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-rw-r--r--views/bubble/border_contents_view.h80
1 files changed, 2 insertions, 78 deletions
diff --git a/views/bubble/border_contents_view.h b/views/bubble/border_contents_view.h
index 49ddb6a..a6c1bf2 100644
--- a/views/bubble/border_contents_view.h
+++ b/views/bubble/border_contents_view.h
@@ -6,83 +6,7 @@
#define VIEWS_BUBBLE_BORDER_CONTENTS_VIEW_H_
#pragma once
-#include "views/bubble/bubble_border.h"
-#include "third_party/skia/include/core/SkColor.h"
-#include "views/view.h"
-
-namespace views {
-
-// This is used to paint the border and background of the Bubble.
-class VIEWS_EXPORT BorderContentsView : public View {
- public:
- BorderContentsView();
- BorderContentsView(int top_margin,
- int left_margin,
- int bottom_margin,
- int right_margin);
-
- // Must be called before this object can be used.
- void Init();
-
- // Sets the background color.
- void SetBackgroundColor(SkColor color);
-
- // Sets the bubble alignment.
- void SetAlignment(views::BubbleBorder::BubbleAlignment alignment);
-
- // Given the size of the contents and the rect to point at, returns the bounds
- // of both the border and the contents inside the bubble.
- // |arrow_location| specifies the preferred location for the arrow
- // anchor. If the bubble does not fit on the monitor and
- // |allow_bubble_offscreen| is false, the arrow location may change so the
- // bubble shows entirely.
- virtual void SizeAndGetBounds(
- const gfx::Rect& position_relative_to, // In screen coordinates
- BubbleBorder::ArrowLocation arrow_location,
- bool allow_bubble_offscreen,
- const gfx::Size& contents_size,
- gfx::Rect* contents_bounds, // Returned in window coordinates
- gfx::Rect* window_bounds); // Returned in screen coordinates
-
- // Sets content margins.
- void set_content_margins(const gfx::Insets& margins) {
- content_margins_ = margins;
- }
-
- // Accessor for |content_margins_|.
- const gfx::Insets& content_margins() const {
- return content_margins_;
- }
-
- protected:
- virtual ~BorderContentsView();
-
- // Returns the bounds for the monitor showing the specified |rect|.
- virtual gfx::Rect GetMonitorBounds(const gfx::Rect& rect);
-
- BubbleBorder* bubble_border() const { return bubble_border_; }
-
- private:
- // Changes |arrow_location| to its mirrored version, vertically if |vertical|
- // is true, horizontally otherwise, if |window_bounds| don't fit in
- // |monitor_bounds|.
- void MirrorArrowIfOffScreen(
- bool vertical,
- const gfx::Rect& position_relative_to,
- const gfx::Rect& monitor_bounds,
- const gfx::Size& local_contents_size,
- BubbleBorder::ArrowLocation* arrow_location,
- gfx::Rect* window_bounds);
-
- // The bubble border.
- BubbleBorder* bubble_border_;
-
- // Margins between the content and the inside of the border, in pixels.
- gfx::Insets content_margins_;
-
- DISALLOW_COPY_AND_ASSIGN(BorderContentsView);
-};
-
-} // namespace views
+#include "ui/views/bubble/border_contents_view.h"
+// TODO(tfarina): remove this file once all includes have been updated.
#endif // VIEWS_BUBBLE_BORDER_CONTENTS_VIEW_H_