChanging(WINDOWPOS* window_pos);
+ virtual void OnWindowPosChanged(WINDOWPOS* window_pos);
+
+ // Deletes this window as it is destroyed, override to provide different
+ // behavior.
+ virtual void OnFinalMessage(HWND window);
+
+ // Retrieve the show state of the window. This is one of the SW_SHOW* flags
+ // passed into Windows' ShowWindow method. For normal windows this defaults
+ // to SW_SHOWNORMAL, however windows (e.g. the main window) can override this
+ // method to provide different values (e.g. retrieve the user's specified
+ // show state from the shortcut starutp info).
+ virtual int GetShowState() const;
+
+ // Returns the insets of the client area relative to the non-client area of
+ // the window. Override this function instead of OnNCCalcSize, which is
+ // crazily complicated.
+ virtual gfx::Insets GetClientAreaInsets() const;
+
+ // Start tracking all mouse events so that this window gets sent mouse leave
+ // messages too.
+ void TrackMouseEvents(DWORD mouse_tracking_flags);
+
+ // Called when a MSAA screen reader client is detected.
+ virtual void OnScreenReaderDetected();
+
+ // Executes the specified SC_command.
+ void ExecuteSystemMenuCommand(int command);
+
+ // The TooltipManager. This is NULL if there is a problem creating the
+ // underlying tooltip window.
+ // WARNING: RootView's destructor calls into the TooltipManager. As such, this
+ // must be destroyed AFTER root_view_.
+ scoped_ptr<TooltipManagerWin> tooltip_manager_;
+
+ scoped_refptr<DropTargetWin> drop_target_;
+
+ const gfx::Rect& invalid_rect() const { return invalid_rect_; }
+
+ // Saved window information from before entering fullscreen mode.
+ // TODO(beng): move to private once GetRestoredBounds() moves onto Widget.
+ SavedWindowInfo saved_window_info_;
+
+ private:
+ typedef ScopedVector<ui::ViewProp> ViewProps;
+
+ // Called after the WM_ACTIVATE message has been processed by the default
+ // windows procedure.
+ static void PostProcessActivateMessage(NativeWidgetWin* widget,
+ int activation_state);
+
+ void SetInitParams(const Widget::InitParams& params);
+
+ // Synchronously paints the invalid contents of the Widget.
+ void RedrawInvalidRect();
+
+ // Synchronously updates the invalid contents of the Widget. Valid for
+ // layered windows only.
+ void RedrawLayeredWindowContents();
+
+ // Lock or unlock the window from being able to redraw itself in response to
+ // updates to its invalid region.
+ class ScopedRedrawLock;
+ void LockUpdates();
+ void UnlockUpdates();
+
+ // Determines whether the delegate expects the client size or the window size.
+ bool WidgetSizeIsClientSize() const;
+
+ // Responds to the client area changing size, either at window creation time
+ // or subsequently.
+ void ClientAreaSizeChanged();
+
+ // Resets the window region for the current widget bounds if necessary.
+ // If |force| is true, the window region is reset to NULL even for native
+ // frame windows.
+ void ResetWindowRegion(bool force);
+
+ // Calls DefWindowProc, safely wrapping the call in a ScopedRedrawLock to
+ // prevent frame flicker. DefWindowProc handling can otherwise render the
+ // classic-look window title bar directly.
+ LRESULT DefWindowProcWithRedrawLock(UINT message,
+ WPARAM w_param,
+ LPARAM l_param);
+
+ // Stops ignoring SetWindowPos() requests (see below).
+ void StopIgnoringPosChanges() { ignore_window_pos_changes_ = false; }
+
+ void RestoreEnabledIfNecessary();
+
+ void SetInitialFocus();
+
+ // Overridden from internal::InputMethodDelegate
+ virtual void DispatchKeyEventPostIME(const KeyEvent& key) OVERRIDE;
+
+ // A delegate implementation that handles events received here.
+ // See class documentation for Widget in widget.h for a note about ownership.
+ internal::NativeWidgetDelegate* delegate_;
+
+ // The following factory is used for calls to close the NativeWidgetWin
+ // instance.
+ base::WeakPtrFactory<NativeWidgetWin> close_widget_factory_;
+
+ // The flags currently being used with TrackMouseEvent to track mouse
+ // messages. 0 if there is no active tracking. The value of this member is
+ // used when tracking is canceled.
+ DWORD active_mouse_tracking_flags_;
+
+ // Should we keep an off-screen buffer? This is false by default, set to true
+ // when WS_EX_LAYERED is specified before the native window is created.
+ //
+ // NOTE: this is intended to be used with a layered window (a window with an
+ // extended window style of WS_EX_LAYERED). If you are using a layered window
+ // and NOT changing the layered alpha or anything else, then leave this value
+ // alone. OTOH if you are invoking SetLayeredWindowAttributes then you'll
+ // most likely want to set this to false, or after changing the alpha toggle
+ // the extended style bit to false than back to true. See MSDN for more
+ // details.
+ bool use_layered_buffer_;
+
+ // The default alpha to be applied to the layered window.
+ BYTE layered_alpha_;
+
+ // A canvas that contains the window contents in the case of a layered
+ // window.
+ scoped_ptr<gfx::CanvasSkia> layered_window_contents_;
+
+ // We must track the invalid rect ourselves, for two reasons:
+ // For layered windows, Windows will not do this properly with
+ // InvalidateRect()/GetUpdateRect(). (In fact, it'll return misleading
+ // information from GetUpdateRect()).
+ // We also need to keep track of the invalid rectangle for the RootView should
+ // we need to paint the non-client area. The data supplied to WM_NCPAINT seems
+ // to be insufficient.
+ gfx::Rect invalid_rect_;
+
+ // A factory that allows us to schedule a redraw for layered windows.
+ base::WeakPtrFactory<NativeWidgetWin> paint_layered_window_factory_;
+
+ // See class documentation for Widget in widget.h for a note about ownership.
+ Widget::InitParams::Ownership ownership_;
+
+ // True if we are allowed to update the layered window from the DIB backing
+ // store if necessary.
+ bool can_update_layered_window_;
+
+ // Whether the focus should be restored next time we get enabled. Needed to
+ // restore focus correctly when Windows modal dialogs are displayed.
+ bool restore_focus_when_enabled_;
+
+ // Instance of accessibility information and handling for MSAA root
+ base::win::ScopedComPtr<IAccessible> accessibility_root_;
+
+ // Value determines whether the Widget is customized for accessibility.
+ static bool screen_reader_active_;
+
+ // The maximum number of view events in our vector below.
+ static const int kMaxAccessibilityViewEvents = 20;
+
+ // A vector used to access views for which we have sent notifications to
+ // accessibility clients. It is used as a circular queue.
+ std::vector<View*> accessibility_view_events_;
+
+ // The current position of the view events vector. When incrementing,
+ // we always mod this value with the max view events above .
+ int accessibility_view_events_index_;
+
+ // The last cursor that was active before the current one was selected. Saved
+ // so that we can restore it.
+ gfx::NativeCursor previous_cursor_;
+
+ ViewProps props_;
+
+ // True if we're in fullscreen mode.
+ bool fullscreen_;
+
+ // If this is greater than zero, we should prevent attempts to make the window
+ // visible when we handle WM_WINDOWPOSCHANGING. Some calls like
+ // ShowWindow(SW_RESTORE) make the window visible in addition to restoring it,
+ // when all we want to do is restore it.
+ int force_hidden_count_;
+
+ // The window styles before we modified them for the drag frame appearance.
+ DWORD drag_frame_saved_window_style_;
+ DWORD drag_frame_saved_window_ex_style_;
+
+ // Represents the number of ScopedRedrawLocks active against this widget.
+ // If this is greater than zero, the widget should be locked against updates.
+ int lock_updates_count_;
+
+ // The window styles of the window before updates were locked.
+ DWORD saved_window_style_;
+
+ // When true, this flag makes us discard incoming SetWindowPos() requests that
+ // only change our position/size. (We still allow changes to Z-order,
+ // activation, etc.)
+ bool ignore_window_pos_changes_;
+
+ // The following factory is used to ignore SetWindowPos() calls for short time
+ // periods.
+ base::WeakPtrFactory<NativeWidgetWin> ignore_pos_changes_factory_;
+
+ // The last-seen monitor containing us, and its rect and work area. These are
+ // used to catch updates to the rect and work area and react accordingly.
+ HMONITOR last_monitor_;
+ gfx::Rect last_monitor_rect_, last_work_area_;
+
+ // Set to true when the user presses the right mouse button on the caption
+ // area. We need this so we can correctly show the context menu on mouse-up.
+ bool is_right_mouse_pressed_on_caption_;
+
+ // Whether all ancestors have been enabled. This is only used if is_modal_ is
+ // true.
+ bool restored_enabled_;
+
+ // The compositor for accelerated drawing.
+ scoped_refptr<ui::Compositor> compositor_;
+
+ // This flag can be initialized and checked after certain operations (such as
+ // DefWindowProc) to avoid stack-controlled NativeWidgetWin operations (such
+ // as unlocking the Window with a ScopedRedrawLock) after Widget destruction.
+ bool* destroyed_;
+
+ // True if the widget is going to have a non_client_view. We cache this value
+ // rather than asking the Widget for the non_client_view so that we know at
+ // Init time, before the Widget has created the NonClientView.
+ bool has_non_client_view_;
+
+ DISALLOW_COPY_AND_ASSIGN(NativeWidgetWin);
+};
+
+} // namespace views
+
+#endif // UI_VIEWS_WIDGET_NATIVE_WIDGET_WIN_H_